Showdown at the Crystal Core

Who- Ulgrin Darkhammer
Where- Korascian Warrens
Requirements- 4 Ulgrin tasks + The Crystal Bloom
Phrase- Assistance

Reward:

Each win results in 2 Runes (randomly Whirring or Glowing), 2 Fractured Primeval essences, and 2 of the following:

Strats

The goal of this raid is to destroy the Crystal Tyranont for the dwarves.

Phase 1

First up is a trash clear. You'll need to kill all the trash from the dwarves to the tyranont's area at least, the trash is fairly thin and dies easily. You can clear all the way around very quickly if you wish.

Phase 2

With trash clear head back to Kaigrun Darkhammer and gather the raid around him. Once around 90% of the raid is in range he will emote and trigger the script. The tyranont will begin to emote:

  • My minions, arise and remove the dwarves from our realm.
  • When it does this a wave of crystal adds spawn at the tyranont and begin to path to the dwarves. Each wave consists of 1-3 sets of 4 mobs, each set being 1 Nexiont (sphere) and 3 others. If you kill the sphere the other 3 in that set are reduced to 0% health. All of the adds are mezzable. If these adds reach the dwarves they will fight and if any of the named dwarves are killed you lose. The duration between add waves is consistant between attempts but varies between waves. The time between waves goes like this:

    35, 50, 95, 95, 95, 125, 165, 205, 245, 245, 245, 245, 225, 185, 155, 125, 95, 95, 95, at this point waves come 5 seconds apart

    So between the first and second you get 35 seconds, between second and third you get 50 seconds, etc... The add waves continue until the tyranont is dead. If you agro the tyranont and blur the event will fully reset so avoid agro'ing before you are ready. The tyranont is tethered to his room and tethering him strips all debuffs and spawns an extra wave of adds. If you push him into a wall it can cause it to tether as well

    When engaged the tyranont has a varied bag of tricks. For starters is "Tyranont Crystallization", which gives you a crystal illusion, increases melee damage taken, and has 9 curse counters. Comes in both single target and AE versions. Next is "Tyranont Transfiguration" and "Tyranont Transformation" which all illusion you, damage the curer if cured, and either improve or debuff your healing, melee damage, and spell damage while doing dot damage as well. Luckily the fight is short enough that once engaged you can simply ignore most of the AEs, just keep your tank cured (so he doesn't take extra damage) and dps him to 0 hp. Anybody on a mount is immune to these AEs since they can't be illusioned.

    When it dies any wave adds still standing despawn, loot appears, and the lockout is generated.