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=== 14th Anniversary (2013) === [[File:Eq14anni.png|right|250px|Official EQ 14th Anniversary logo. (Image: Sony Online Entertainment)]] * [http://www.everquest.com/news/article?month=032013&id=524467 SOE EverQuest Community News: Get Ready to Celebrate EverQuest’s 14th Anniversary] 14th Anniversary - New missions, many created with player help at [[SOE Live]] 2012, are available starting March 15th, 2013, and lasting <strike>an additional month, through May 26th</strike> through June 26, 2013. The [[Mechanical Fortune Teller]] in the Plane of Knowledge will be happy to help players locate quest givers for the new quests. The 2013 EQ 14th Anniversary Celebration began on Friday, March 15, 2013 and ran until April 26. The new 2013 anniversary quests ran until <strike>May 26</strike> <strike>June 26</strike> July 26. {{Cquote|On March 16th, EverQuest is turning 14 and we have a few cool things to share with you. At SOE Live in Las Vegas last October, we had a “Design a Mission” panel where we divided everyone up in smaller groups to work with a Designer on the EverQuest team. The goal of that panel was to have everyone participate in designing a mission that could be experienced by players of varying levels. We have had this panel in past years and the hope has always been to put them into game quickly for everyone to play. We’ve succeeded at times but other times, it takes us a while to fit them into our schedule. I’m happy to inform you that we will be launching several of these player-designed missions during our March Game Update to help celebrate our 14th Anniversary. A couple years ago, we had an intern join our team and at one point, we let him work on some content just to fill out his remaining schedule and to see what he could do. Well, the content that he created was full of nostalgic Class-specific connections into the world of EverQuest. Some time ago, we placed a few of these missions on the test server for players to run through and they received rave reviews. So without further delay and after the Anniversary Game Update, anyone that has finished their Epic quest for 1.0, 1.5 or 2.0, will be able to test their knowledge and skills by traveling to historic locations in Norrath to earn an Epic Weapon Ornamentation to use on another weapon. We will reveal more information soon, but how can you argue against the ability to Burn Down Freeport and get rewarded for it?! J Tradeskillers, you’ll be happy to hear that we will be putting in some new recipes to create some Hero’s Forge Armor in March. We have several new animal-themed hats that will immediately take your thoughts to the famous Barbarian Polar Bear hats in Everfrost. Norrathians can find all the items for the recipe but they will need help from their fellow Tradeskillers in order to receive the final product. We’ll also turn on all past Anniversary events so mark the calendar for cool events to kick-off in two weeks! | | | [http://forums.station.sony.com/eq/index.php?threads/everquest-the-game-the-team-today-and-coming-soon.4182/ EverQuest: the Game, the Team: Today and Coming Soon!]}} For 2013, in addition to the anniversary events, the following special events were added: * March 8, 2013 – March 17, 2013: Rare Mobs and Faction Gains/Losses will be dramatically increased. * March 11, 2013 – March 17, 2013: Lockout Timers will be reduced by 30%. * March 15, 2013 – March 17, 2013: It's Double XP time! '''Problems, extending date''' {{Cquote|Here's the scoop: Past years' anniversary events will still be ending on April 26th. The content that is specific to the 14th anniversary had been scheduled to end on May 26. It will be pushed out to June 26. Technically Piestro's Day Off and Big Gnomes Big Problems should not be currently available. However there is a potential issue that could have caused them to re-appear. Piestro's Day Off will return with the Shadow of Fear patch with significant changes to improve the overall quality of the mission. We don't have an exact date for Big Gnomes yet, as there are a few minor issues we'd like to address with that mission. I hope that clarifies everything, | | | [http://forums.station.sony.com/eq/index.php?threads/clarification-of-anniversary-message-of-the-day-please-devs.5193/page-2#post-2945182 Piestro, EQ Community Relations Manager, April 16, 2013]}} {{Cquote|Hey guys, My apologies for not keeping you better informed while we work out the issues with this mission. As most of you know, the mission was disabled due to technical issues. It took some time (and some intensive code browsing) to uncover exactly what was causing the problem, but we believe we've found the offending bits and solved them. I tested a new version of the mission on Friday and it seems to be working within acceptable parameters (aka not stealing CPU power from the rest of the server). It is going to QA today for stress-testing, and if it passes inspection, we'll be pushing it to the test server first, then live servers if it works well there. I don't have an ETA currently, but we're optimistic it will be back soon (tm). We know that it is a big problem (get it?) that this mission is not currently active, and getting it back on live is one of our top priorities atm. EDIT: I should also note that a few of the mechanics have changed in the mission as a result of these tunings. They should all be accompanied by messaging in-game to help ease the transition. The biggest change is that there can only be 3 gnome skeletons at a time, and they only apply the damage debuffs to the giant skeleton that summoned them, not all skeletons within range. | | | [http://forums.station.sony.com/eq/index.php?threads/the-steamfont-anniversary-mission.200274/#post-2956237 Augur, EQ Developer, May 20, 2013]}} In the June 19, 2013 patch, it was announced that the 14th Anniversary quests would be extended to July 26, 2013.
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