Raid audio triggers

This page lists some raid helpful audio triggers. Included are links to audio files.

You can make your own audio files, saying anything you wish, with the online tool at the text2speach.org website. For an open source desktop software version, try eSpeak.


 * Fanra's Audio Triggers (2017-06-27) (fanras_audio_triggers_2017-06-27.zip) - All of the audio files listed below in one zip file.

Dispelling the Shadows
Plane of Shadow: Dispelling the Shadows raid


 * You are struck by a pulse of - Signals the need for a group heal.
 * No audio file, optionally you can use one of the default tones in EQ.


 * points at CHARACTERNAME - Target DA or self DA and then stand right underneath Shadow of Luclin, She will perma-aggro this person even if DA and you can continue to DPS.
 * Audio file ("hug shadow"): hug_shadow.wav


 * raises its sword at CHARACTERNAME - Frontal Cone DD at that player, move away from front.
 * Audio file ("move from front"): move_from_front.wav


 * aims a straight cut at CHARACTERNAME - Beam DD (front and back), move out of range.
 * Audio file ("move away"): move_away.wav


 * glances around itself - AE DD, Back away.
 * Audio file ("move away"): move_away.wav


 * shadows will consume you, CHARACTERNAME - Run away from raid, return only when it fades. FAILURE WILL WIPE THE RAID.
 * Audio file ("run away"): run_away.wav


 * the chamber flares and trembles - Casts Shadow Annihilation, a debuff with 100K damage amplifier and snare. When you have this debuff, run and HIDE behind a pillar until she fires Shadow Explosion, return only when it fades. If missed, when Luclin casts Shadow Explosion, you will PBAE everyone around you for 100K damage. This starts at 15% Luclin health. FAILURE WILL WIPE THE RAID.
 * Audio file ("hide behind pillar"): hide_behind_pillar.wav

Glimpse, the Unseen
The Threshold: Glimpse, the Unseen raid.
 * You shall not escape my sight, PLAYERNAME - When you get this you must run over 600' away from the raid. This means from the fight spot you must run east off the platform and into the tunnel to the east. After 12 seconds you can return.  You might also want to make yourself invulnerable somehow (DA or similar) if you can before the 12 seconds, or you are likely to die.
 * Audio file ("run to east tunnel"): run_to_east_tunnel.wav

Ulrich the Ageless
Ulrich the Ageless is a mini boss in the Glimpse, the Unseen expedition.
 * You feel your life drain away. - You have a DoT on you. To remove it before you die, run through one of the auras around the room.  Do not linger in the aura or you will get another DoT on you.  Just run right through it and do not double back.
 * Audio file ("run through aura"): run_through_aura.wav


 * Your bones ache. - The DoT above was not cured and it now has entered the terminal stage. Unless you run through an aura or make yourself invulnerable somehow (DA or similar) you will soon lose 5 million hit points.
 * Audio file ("run through aura"): run_through_aura.wav

Monarch Widow
The Monarch Widow is a mini boss in the Glimpse, the Unseen expedition.
 * The Monarch Widow begins to spin a web around - In about 10 seconds, a "sticky web" will spawn at the location the player named in this emote was standing at the time of the emote. The entire raid needs to move about 50' counter-clockwise, fighting the Widow there.
 * Audio file ("move counter clockwise"): move_counter_clockwise.wav

An End to Fear
The Epicenter: An End to Fear raid.
 * You have been marked for punishment - Move out of Xaric’s melee range and wait for it to wear off.
 * Audio file ("move away"): move_away.wav


 * You feel a weight of impending doom - Call for curse cure, 80 counters.
 * Audio file ("cure curse"): cure_curse.wav


 * The corruption of Cazic infests your body - Call for corruption cure, 55 counters.
 * Audio file ("cure corruption"): cure_corruption.wav


 * Xaric has become vulnerable to death - Kill Xaric.
 * Audio file: none


 * You are oppressed by misery - Stop all casting and attacking until it wears off.
 * Audio file ("stop casting and attacking"): stop_casting_and_attacking.wav

Pelzia's Plot
Bixie Warfront: Pelzia's Plot raid.
 * A yellow cloud forms above PLAYERNAME - Run west away from others.
 * Audio file ("run west"): run_west.wav


 * A red cloud forms above PLAYERNAME - Run east away from others.
 * Audio file ("run east"): run_east.wav

