Stop the Ascension

Who- Antonius Bayke
Where- Oceangreen Hills
Requirements- A Dread Challenger
Phrase- hail

Reward:

Each win results in 2 Humming Runes and 3 of the following:

Strats:

The goal of this raid is to stop the mundungu's causing Rottrued to appear and kill him.

Phase 1

When you zone into the instance, do not move forward until the entire raid is in zone, buffed, and ready. When set move forward slightly to trigger an alarm and all the zone trash will run away. Once the zone is clear you begin Phase 2.

Phase 2

In this phase you need to split up and cover 8 spwan points. You can add these locs to your oldblackburrow_2.txt file:


P -597.2202, -46.5304, -146.3871, 0, 0, 0, 3, Totem_1
P -556.9747, -284.9908, -135.1659, 0, 0, 0, 3, Totem_2
P -394.0053, -71.6271, -174.8905, 0, 0, 0, 3, Totem_3
P 148.1331, 203.0777, -218.2200, 0, 0, 0, 3, Totem_4
P -374.4336, 264.5384, -186.7592, 0, 0, 0, 3, Totem_5
P -349.8143, 127.3239, -156.7956, 0, 0, 0, 3, Totem_6
P -623.5035, 9.0424, -71.1528, 0, 0, 0, 3, Totem_7
P -18.1345, 457.2399, -58.5636, 0, 0, 0, 3, Totem_8

While you are moving to the camps you will run across "a Wrext Mal martyr", it is the only mob up and sees invis. Do NOT kill this mob! Once all 8 positions are set kill the martyr and a totem, 2 gnarls, and 1 "a Wrext Mal mundunugu" will spawn at each location. If you do not get in position fast enough the martyr will suicide and the mobs will spawn anyway.

All the mobs are mezzable so if your group has a mezzer, do so. If you tether any camp, you will get an extra set of 3 mobs at that camp. If more than 9ish players or pets are on agro at a camp, you will get an extra set of 3 mobs. The only way to trigger Phase 3 is for all 8 mundungu to be dead at the same time. If one or more are killed, but not all, the camps respawn.

Phase 3

Once all the mundungu are dead the task updates and the boss spawns to the far east. This is behind the door opened in the "Defeat the Blackburrow Boss" mission. When rezed, buffed, and ready charge in and engage Rottrued the Twisted. Do NOT slow Rottrued!! If you do Rottrude will power up significantly. During the fight he will gain certain resistance to spell/weapon types and rarely casts various AE's including an occasional DT. However none of this makes the mob difficult at all, simply stick a tank on him, keep him healed, and dps it to dirt.

Once Rottrued is dead head deeper east to find "a hidden agent". Hail it and it despawns and spawns the chest with loot. For lore purposes you can return to Bayle and hail him, however this is not required to get your invisible flag. The invisible flag is given when Rottrued dies and the lockout is generated.