Trophies


 * This article is about trophies placed in a house or guild hall that usually provide benefits by spending Favor. For trophies that improve tradeskill abilities, see Tradeskill trophies.

Trophies are items that can be placed in a house or guild hall. Some trophies grant benefits when activated using tribute.

There are two main types, Personal and Guild. Personal trophies are placed in your house or on your housing plot and use your personal tribute when active. Guild trophies are placed in your guild hall or guild plot and use the guild tribute when active.

Trophies may be managed through the Plot Items window (Inventory, Plot Items).

Tradeskill trophies are entirely different.


 * Trophy Spreadsheet

Slots
Everyone starts with the ability to use up to four trophies at once.

You can unlock the ability to use more trophies by completing these achievements. Each of them grants you one additional slot for up to four extra for a maximum total of eight:


 * Call of the Forsaken Master Scavenger
 * Master Scavenger of The Darkened Sea
 * Master Scavenger of The Broken Mirror
 * Empires of Kunark Master Scavenger

These achievements are for gaining all of the collection items in each of the expansions.

House of Thule
Each trophy in House of Thule is associated with a specific "Savior of the XYZ" achievement which corresponds to completing all tasks and missions for a specific zone. Here is a list of all 12 trophies you can obtain:
 * Information from Rasper's Repository House of Thule Trophy Overview

Feerrott, the Dream - Trophy of the Fearful Forest  Tier 1: 50 hp and 25 poison resist Tier 2: 75 hp and 30 poison resist Tier 3: 100 hp and 35 poison resist Tier 4: 125 hp and 40 poison resist Tier 5: 150 hp and 45 poison resist 

House of Thule (zone) - Trophy of the House  Tier 1: Strength and Strength cap 10 Tier 2: Strength and Strength cap 12</li> Tier 3: Strength and Strength cap 14</li> Tier 4: Strength and Strength cap 16</li> Tier 5: Strength and Strength cap 18</li> </ul>

The Grounds - Trophy of the Garden Path  Tier 1: Increase run speed by 35%</li> Tier 2: Increase run speed by 40%</li> Tier 3: Increase run speed by 45%</li> Tier 4: Increase run speed by 50%</li> Tier 5: Increase run speed by 55%</li> </ul>
 * Note: Does NOT stack with run speed AAs.

The Library - Trophy of the Bookkeeper  Tier 1: hWis 6 and endurance 50</li> Tier 2: hWis 8 and endurance 75</li> Tier 3: hWis 10 and endurance 100</li> Tier 4: hWis 12 and endurance 125</li> Tier 5: hWis 14 and endurance 150</li> </ul>

Erudin Burning - Trophy of Burning Towers  <li>Tier 1: hInt 6 and mana 50</li> <li>Tier 2: hInt 8 and mana 75</li> <li>Tier 3: hInt 10 and mana 100</li> <li>Tier 4: hInt 12 and mana 125</li> <li>Tier 5: hInt 14 and mana 150</li> </ul>

The Well - Trophy of Dank Waters <ul> <li>Tier 1: 25 Magic and Cold Resist</li> <li>Tier 2: 30 Magic and Cold Resist</li> <li>Tier 3: 35 Magic and Cold Resist</li> <li>Tier 4: 40 Magic and Cold Resist</li> <li>Tier 5: 45 Magic and Cold Resist</li> </ul>

The Upper Floors - Trophy of the Rooms <ul> <li>Tier 1: Stamina and Stamina cap 10</li> <li>Tier 2: Stamina and Stamina cap 12</li> <li>Tier 3: Stamina and Stamina cap 14</li> <li>Tier 4: Stamina and Stamina cap 16</li> <li>Tier 5: Stamina and Stamina cap 18</li> </ul>

Al'Kabor's Nightmare - Trophy of the Ice Spiral <ul> <li>Tier 1: Wisdom and Wisdom cap 10</li> <li>Tier 2: Wisdom and Wisdom cap 12</li> <li>Tier 3: Wisdom and Wisdom cap 14</li> <li>Tier 4: Wisdom and Wisdom cap 16</li> <li>Tier 5: Wisdom and Wisdom cap 18</li> </ul>

Miragul's Nightmare - Trophy of Phylacteries <ul> <li>Tier 1: Intelligence and Intelligence cap 10</li> <li>Tier 2: Intelligence and Intelligence cap 12</li> <li>Tier 3: Intelligence and Intelligence cap 14</li> <li>Tier 4: Intelligence and Intelligence cap 16</li> <li>Tier 5: Intelligence and Intelligence cap 18</li> </ul>

Fear Itself - Trophy of Fearful Dreams <ul> <li>Tier 1: 2 damage shield</li> <li>Tier 2: 3 damage shield</li> <li>Tier 3: 5 damage shield</li> <li>Tier 4: 7 damage shield</li> <li>Tier 5: 9 damage shield</li> </ul>

Morell's Castle - Trophy of Dreams <ul> <li>Tier 1: Agility and Agility cap 10, and 12 AC</li> <li>Tier 2: Agility and Agility cap 12, and 15 AC</li> <li>Tier 3: Agility and Agility cap 14, and 17 AC</li> <li>Tier 4: Agility and Agility cap 16, and 27 AC</li> <li>Tier 5: Agility and Agility cap 18, and 30 AC</li> </ul>

Sanctum Somnium - Trophy of Sleep <ul> <li>Tier 1: 50 hp, mana, and endurance, and 12 AC</li> <li>Tier 2: 75 hp, mana, and endurance, and 15 AC</li> <li>Tier 3: 100 hp, mana, and endurance, and 17 AC</li> <li>Tier 4: 125 hp, mana, and endurance, and 27 AC</li> <li>Tier 5: 150 hp, mana, and endurance, and 30 AC</li> </ul>

Guild
Guild trophies were introduced with the Veil of Alaris expansion.