Xulous Prime
The Dead Hills: Xulous Prime raid.
 * begins to form around you - An aura "Cloud of Disease" is heading for you. You need to kite it.
 * Audio file ("kite aura"): kite_aura.wav


 * A cloud of disease moves toward you - An aura "Cloud of Disease" is heading for you. You need to kite it.
 * Audio file ("kite aura"): kite_aura.wav


 * Your flesh begins to bubble and ooze - You have a disease on you that must be cured.
 * Audio file ("cure disease"): cure_disease.wav


 * The stench of decay renders you weak - You are in a disease aura and need to move out of it.
 * Audio file ("move out of aura"): move_out_of_aura.wav


 * Your flesh rots. - You need to gate or otherwise get out.
 * Audio file ("get out"): get_out.wav

Houses of Thex
Neriak - Fourth Gate: Houses of Thex raid.
 * Sooo cooooold! - Move out of range.
 * Audio file ("move away"): move_away.wav


 * Get the one called PLAYERNAME, my creation! - Run east away from the raid. Note there is a comma after the player name in the trigger phrase.
 * 10 seconds after that emote, you will get hit by Sonic Shock (you might be lucky and resist it).
 * Sonic Shock: Targeted AE 75', Chromatic (-900), Decrease Hitpoints by 70000 per tick, lasts for 24 seconds.
 * If this hits you, unless you get heals spammed on you, you will die. If you are near anyone (75 feet) you will also give it to them and you will wipe the raid.
 * Audio file ("run east"): run_east.wav


 * An energy pulse moves toward PLAYERNAME - Kite until the aura fades away.
 * This one means you have to kite the energy pulse. They seem to come from behind the Bone Crusher and move out toward the person called. They move slowly. You do NOT run when you get this emote. You move a bit toward Bone Crusher away from people and wait for the energy pulse to approach you.
 * Then you kite it around. After a few minutes it seemed to stop following me or it despawned. Either way, I seemed free to go back to rejoin everyone.
 * Audio file ("kite aura"): kite_aura.wav


 * You are zapped by electricity - Get out of the lightning pulse.
 * Audio file ("move away"): move_away.wav


 * The one called PLAYERNAME! - Run away from the raid. 10 seconds after this emote, Nightmare Devourer will cast Grave Chill on you.  You can then rejoin the raid.
 * Audio file ("run away"): run_away.wav

Hate Rising
Neriak - Fourth Gate: Hate Rising raid.
 * You are bombarded by icy rain - Move out of the damaging aura.
 * Audio file ("move out of aura"): move_out_of_aura.wav


 * is pinned to the ground by a spear. - Move at least 30' away from whoever is being pinned.
 * Audio file ("move away"): move_away.wav

Lord Kyle Bayle
Tower of Rot: Lord Kyle Bayle raid.
 * Bayle raises his ancient claymore high - Move out of melee range, call back pets. Main tank remains.
 * Audio file ("move away"): move_away.wav


 * Lord Kyle Bayle swings his ancient claymore - All clear to resume melee, send in pets.
 * Audio file ("you are safe"): you_are_safe.wav

Burn Out
Argin-Hiz: Burn Out raid.
 * The rolling blaze painfully burns your skin - Move out of the aura.
 * Audio file ("move out of aura"): move_out_of_aura.wav


 * I call to you, Solusek Ro! Send us your assistance! Help us repel these invaders! - Imps are spawning, make yourself invisible at once.
 * Audio file ("go invisible"): go_invisible.wav


 * the flames of the other grow much stronger - Minibosses are out of balance. Balance them.
 * Audio file ("balance"): balance.wav


 * a wildfire phoenix swoops down, talons outstretched and ready to strike - Phoenix spawn.
 * Audio file ("phoenix spawn"): phoenix_spawn.wav

The Journey Home
The Void (H): The Journey Home raid.
 * begins to spin his sickle - Zebuxoruk is casting Cyclonic Sickle. This is a point blank area effect spell.  You need to back off out of range.
 * Audio file ("move away"): move_away.wav


 * Your mind is penetrated by ravings - Zebuxoruk is casting Zebuxoruk's Ravings or Forsaken Ravings. Single target on melee and hybrid only (12 second Countdown to AE charm). If missed, 24 second charm on anyone in range of you.  You must run away from the raid by taking a portal to another island.
 * Audio file ("run to another island"): run_to_another_island.wav


