Pet gear

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This it not related to Swarm pets


  • Pets have all the same slots as players with the exception of not being able to equip charms.
  • A pet's starting equipment can be whatever the Designer equips them with. Some pets have one wrist item, some have both, some have none.
  • Giving a pet a bracer or ring will only ever go into the "right" version of that slot.
  • Giving a pet an earring will go to the the "right" slot first. If there's already something in that slot though, it'll try the left.
  • It's not simply an AC check for whether a pet will equip a worn item. AC is the largest factor in the equation, but base stats (strength, dexterity, etc) are also factored to a small degree.

We're looking into this logic to possibly make it smarter.

Meeko, EQ Developer, January 12, 2024

Inventory

The January 17, 2024 game update added several commands to interact with your pet's currently equipped items.

  • /pet inventory check - This will return a list of your pet's currently equipped items.
  • /pet inventory destroy <slot name> - This will destroy the item your pet has in the chosen slot (e.g. Face). You can use the slot number to destroy a ring/earring/wrist if needed. The slot number is the same as for player items, type the /useitem command in-game for the slot number list.

The command [/pet inventory check] intentionally only returns the slots that are equipped. It's excessive to output 20+ lines of empty slots when most of the time pets only have a few items equipped. The lack of a slot being output is the indication that the pet isn't wearing something in that slot.

Meeko, EQ Developer (Code), January 19, 2024

Primary and Secondary

The advice is to equip the pet of any class with a primary and secondary weapon. Pets can proc weapons, if they meet the level requirements for the proc. Typically, the mage summoned weapons are a good choice, with a selection of procs within: Fire, Cold, Magic, Aggro increase, Aggro Reduce

Back Slot for focused pets

Face Slot

Summoned Mask Aggro increasing masks

The Shaman gear hypothesis

Currently there is a hypothesis related to Shamans, based on a set of parses where a Shaman pet had significant reduction of DPS when equipped with mage armor and jewelry. This needs to be explored further,

  • What rules

No back item to mage pet the wierd thing with Shaman pets

  • Effects
  • Sources of gear: summoned, Bazaar, Crafted

Class Differences

Magician: Mage pets have the advantage that if a pet focus is equipped by the Mage when the pet is summoned, they will come with era appropriate mage summoned armor, jewelry, and muzzle (face slot). Enchanter: Enchanter pets (animations) come with a weapon and a shield. Giving them

  • Charmed Pets

Links: http://eqmagicians.com/page/pet-armor

Experimental Design/research topics

  • Will equipping a bazaar mask on a focused buffed mage pet reduce DPS?
  • Does Bazaar gear help the pets Offence (DI-distribution, max hit, spell damage, proc rate)?
  • Which slot(s) should be left as they are for Shaman pets?
  • Does the Shaman hypothesis hold true for other pets?
  • Does the Shaman hypothesis hold true?

Power Sources


They [pets] can wear power sources and get stats if the armor they're wearing has purity.

Meeko, EQ Developer (Code), January 18, 2024