Raid audio triggers

This page lists some raid helpful audio triggers. Included are links to audio files.

You can make your own audio files, saying anything you wish, with the online tool at the text2speach.org website. For an open source desktop software version, try eSpeak.


 * Fanra's Audio Triggers (2015-08-28) (fanras_audio_triggers_2015-08-28.zip) - All of the audio files listed below in one zip file.

Dispelling the Shadows
Plane of Shadow: Dispelling the Shadows raid


 * You are struck by a pulse of - Signals the need for a group heal.
 * No audio file, optionally you can use one of the default tones in EQ.


 * points at CHARACTERNAME - Target DA or self DA and then stand right underneath Shadow of Luclin, She will perma-aggro this person even if DA and you can continue to DPS.
 * Audio file ("hug shadow"): hug_shadow.wav


 * raises its sword at CHARACTERNAME - Frontal Cone DD at that player, move away from front.
 * Audio file ("move from front"): move_from_front.wav


 * aims a straight cut at CHARACTERNAME - Beam DD (front and back), move out of range.
 * Audio file ("move away"): move_away.wav


 * glances around itself - AE DD, Back away.
 * Audio file ("move away"): move_away.wav


 * shadows will consume you, CHARACTERNAME - Run away from raid, return only when it fades. FAILURE WILL WIPE THE RAID.
 * Audio file ("run away"): run_away.wav


 * the chamber flares and trembles - Casts Shadow Annihilation, a debuff with 100K damage amplifier and snare. When you have this debuff, run and HIDE behind a pillar until she fires Shadow Explosion, return only when it fades. If missed, when Luclin casts Shadow Explosion, you will PBAE everyone around you for 100K damage. This starts at 15% Luclin health. FAILURE WILL WIPE THE RAID.
 * Audio file ("hide behind pillar"): hide_behind_pillar.wav

Glimpse, the Unseen
The Threshold: Glimpse, the Unseen raid.
 * You shall not escape my sight, PLAYERNAME - When you get this you must run over 600' away from the raid. This means from the fight spot you must run east off the platform and into the tunnel to the east. After 12 seconds you can return.  You might also want to make yourself invulnerable somehow (DA or similar) if you can before the 12 seconds, or you are likely to die.
 * Audio file ("run to east tunnel"): run_to_east_tunnel.wav

Ulrich the Ageless
Ulrich the Ageless is a mini boss in the Glimpse, the Unseen expedition.
 * You feel your life drain away. - You have a DoT on you. To remove it before you die, run through one of the auras around the room.  Do not linger in the aura or you will get another DoT on you.  Just run right through it and do not double back.
 * Audio file ("run through aura"): run_through_aura.wav


 * Your bones ache. - The DoT above was not cured and it now has entered the terminal stage. Unless you run through an aura or make yourself invulnerable somehow (DA or similar) you will soon lose 5 million hit points.
 * Audio file ("run through aura"): run_through_aura.wav

Monarch Widow
The Monarch Widow is a mini boss in the Glimpse, the Unseen expedition.
 * The Monarch Widow begins to spin a web around - In about 10 seconds, a "sticky web" will spawn at the location the player named in this emote was standing at the time of the emote. The entire raid needs to move about 50' counter-clockwise, fighting the Widow there.
 * Audio file ("move counter clockwise"): move_counter_clockwise.wav

An End to Fear
The Epicenter: An End to Fear raid.
 * You have been marked for punishment - Move out of Xaric’s melee range and wait for it to wear off.
 * Audio file ("move away"): move_away.wav


 * You feel a weight of impending doom - Call for curse cure, 80 counters.
 * Audio file ("cure curse"): cure_curse.wav


 * The corruption of Cazic infests your body - Call for corruption cure, 55 counters.
 * Audio file ("cure corruption"): cure_corruption.wav


 * Xaric has become vulnerable to death - Kill Xaric.
 * Audio file: none


 * You are oppressed by misery - Stop all casting and attacking until it wears off.
 * Audio file ("stop casting and attacking"): stop_casting_and_attacking.wav

Pelzia's Plot
Bixie Warfront: Pelzia's Plot raid.
 * A yellow cloud forms above PLAYERNAME - Run west away from others.
 * Audio file ("run west"): run_west.wav


 * A red cloud forms above PLAYERNAME - Run east away from others.
 * Audio file ("run east"): run_east.wav

Xulous Prime
The Dead Hills: Xulous Prime raid.
 * begins to form around you - An aura "Cloud of Disease" is heading for you. You need to kite it.
 * Audio file ("kite aura"): kite_aura.wav


 * A cloud of disease moves toward you - An aura "Cloud of Disease" is heading for you. You need to kite it.
 * Audio file ("kite aura"): kite_aura.wav


 * Your flesh begins to bubble and ooze - You have a disease on you that must be cured.
 * Audio file ("cure disease"): cure_disease.wav