 * prepares to beat Selo's Drum - Lanys T'Vyl is casting Selo's Frenzy (charm) on the main tank. Next tank needs to get ready.
 * Audio file ("tank switch"): tank_switch.wav


 * stokes the Flame of Ro - Lanys T'Vyl is casting Ro's Flaming Swath (80' frontal beam doom DoT). If not cured in 30 seconds it'll hit everyone nearby for 161k DD. Pet Owners: When it fires you must BACK OFF YOUR PET, because the beam can hit your pet which then causes the nearby main tanks on Lanys to be hit with the Doom DoT effect, which when it fades kills the tanks.
 * Audio file ("move away"): move_away.wav


 * You begin to burn - You have been hit by the Ro's Flaming Swath DoT (above). You have 30 seconds to be cured of 75 curse counters or you will die.
 * Audio file ("cure curse"): cure_curse.wav


 * raises the Qeynos Claymore - Lanys T'Vyl is about to smack those near her with Qeynos Technique (115K DD plus 23K DoT and AC debuff).
 * Audio file ("move away"): move_away.wav


 * as strong as you think, CHARACTERNAME - Lanys T'Vyl is about to cast a frontal AE at the character named. You need to move out of line of sight of her, run and hide.  This will hit others between you and her, that is why you need to hide from her.
 * Audio file ("run and hide"): run_and_hide.wav


 * see how weak you are, CHARACTERNAME - You got hit by the above. Get corruption cured.  May take two casts of the cure.
 * Audio file ("cure corruption"): cure_corruption.wav


 * this was my island, CHARACTERNAME - Lanys T'Vyl is about to try to knock you off the island (which would kill you) in 5 seconds. Move away from the edges.
 * Audio file ("move away from edge"): move_away_from_edge.wav


 * This island shall be your grave - Lanys T'Vyl is about to kill anyone on the main island. You need to go to the island you were assigned to now.
 * Audio file ("move to assigned spot"): move_to_assigned_spot.wav


 * Your soul begins to wither. - Zebuxoruk has cast Wasting on you. Spell casters only should get hit by this. You need a corruption cure or you are likely to die.
 * Audio file ("cure corruption"): cure_corruption.wav

Fifteenth anniversary
The Plane of War: 15th anniversary raid.
 * appears to be taking aim at this area. - Tallon Zek is going to put an AE in a circular area, move out of it. Most will be able to see the circle on the ground if you have the right particle effects on.
 * Audio file ("move away"): move_away.wav

Defense of the City

 * You feel faint claws scratching at your back. - Get away from everyone else (10 seconds to move).
 * Audio file ("run away"): run_away.wav


 * Dark claws rake at your body. - You have been hit by the area effect from the trigger above. It is now safe for you to go back to the rest of the raid.
 * Audio file ("you are safe"): you_are_safe.wav


 * You resist the Pillar of Claws spell! - You have been hit by the area effect from first trigger above but you resisted taking damage. It is now safe for you to go back to the rest of the raid.
 * Audio file ("you are safe"): you_are_safe.wav


 * unleashes a Pillar of Claws on CHARACTERNAME. - You have been hit by the area effect from the first trigger above. It is now safe for you to go back to the rest of the raid.
 * Audio file ("you are safe"): you_are_safe.wav


 * Your limbs are bound - Get disease cured.
 * Disease: Increase Melee Delay by 65%, Increase Disease Counter by 32, Decrease Movement Speed by 60%.
 * Audio file ("cure disease"): cure_disease.wav

Principal Quastori Numicia

 * cuts you with a - You are in a damaging aura. You need to move out of it.
 * Audio file ("move away"): move_away.wav


 * You are jolted by a terrible spark of lightning - You need to run away from everyone else and remain away until the effect on you is gone.
 * Audio file ("run away"): run_away.wav

Praetor Vitio

 * holds the hammer in his left hand high overhead - Move away from Praetor Vitio's left side.
 * Audio file ("move away from left side"): move_away_from_left_side.wav
 * Alternate audio files:
 * Audio file ("get on his right side"): get_on_his_right_side.wav
 * Audio file ("get on his sword side"): get_on_his_sword_side.wav


 * holds the sword in his right hand high overhead - Move away from Praetor Vitio's right side.
 * Audio file ("move away from right side"): move_away_from_right_side.wav
 * Alternate audio files:
 * Audio file ("get on his left side"): get_on_his_left_side.wav
 * Audio file ("get on his hammer side"): get_on_his_hammer_side.wav


