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=== Editing autojoin === The June 19, 2013 patch introduced the ability to /autojoin add channel and /autojoin remove channel, allowing modifications to happen (sort of) in game. However, it seems to add the channels to the end of your autojoin. '''To edit your autojoin channels via the ini file''' * Go to your EverQuest folder, and open the '''UI_charactername_server.ini''' file. * Run a 'Find' on the word autojoin. This will take you right where you need to go. * Edit your autojoin string as desired - add, remove, or rearrange. ''If you're not in game, just save the file, and you're done. It will be changed when you load back in.'' '''If you ARE in the game, and you want the changes to take effect immediately''' * Copy your autojoin string from the ini file. * Go back into EverQuest, and /leave 1 repeatedly until you're not in any channels anymore. * Type /join then paste the autojoin string from your ini. This will have you rejoining the channels in the same order that they'll be on your autojoin. * Typing /join and pasting (as above) will join the channels. However, if you want to save them for future autojoining, then type /autojoin and paste. [[Category:EverQuest]] [[Category:UI]]
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