 * The stench of decay renders you weak - You are in a disease aura and need to move out of it.
 * Audio file ("move out of aura"): move_out_of_aura.wav


 * Your flesh rots. - You need to gate or otherwise get out.
 * Audio file ("get out"): get_out.wav

Houses of Thex
Neriak - Fourth Gate: Houses of Thex raid.
 * Sooo cooooold! - Move out of range.
 * Audio file ("move away"): move_away.wav


 * Get the one called PLAYERNAME, my creation! - Run east away from the raid. Note there is a comma after the player name in the trigger phrase.
 * 10 seconds after that emote, you will get hit by Sonic Shock (you might be lucky and resist it).
 * Sonic Shock: Targeted AE 75', Chromatic (-900), Decrease Hitpoints by 70000 per tick, lasts for 24 seconds.
 * If this hits you, unless you get heals spammed on you, you will die. If you are near anyone (75 feet) you will also give it to them and you will wipe the raid.
 * Audio file ("run east"): run_east.wav


 * An energy pulse moves toward PLAYERNAME - Kite until the aura fades away.
 * This one means you have to kite the energy pulse. They seem to come from behind the Bone Crusher and move out toward the person called. They move slowly. You do NOT run when you get this emote. You move a bit toward Bone Crusher away from people and wait for the energy pulse to approach you.
 * Then you kite it around. After a few minutes it seemed to stop following me or it despawned. Either way, I seemed free to go back to rejoin everyone.
 * Audio file ("kite aura"): kite_aura.wav


 * You are zapped by electricity - Get out of the lightning pulse.
 * Audio file ("move away"): move_away.wav


 * The one called PLAYERNAME! - Run away from the raid. 10 seconds after this emote, Nightmare Devourer will cast Grave Chill on you.  You can then rejoin the raid.
 * Audio file ("run away"): run_away.wav

Hate Rising
Neriak - Fourth Gate: Hate Rising raid.
 * You are bombarded by icy rain - Move out of the damaging aura.
 * Audio file ("move out of aura"): move_out_of_aura.wav


 * is pinned to the ground by a spear. - Move at least 30' away from whoever is being pinned.
 * Audio file ("move away"): move_away.wav

Lord Kyle Bayle
Tower of Rot: Lord Kyle Bayle raid.
 * Bayle raises his ancient claymore high - Move out of melee range, call back pets. Main tank remains.
 * Audio file ("move away"): move_away.wav


 * Lord Kyle Bayle swings his ancient claymore - All clear to resume melee, send in pets.
 * Audio file ("you are safe"): you_are_safe.wav

Burn Out
Argin-Hiz: Burn Out raid.
 * The rolling blaze painfully burns your skin - Move out of the aura.
 * Audio file ("move out of aura"): move_out_of_aura.wav


 * I call to you, Solusek Ro! Send us your assistance! Help us repel these invaders! - Imps are spawning, make yourself invisible at once.
 * Audio file ("go invisible"): go_invisible.wav


 * the flames of the other grow much stronger - Minibosses are out of balance. Balance them.
 * Audio file ("balance"): balance.wav


 * a wildfire phoenix swoops down, talons outstretched and ready to strike - Phoenix spawn.
 * Audio file ("phoenix spawn"): phoenix_spawn.wav

The Journey Home
The Void (H): The Journey Home raid.
 * begins to spin his sickle - Zebuxoruk is casting Cyclonic Sickle. This is a point blank area effect spell.  You need to back off out of range.
 * Audio file ("move away"): move_away.wav


 * Your mind is penetrated by ravings - Zebuxoruk is casting Zebuxoruk's Ravings or Forsaken Ravings. Single target on melee and hybrid only (12 second Countdown to AE charm). If missed, 24 second charm on anyone in range of you.  You must run away from the raid by taking a portal to another island.
 * Audio file ("run to another island"): run_to_another_island.wav


 * prepares to beat Selo's Drum - Lanys T'Vyl is casting Selo's Frenzy (charm) on the main tank. Next tank needs to get ready.
 * Audio file ("tank switch"): tank_switch.wav


 * stokes the Flame of Ro - Lanys T'Vyl is casting Ro's Flaming Swath (80' frontal beam doom DoT). If not cured in 30 seconds it'll hit everyone nearby for 161k DD. Pet Owners: When it fires you must BACK OFF YOUR PET, because the beam can hit your pet which then causes the nearby main tanks on Lanys to be hit with the Doom DoT effect, which when it fades kills the tanks.
 * Audio file ("move away"): move_away.wav


 * You begin to burn - You have been hit by the Ro's Flaming Swath DoT (above). You have 30 seconds to be cured of 75 curse counters or you will die.
 * Audio file ("cure curse"): cure_curse.wav