 * holds both of his weapons out to his sides - Move away from Praetor Vitio.
 * Audio file ("move away"): move_away.wav


 * begins to focus the power of the citadel - Move close to Praetor Vitio.
 * Audio file ("hug mob"): hug_mob.wav


 * takes note of the invaders standing behind him - Move away from Praetor Vitio's back.
 * Audio file ("move away from rear"): move_away_from_rear.wav


 * prepares to strike CHARACTERNAME with a killing blow! - This will only happen to the main tank. Praetor Vitio will cast a Death Touch on you if you don't drop aggro. You need to drop aggro and let the next tank take him.
 * Audio file ("tank switch"): tank_switch.wav


 * Someone else should take his attention - This happens at the same time as the trigger above. The main tank is dropping aggro and the next tank is taking over. Everyone involved needs to be ready for the switch.
 * Audio file ("tank switch"): tank_switch.wav

Principal Vicarum Nomia

 * The principal pulls on your soul - Move away from named.
 * Audio file ("move away"): move_away.wav


 * freezing liquid swirls about your feet - Move away from blob.
 * Audio file ("move away from blob"): move_away_from_blob.wav


 * CHARACTERNAME has attracted the attention of the frigium letum - Run away from the raid.
 * Audio file ("run away"): run_away.wav


 * Cold spreads up from your feet - Run around the room until you have moved a total of 60 feet, or get corruption cured. When you have succeeded this icon [[File:Gem 119d.png]] will disappear from your buff window.
 * Audio file ("move sixty feet or get corruption cure"): move_sixty_feet_or_get_corruption_cure.wav


 * Now these totems will prove your undoing! - Totems up, DPS them.
 * Audio file ("dps totems"): dps_totems.wav


 * You are hit with an explosion of ice - Move from the area.
 * Audio file ("move away"): move_away.wav


 * Principal Vicarum Nomia begins to cast a spell.  - Back away from boss for 10 seconds.
 * Audio file ("move away from named"): move_away_from_named.wav


 * life cannot be restored to dead flesh - Totems up, heal them.
 * Audio file ("heal totems"): heal_totems.wav


 * a phasma frigasia points a bony finger at you! - AE inc on you. Run away.
 * Audio file ("run away"): run_away.wav

Plane of Hate: Revisited
Plane of Hate: Revisited raid.

Maestro of Rancor

 * A dissonant chord rings in your ears. - You have Dissonant Muse on you. This means you have 6 Seconds to get a corruption cure to avoid the mana drain. If not cured and you still have Dissonant Muse on you when the Maestro casts Dissonant Tone you get pretty much death touched. Cure Dissonant Muse or you will die shortly.
 * Audio file ("cure corruption"): cure_corruption.wav

Innorukk

 * You are done in by bad things - This is the trigger for the increased hate. If you get this you should fade, if possible.
 * Audio file - None at this time


 * You feel a sense of doom upon you - Run to the aura (visible as purple/blue sparklies) which will randomly move between one of three circles of runestones, running into it removes doom so you do NOT receive the 125k DD. If you don't see the aura, it is recommended that you make sure Particles are set as recommended under the Graphics and performance settings guide > Necessary effects.
 * Audio file ("run through aura"): run_through_aura.wav

Gallery image credits iZealot on Allakhazam.

Anashti Sul, Lady of Life

 * Anasthi Sul grants holistic health to her assailants - Everyone sees/hears this trigger but it only applies to the names mentioned when it goes off (yellow text across the screen). If you get the Holistic Health buff on your screen (melee and tanks only usually but can hit anyone), melee Anashti Sul to lower her regen so DPS can burn her down. At 10 seconds left of the buff (which will be in your buff window) RUN INTO THE AURA OR YOU DIE AND SPAWN AN ADD.  Note that her name is misspelled in this trigger, that is Daybreak's error, use the spelling given here.
 * Audio file ("holistic health"): holistic_health.wav


 * You feel an overwhelming and dangerous burst of healing. - If anyone heals you, you explode. So run through the hallway away from the raid until the red buff wears off. DO NOT HEAL THIS PERSON(S)'. Note that you should make a hot key letting your group and the raid know to not heal you.
 * Audio file ("run away"): run_away.wav


