Raid audio triggers

This page lists some raid helpful audio triggers. Included are links to audio files.

You can make your own audio files, saying anything you wish, with the AT&T Natural Voices Text-to-Speech Demo. However, due to their restrictions on distribution, that was not used to create the files listed here.


 * Fanra's Audio Triggers (2014-04-14) (fanras_audio_triggers_2014-04-14.zip) - All of the audio files listed below in one zip file.

Dispelling the Shadows
Plane of Shadow: Dispelling the Shadows raid


 * You are struck by a pulse of - Signals the need for a group heal.
 * No audio file, optionally you can use one of the default tones in EQ.


 * points at CHARACTERNAME - Target DA or self DA and then stand right underneath Shadow of Luclin, She will perma-aggro this person even if DA and you can continue to DPS.
 * Audio file ("hug shadow"): hug_shadow.wav


 * raises its sword at CHARACTERNAME - Frontal Cone DD at that player, move away from front.
 * Audio file ("move from front"): move_from_front.wav


 * aims a straight cut at CHARACTERNAME - Beam DD (front and back), move out of range.
 * Audio file ("move away"): move_away.wav


 * glances around itself - AE DD, Back away.
 * Audio file ("move away"): move_away.wav


 * shadows will consume you, CHARACTERNAME - Run away from raid, return only when it fades. FAILURE WILL WIPE THE RAID.
 * Audio file ("run away"): run_away.wav


 * the chamber flares and trembles - Casts Shadow Annihilation, a debuff with 100K damage amplifier and snare. When you have this debuff, run and HIDE behind a pillar until she fires Shadow Explosion, return only when it fades. If missed, when Luclin casts Shadow Explosion, you will PBAE everyone around you for 100K damage. This starts at 15% Luclin health. FAILURE WILL WIPE THE RAID.
 * Audio file ("hide behind pillar"): hide_behind_pillar.wav

Glimpse, the Unseen
The Threshold: Glimpse, the Unseen raid.
 * You shall not escape my sight, PLAYERNAME - When you get this you must run over 600' away from the raid. This means from the fight spot you must run east off the platform and into the tunnel to the east. After 12 seconds you can return.  You might also want to make yourself invulnerable somehow (DA or similar) if you can before the 12 seconds, or you are likely to die.
 * Audio file ("run to east tunnel"): run_to_east_tunnel.wav

Ulrich the Ageless
Ulrich the Ageless is a mini boss in the Glimpse, the Unseen expedition.
 * You feel your life drain away. - You have a DoT on you. To remove it before you die, run through one of the auras around the room.  Do not linger in the aura or you will get another DoT on you.  Just run right through it and do not double back.
 * Audio file ("run through aura"): run_through_aura.wav


 * Your bones ache. - The DoT above was not cured and it now has entered the terminal stage. Unless you run through an aura or make yourself invulnerable somehow (DA or similar) you will soon lose 5 million hit points.
 * Audio file ("run through aura"): run_through_aura.wav

Monarch Widow
The Monarch Widow is a mini boss in the Glimpse, the Unseen expedition.
 * The Monarch Widow begins to spin a web around - In about 10 seconds, a "sticky web" will spawn at the location the player named in this emote was standing at the time of the emote. The entire raid needs to move about 50' counter-clockwise, fighting the Widow there.
 * Audio file ("move counter clockwise"): move_counter_clockwise.wav

An End to Fear
The Epicenter: An End to Fear raid.
 * You have been marked for punishment - Move out of Xaric’s melee range and wait for it to wear off.
 * Audio file ("move away"): move_away.wav


 * You feel a weight of impending doom - Call for curse cure, 80 counters.
 * Audio file ("cure curse"): cure_curse.wav


 * The corruption of Cazic infests your body - Call for corruption cure, 55 counters.
 * Audio file ("cure corruption"): cure_corruption.wav


 * Xaric has become vulnerable to death - Kill Xaric.
 * Audio file: none


 * You are oppressed by misery - Stop all casting and attacking until it wears off.
 * Audio file ("stop casting and attacking"): stop_casting_and_attacking.wav

Xulous Prime
The Dead Hills: Xulous Prime raid.
 * begins to form around you - An aura "Cloud of Disease" is heading for you. You need to kite it.
 * Audio file ("kite aura"): kite_aura.wav


 * A cloud of disease moves toward you - An aura "Cloud of Disease" is heading for you. You need to kite it.
 * Audio file ("kite aura"): kite_aura.wav


 * Your flesh begins to bubble and ooze - You have a disease on you that must be cured.
 * Audio file ("cure disease"): cure_disease.wav


 * The stench of decay renders you weak - You are in a disease aura and need to move out of it.
 * Audio file ("move out of aura"): move_out_of_aura.wav


 * Your flesh rots. - You need to gate or otherwise get out.
 * Audio file ("get out"): get_out.wav

Houses of Thex
Neriak - Fourth Gate: Houses of Thex raid.
 * Sooo cooooold! - Move out of range.
 * Audio file ("move away"): move_away.wav


 * Get the one called PLAYERNAME, - Run east away from the raid.
 * Audio file ("run away"): run_east.wav


 * An energy pulse moves toward PLAYERNAME - Kite until the aura fades away.
 * Audio file ("kite aura"): kite_aura.wav


 * You are zapped by electricity - Get out of the lightning pulse.
 * Audio file ("move away"): move_away.wav

Pelzia's Plot
Bixie Warfront: Pelzia's Plot raid.
 * A yellow cloud forms above PLAYERNAME - Run west away from others.
 * Audio file ("run west"): run_west.wav


 * A red cloud forms above PLAYERNAME - Run east away from others.
 * Audio file ("run east"): run_east.wav