There are two types of guild trophies. One type has no benefits and is just a token of victory. The other type also grants opted-in guild members benefits when it is activated with guild tribute. Up to four trophies may be active at the same time.

The naming system for trophies is confusing. Some trophies with the name "Trophy of ___" have benefits and others do not. Trophies with the name "Empowered Trophy of ___" have benefits but the benefits are listed in the tribute window without the "Empowered" in the name. Some raids will randomly drop either a regular (non-Empowered) trophy with no benefit, or an Empowered one with benefits.

No Benefits
''The Empowered versions of these have benefits. For the Empowered versions, see the Benefits section below.''
 * Trophy of Hardened Steel
 * Trophy of Icy Shielding
 * Trophy of Order and Law
 * Trophy of War and Flame
 * Trophy of the Ravenous Beast

Veil of Alaris
Non-raid obtainable
 * Trophy of Expanding Life - Reward for completing all kill tasks, partisan tasks and both missions in the Valley of Lunanyn.
 * 350 Hit Points, 1500 more unconscious Hit Points.
 * Trophy of Foresight - Reward for completing all mercenary, partisan and group tasks for Rubak Oseka, Temple of the Sea.
 * 250 endurance, Parry Skill +5, 25 Clairvoyance.
 * Trophy of the Careful Combatant - Reward for completing all Sarith, City of Tides mercenary, partisan and group tasks.
 * 250 Mana, Offensive Skill +5, 20 Spell Damage.
 * Trophy of the Retaliator - Reward for completing all mercenary, partisans and group missions in the Beasts' Domain.
 * Attack Cap 20, Riposte Skill +5, Heal Amount 20.
 * Trophy of the Skirmisher - Reward for completing all Argath, Bastion of Ildaera mercenary, partisan and group tasks.
 * 35 AC, Dodge Skill +5.

Tier 1 raid


 * Empowered Trophy of Hardened Steel - From Illdaera's Vengeance in Argath, Bastion of Ildaera.
 * Grants access to the benefit "Trophy of Hardened Steel": 250 Hit Points, 50 AC, 20 Heroic Strength.

Tier 2 raids


 * Empowered Trophy of Icy Shielding - From The Defeat of Prexus in Sarith, City of Tides.
 * Grants access to the benefit "Trophy of Icy Shielding": Cold Resist Cap 5, Mitigate 1% spell damage (up to 500 points).
 * Empowered Trophy of War and Flame - From The Herald of Oratory in Valley of Lunanyn.
 * Grants access to the benefit "Trophy of War and Flame": Fire Resist Cap 5, Attack Cap 25.

Tier 3 raids


 * Empowered Trophy of the Coral Ophidian - From Time and Tides in Rubak Oseka, Temple of the Sea.
 * +25 Swimming, +20 Heroic Agility.
 * Empowered Trophy of the Ravenous Beast - From The King of the Beasts in Beasts' Domain.
 * Grants access to the benefit "Trophy of the Ravenous Beast": 2% Increase in Weapon Haste, Incoming spells can do up to 5% more damage (this means guild members opted-in take more damage from enemy spells).
 * Empowered Trophy of Resplendent Purity - From Two Sides of the Stone in The Resplendent Temple.
 * +35 Corruption Resist, +20 Heroic Charisma.

Tier 4 raids


 * Empowered Trophy of Devout Worship - From Unearthing Alra in Pillars of Alra.
 * 1% Chance to Twincast/Twinheal + 15 Heroic Wisdom/Intelligence.
 * Empowered Trophy of the Flowing Wind - From The Cacophony of Power in Windsong Sanctuary.
 * +2 End Regen, +10 HP/Mana Regen Cap, +10 Heroic Stamina.
 * Empowered Trophy of Order and Law - From The Order of Three in Erillion, the City of Bronze.
 * 250 Mana, Poison and Disease Resist Cap 5, Heroic Dexterity 20.
 * Empowered Trophy of Alsa Thel - From The Triune God in Sepulcher of Order.
 * +5 MR Cap, 1% Chance to Resist Detrimental Spells.

Rain of Fear
Non-raid obtainable


 * Trophy of the Eye - From Achievement: Savior of the Valley of King Xorbb
 * 5 Riposte,20 Heroic Dexterity, 20 Spell Damage lvl 90 cost 215
 * Trophy of the Fist - From Achievement: Savior of the Chapterhouse of the Fallen (ROF)
 * 5 Offense and 20 Herotic strength lvl 90 cost 200
 * Trophy of Filth - From Achievement: Savior of Grelleth's Palace, the Chateau of Filth
 * 5 dodge and 45 AC lvl 90 cost 60 Trophy of Filth (ROF)

Tier 1 raid 
 * Trophy of the Unspoken Raid - From Expedition:Shard's Landing
 * 20 increase H. Sta, 60 AC, and 5 Parry lvl 90 cost 215
 * Trophy of Danela - From Expedition:Crystal Caverns
 * 50 increase Spell Dam, Healing, and Clairv. lvl 90 cost 120
 * Trophy of Grelleth - From aid Expedition:Grelleth, Her Majesty the Queen
 * 5 Archery, 50 Spell Damage, and 20 Heroic Dexterity lvl 90 cost 200
 * Trophy of Tormax - From Raid Expedition: Kael Drakkel
 * unknown ??????? increase twincast chance, H. Int and Wis

Tier 2 raid
 * Trophy of Evantil - From Raid Expedition: Heart of the Oak
 * 5 Block, 10 worn health regen cap, 400 Endurance lvl 90 cost 180
 * Trophy of Marnek - From Raid Expedition:A Matter of Life and Death
 * 5 increase mana regen cap, 5 end regen, and 400 HP. lvl 90 cost 180