 * I, Dartain, do your bidding mistress - This will follow up with text across your screen in yellow with what direction the skull in the center of the room will be facing. MOVE TO NOT BE IN THE AREA OF THE ROOM THAT THE SKULL IS FACING.
 * Audio file ("move away"): move_away.wav

Wither and Decay

 * Decay spews a pile of living vomit in your direction! - Run away from the raid.
 * Audio file ("run away"): run_away.wav


 * You decay rapidly. You have taken - You are on top of an ooze, move.
 * Audio file ("move away from blob"): move_away_from_blob.wav

Anashti Sul, Damsel of Decay

 * Anashti Sul, Damsel of Decay moans, 'Ahhh, that feels much better. I am disease and corruption incarnate, CHARACTERNAME. You should be more careful with the magic you wield!' - Stop using disease and corruption spells.
 * Audio file ("stop casting and attacking"): stop_casting_and_attacking.wav


 * Anashti Sul laughs, 'I am not even there!' - Boss has Warped
 * Audio file - None at this time


 * You've drawn the ire of Anashti Sul. - You cured Gift of Endless Life (the good one!!)
 * Audio file - None at this time


 * You receive the Gift of Endless Life. - DO NOT CURE!
 * You receive the Gift of Living Death. - Check First! Get Curse Cured if you don't have Endless Life DoT.
 * Audio file ("cure curse"): cure_curse.wav


 * You are lashed by tendrils of pestilence! - MOVE away from the tendrils
 * Audio file ("move away"): move_away.wav


 * Your bones are brittle. - Tanks and Healers: Cure Disease ONCE!  DPS: Cure Disease TWICE!
 * Tank and Healer Audio file ("cure disease"): cure_disease.wav
 * DPS Audio file ("cure disease twice"): cure_disease_twice.wav


 * Your faith falters. - Healers: Cure Disease TWICE!.
 * Healer Audio file ("cure disease twice"): cure_disease_twice.wav


 * Your muscles atrophy. - DPS: Cure Disease ONCE!
 * DPS Audio file ("cure disease"): cure_disease.wav

Grannus of the Cleansing Steam

 * Your health is linked to another's. - Get corruption cure.
 * Audio file ("cure corruption"): cure_corruption.wav


 * Grannus is now sharing his pain with - Paladin's Splash Now!!
 * Audio file: None at this time


 * The death of the morphling creature causes feedback to the portal to the Plane of Health, causing it to be temporarily vulnerable. - Portal is vulnerable, go DPS it (if instructed to).
 * Audio file: None at this time


 * Grannus's life force is reinforced through the portal that leads to the Plane of Health - Spells are being reflected from Grannus - Stop nuking
 * Audio file: None at this time


 * Grannus's protective magic has been broken. His spell resistance has dropped. - Spell reflection down, nuke away!
 * Audio file: None at this time

Stem the Tide

 * I will destroy you CHARACTERNAME! - When you get this you have 10 seconds to run away from the raid or you will AE everyone around you for 92k.  Possibly can be cured.
 * Audio file ("run away"): run_away.wav

Grummus!

 * Flames erupt where you stand. - Viral DoT, move from the raid.
 * Audio file ("run away"): run_away.wav


 * Grummus kicks a barrel at CHARACTERNAME - You are targeted with a barrel, so move, and everyone around you needs to also move.
 * Audio file ("move away"): move_away.wav


 * You have succeeded in breaking Grummus's protective barrier! - Grummus is vulnerable, kill him.
 * None at this time.


 * Grummus is surrounded by a protective aura of decay. - Shield is up, Grumuus is invulnerable.
 * Audio file ("stop casting and attacking"): stop_casting_and_attacking.wav

High Bokon Boromas

 * you feel weak - Get a disease cure.
 * Audio file ("cure disease"): cure_disease.wav

Anashti Sul, Enslaver of Souls

 * Anashti Sul envelops CHARACTERNAME in an Aura of Pain! - Run north or south away from the raid. A DoT will appear in your song window.  Get heals until it goes away and then you can rejoin the raid.
 * Audio file ("run away"): run_away.wav


 * You have been targeted for poison blast by Anashti Sul - Make sure you are close to the majority of the raid.
 * Audio file ("hug raid"): hug_raid.wav


 * Stand and watch in horror as I melt the flesh from your bones! - Run to the pool with the aura. Run now, do not pass Go, do not collect $200.
 * Audio file ("run to pool"): run_to_pool.wav


