Spy Reports
Who - Gurtude
Where - Fortress Mechanotus
Requirements - All 4 of Gurtrude's tasks
Phrase - alone
- Make contact with agent at the zepplin - Fortress Mechanotus
- Assist Agent Starm in observing Siege Inspector Huttle - Fortress Mechanotus
- Report back to Gurtrude - Fortress Mechanotus
- Make contact with agent in Steam Factory - Steam Factory
- Assist Agent Cogly and kill Head Engineer Gearwhir -
- Search Head Engineer Gearwhir for any useful information - Steam Factory
- Deliver the Work Schedule to Gurturde - Fortress Mechanotus
- Explore Power Station Alpha in the NorthWest - Steam Factory
- Report your findings to Gurtrude - Fortress Mechanotus
- Speak with Engineer Brinik - Fortress Mechanotus
- Assist Agent Weagle and escort him to Power Station Alpha - Steam Factory
- Report back to Gurtrude - Fortress Mechanotus
- Make contact with our undercover agent in the iron gardens - Gyrospire Zeka
- Assist Agent Gibblin in obtaining plans - Gyrosprire Zeka
- Deliver the Zeka Catapult Plans to Gurtrude - Fortress Mechanotus
- Make contact with our agent beneath the main deck - S.H.I.P.
- Assist Agent Quigbell in modifying a steamwork to explode - S.H.I.P.
- Make contact with our agent located near M.E.G - MMM
- Assist Agent Cliktog by destroying the Steamwork Eradicators (20) - MMM
- Return to Gurtrude - Fortress Mechanotus
- Experience (5 aas)
- Gain faction with Ak'Anon Strike Force V
- AkAnon Strike Force V Black Badge
The undercover agent is "an inconspiuous mechanic", you'll find him at location (-1040, 1565) in the zepplin. Head over, uninvis, and chat with him for the first update. It is out of agro range of the room, so no worries.
Along the edges of the island Huttle roams east to west and back. You'll need to stay moderatly close and "observe" him stop 6 times. Each time you should get an emote about "This one seems to be coming along nicely." On the 6th observation you get a Seige Engine Inspection Notes on your cursor. Head back to the zepplin and give this to Starm for your second update.
For third update simple go visit Gurtrude and hail her. She'll tell you about a spy in Steam Factory disquised as a mechanic.
Head into the Steam Factory and head southwest. You will find "a fan mechanic" in a room by himself. Hail him, say "Spymaster Gurtrude sent me", and follow the dialog for your 4th update.
Now you need to start killing stuff. You will need:
- Clockwork Driveshaft - drops rarely off any steamwork model in zone. (supposedly most common around the foundry)
- Calibration Device - ground spawn around location 44, 132.
- Calibration Device Screws - drops rarely off any gnome model in zone. (supposedly most common in northwest area)
- Calibration Device Schematics - drops rarely off any gnome model in zone. (supposedly most common in the southeast area)
On Gearwhir's corpse you find Steam Factory Work Schedule, only 1 drops per kill, loot this to update task.
Return to Gurtrude and give her the Work Schedule to update task. She'll ask you to go scouting in Steam Factoring.
Inside the Steam Factory head to the northeast corner, from here go across the catwalk to the northwest. You'll get an emote and a task update when entering the room.
Head back to Gurtrude to tell her that the power station is not yet repaired. She'll ask you to talk with Brinik. Chat with him and he'll send you back to Steam Factory to find his contact "a furnace engineer" and escort him to the Power Station. You'll find the furnace engineer in a room full of mobs you'll need to clear out first. When you trigger him he begins pathing towards the Power Station. Multiple times during the progression you'll be ambushed by security officers. Kill them and keep going, invising through rooms as you can. He'll stop at the room, at which point you hail him to update the task.
Return to Gurtrude and she sends you on another errand, this time to an agent in Gyrospire Zeka. Outside the tower (among multiple see invis) you'll find "an iron gardner". Hail him for the update.
Now you begin the LONG painful clear to the top of the tower to reach Catapult Engineer XIX. Loot the Zeka Catapult Plans and turn them in to Gurtrude. She will now ask you to help out two more deep cover agents, one in S.H.I.P. and one in the Mansion, you can do them in either order.
For S.H.I.P. you should use the disquise trick to locate "a steamwork tinker" at the bottom of the zone. Hail it and follow the dialog. You will need to collect a set of gears to get the disabled steamwork to go into the next room and explode. The different types typically drop in different portions of the zone. The dropped gears are:
- Rotational Gear Azia (Turn right 90 degrees)
- Rotational Gear Beza (Turn 180 degrees)
- Rotational Gear Caza (Turn left 90 degrees)
- Advancement Gear Azia (Forward 15 Paces)
- Advancement Gear Beza (Forward 30 Paces)
- Advancement Gear Caza (Forward 45 Paces)
- Reversal Gear Azia (Backward 15 Paces)
- Reversal Gear Beza (Backward 30 Paces)
- Reversal Gear Caza (Backward 45 Paces)
- Destructon Gear Zeka (Explode the steamwork)
For the Mansion step you will need to clear your way to the far northwest room with the M.E.G.. First clear the room of all trash and then hail "a valve inspector" and follow the dialog. Say "ready" to trigger a ring event, where you will kill 20 Steamwork Eradicator IV's. Once you've killed 20 the task updates.
With both steps complete head back to Gurtrude, hail to get your 5 aas, faction, and badge.