Emperor Draygun, the Lich King

From Fanra's EverQuest Wiki
Revision as of 14:28, 15 November 2012 by Fanra (talk | contribs) (1 revision)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search


On zoning in to the Nargilor pits you will immediately be hit by an unresistable spell, Draygun's Touch, if you have killed any of the bosses needed for Demi-Plane access. It cannot be dispelled and lasts 15 minutes. The effect depends on how many bosses in the "curse set" you have killed:

  • 1st: Decrease Mana by 5 per tick, Decrease Hitpoints by 10 per tick
  • 2nd: Decrease Mana by 10 per tick, Decrease Hitpoints by 20 per tick
  • 3rd: Decrease Mana by 15 per tick, Decrease Hitpoints by 30 per tick
  • 4th: Decrease Mana by 20 per tick, Decrease Hitpoints by 40 per tick
  • 5th: Decrease Mana by 25 per tick, Decrease Hitpoints by 50 per tick


The zone is patrolled by red-con Illsalin mobs such as:

  • an illsalin soldier
  • an illsalin war chaplain

Once killed, they do not appear to repop.


Emperor Draygun, the Lich King, stands in the middle of the south wall in the south-most hall in the zone. Next to him is an untargetable floating book "Shadow Spine".

Once you engage Draygun, Shadow Spine will spawn five undead "a lost soul" in waves two and a half minutes apart. In each wave, the five will spawn at intervals of a couple of seconds, helping with targeting.

The "a lost soul" are not fast movers but do warp badly. They hit for up to 1750. It is essential that they are killed fast or they will despawn and make Draygun stronger.

Emperor Draygun absorbs the power of the shadow into himself, growing in strength.

His hitpoints will go up and he will hit harder.

When undead Draygun reaches 85% health then live Emperor Draygun will pop.


Emperor Draygun says 'Adventurers, normally I would slay you for even entering my fair city, but I see your efforts against this evil. Please, I must have your help to heal this corruption and restore health to my people.'

At this point, any damage done to undead Draygun will heal him, and any heals done to undead Draygun will harm him...

Emperor Draygun's lifeforce returns for a moment, as he feels enormous pain.

Emperor Draygun absorbs the magical energies of the spell.

It takes very little damage done to undead Draygun to return him to full health.


Live Draygun will vanish and you can get back to attacking undead Draygun. The same process will repeat at 60% and at 35% health. Note that Live Draygun will only appear once at each checkpoint. Undead Draygun can heal from 85% to (say) 100% health but you won't see live Draygun again until 60% health.


Emperor Draygun also has a mana drain AE. It can be cured with Remove Greater Curse. It appears to have a limited range, so having casters at maximum casting range might be a good idea.