 * Your flesh begins to rot! - Get disease cured. May take more than one cast.
 * Audio file ("cure disease"): cure_disease.wav

Seventeenth Anniversary
17th Anniversary raid - Hate's Fury: Seventeen Pieces of Silver
 * Rise, rise! It is time for you to bring them death! - When you get this you should locate an aura and start heading toward it, when the dot lands 10 seconds later step in then step immediately OUT so others can cure (only a small number of people can be cured at the same time). NOTE - MIST is cast 4 times in a row so be prepared to move in and out of the Aura repeatedly.
 * Audio file ("run through aura"): run_through_aura.wav

Doorstep of War

 * Gorenaire takes a deep inhalation - Frontal AE incoming.
 * Audio file: None. It is assumed only the main tank will be in front.


 * Gorenaire's left wing twitches - Directional AE. Move from her left side.
 * Audio file ("move away from left side"): move_away_from_left_side.wav


 * Gorenaire's right wing twitches - Directional AE. Move from her right side.
 * Audio file ("move away from right side"): move_away_from_right_side.wav


 * Gorenaire's tail twitches - Rear AE incoming.
 * Audio file ("move away from rear"): move_away_from_rear.wav

The Summoning of Droga

 * The Incarnate Droga summons CHARACTERNAME and raises his axes high! - Move away from the Boss.
 * Audio file ("move away"): move_away.wav


 * Droga prepares to splash the blood! Better back away! - Boss is about to AE, move away - can see a big red ring to avoid.
 * Audio file ("move away"): move_away.wav


 * You are marked as a sacrificial offering - Get corruption cure, ask in group. This is cast by the priests at the bottom.
 * Audio file ("cure corruption"): cure_corruption.wav


 * The Incarnate Droga craves CHARACTERNAME's blood - Move out of the boss's line of sight and away from the raid.
 * Audio file ("run and hide"): run_and_hide.wav


 * Points his axe at CHARACTERNAME - Move away from the front of the boss out of line of sight
 * Audio file ("move from front"): move_from_front.wav


 * The Incarnate Droga stares at CHARACTERNAME - Red ring around one player, move away from the raid and ask for a poison cure.
 * Audio file ("move away and cure poison"): move_away_and_cure_poison.wav

Queen Velazul Di'zok
NOTE: These triggers may be not necessary depending upon the strategy being used.
 * Sunlight gathers around you. - Run away from the raid north until you are in the tunnel (away from the open sky).
 * Audio file ("run away"): run_away.wav


 * You are safe from the Doomlight. - You can now return to the raid.
 * Audio file ("you are safe"): you_are_safe.wav

Atrebe's Vault

 * An unseen voice shouts, 'You will suffer for defiling our sacred vault, - Event started
 * The empty vault suddenly turns silent. - Event Reset
 * The orbs, used together, weaken the Circles of Sympathy. - Totem weakened
 * The Circles of Sympathy fade and the totem loses all power. - Totem despawned
 * Because they were not all slain, the trio of elemental dervishes are restored! - Dervish respawn
 * The ancient undead uses your excess mana to summon a ghost. - Mana too high, spawned ghost
 * Your mana is too low to prevent the ancient undead from calling a skeleton to attack you. - Mana too Low, spawned skeleton
 * Some of your magical energy is destroyed. - Avoid hammers front
 * Audio file ("move from front"): move_from_front.wav


 * An unseen voice shouts, 'Knowledge is power. - Books active
 * You hear a hushed groaning sound as the clay guardians spring to life! - Golems active
 * A trio of elemental dervishes descends upon you! - Dervishes Active
 * The Ancient Guardian of the Vault regains his vision and attacks! - Guardian active
 * Your bones start to move, as if trying to leave your body. - Cure Disease
 * Audio file ("cure disease"): cure_disease.wav


 * a magical siphon buzzes and seeks magical power in a new target. - Siphon blurred
 * a tomb guardian shouts, 'I am strong! - Add spawned
 * Ancient Guardian of the Vault chants in a hollow, eerie voice. - Totem spawned
 * You comprehend the importance of silence. - Move away from raid
 * Audio file ("move away"): move_away.wav

Fell Foliage

 * A renegade succulent shudders, about to explode! - Move away from a renegade succulent. It will be surrounded by an orange circle.  Move out of the circle.
 * Audio file ("move away"): move_away.wav