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=== Leveling === From a [https://forums.daybreakgames.com/eq/index.php?threads/trophy-maxing.234375/ Trophy maxing thread] on the Daybreak forum: <blockquote>Back when the trophies were introduced in the PoR expansion, all of the trophies were looked at as to how many combines were required to evolve the trophy. It was different based on the skill and at the time it was set up so the skills with more easily obtainable recipes in the 300+ range required more combines. * The trophy must be equipped to gain experience. * Trophies only gain experience on a successful combine. * Trophies (below level 5/7) do not gain experience on combines more than 100 points above your raw skill. * The experience gained on a success is equal to the trivial of the combine up to 350. All 350+ combines give only 350 experience. Therefore, your trophy would evolve faster making 350 trivial combines than 301 but even at 301, it would eventually get there. * Your level 6 trophy will not gain any new experience toward level 7 until you first hit 300 skill. '''Experience Needed:''' Baking - 350,000 (1000 350+ successes) Brewing - 350,000 (1000 350+ successes) Pottery - 350,000 (1000 350+ successes) Jewelcraft - 262,500 (750 350+ successes) Smithing - 262,500 (750 350+ successes) Tinkering - 262,500 (750 350+ successes) Alchemy - 262,500 (750 350+ successes) Poison Making - 262,500 (750 350+ successes) Tailoring - 157,500 (450 350+ successes) Fletching - 157,500 (450 350+ successes) Research - 157,500 (450 350+ successes)</blockquote>
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