 * raises the Qeynos Claymore - Lanys T'Vyl is about to smack those near her with Qeynos Technique (115K DD plus 23K DoT and AC debuff).
 * Audio file ("move away"): move_away.wav


 * as strong as you think, CHARACTERNAME - Lanys T'Vyl is about to cast a frontal AE at the character named. You need to move out of line of sight of her, run and hide.  This will hit others between you and her, that is why you need to hide from her.
 * Audio file ("run and hide"): run_and_hide.wav


 * see how weak you are, CHARACTERNAME - You got hit by the above. Get corruption cured.  May take two casts of the cure.
 * Audio file ("cure corruption"): cure_corruption.wav


 * this was my island, CHARACTERNAME - Lanys T'Vyl is about to try to knock you off the island (which would kill you) in 5 seconds. Move away from the edges.
 * Audio file ("move away from edge"): move_away_from_edge.wav


 * This island shall be your grave - Lanys T'Vyl is about to kill anyone on the main island. You need to go to the island you were assigned to now.
 * Audio file ("move to assigned spot"): move_to_assigned_spot.wav


 * Your soul begins to wither. - Zebuxoruk has cast Wasting on you. Spell casters only should get hit by this. You need a corruption cure or you are likely to die.
 * Audio file ("cure corruption"): cure_corruption.wav

Fifteenth anniversary
The Plane of War: 15th anniversary raid.
 * appears to be taking aim at this area. - Tallon Zek is going to put an AE in a circular area, move out of it. Most will be able to see the circle on the ground if you have the right particle effects on.
 * Audio file ("move away"): move_away.wav

Defense of the City

 * You feel faint claws scratching at your back. - Get away from everyone else (10 seconds to move).
 * Audio file ("run away"): run_away.wav


 * Your limbs are bound - Get disease cured.
 * Disease: Increase Melee Delay by 65%, Increase Disease Counter by 32, Decrease Movement Speed by 60%.
 * Audio file ("cure disease"): cure_disease.wav

Principal Quaston Numicia

 * cuts you with a - You are in a damaging aura. You need to move out of it.
 * Audio file ("move away"): move_away.wav


 * You are jolted by a terrible spark of lightning - You need to run away from everyone else and remain away until the effect on you is gone.
 * Audio file ("run away"): run_away.wav

Praetor Vitio

 * holds the hammer in his left hand high overhead - Move away from Praetor Vitio's left side.
 * Audio file ("move away from left side"): move_away_from_left_side.wav


 * holds the sword in his right hand high overhead - Move away from Praetor Vitio's right side.
 * Audio file ("move away from right side"): move_away_from_right_side.wav


 * holds both of his weapons out to his sides - Move away from Praetor Vitio.
 * Audio file ("move away"): move_away.wav


 * begins to focus the power of the citadel - Move close to Praetor Vitio.
 * Audio file ("hug mob"): hug_mob.wav


 * takes note of the invaders standing behind him - Move away from Praetor Vitio's back.
 * Audio file ("move away from rear"): move_away_from_rear.wav


 * prepares to strike CHARACTERNAME with a killing blow! - This will only happen to the main tank. Praetor Vitio will cast a Death Touch on you if you don't drop aggro. You need to drop aggro and let the next tank take him.
 * Audio file ("tank switch"): tank_switch.wav


 * Someone else should take his attention - This happens at the same time as the trigger above. The main tank is dropping aggro and the next tank is taking over. Everyone involved needs to be ready for the switch.
 * Audio file ("tank switch"): tank_switch.wav

Principal Vicarum Nomia

 * The principal pulls on your soul - Move away from named.
 * Audio file ("move away"): move_away.wav


 * freezing liquid swirls about your feet - Move away from blob.
 * Audio file ("move away from blob"): move_away_from_blob.wav


 * CHARACTERNAME has attracted the attention of the frigium letum - Run away from the raid.
 * Audio file ("run away"): run_away.wav


 * Cold spreads up from your feet - Run around the room until you have moved a total of 60 feet, or get corruption cured. When you have succeeded this icon [[File:Gem 119d.png]] will disappear from your buff window.
 * Audio file ("move sixty feet or get corruption cure"): move_sixty_feet_or_get_corruption_cure.wav


 * Now these totems will prove your undoing! - Totems up, DPS them.
 * Audio file ("dps totems"): dps_totems.wav


 * You are hit with an explosion of ice - Move from the area.
 * Audio file ("move away"): move_away.wav


 * Principal Vicarum Nomia begins to cast a spell.  - Back away from boss for 10 seconds.
 * Audio file ("move away from named"): move_away_from_named.wav


 * life cannot be restored to dead flesh - Totems up, heal them.
 * Audio file ("heal totems"): heal_totems.wav


 * a phasma frigasia points a bony finger at you! - AE inc on you. Run away.
 * Audio file ("run away"): run_away.wav