Load balancing

Whenever certain zones become overpopulated, load balanced pickzones are created.

- Load balanced pickzones will now 'lock' if any two versions of a load balanced zone have a player count less than or equal to 1/3 of the zone's threshold. A locked zone will: - - Transfer any player corpses to the base zone and any new corpses created when you release from hover mode will get moved to the base zone immediately.

- - Block entry and will be removed the from the /pick options.

- - Start despawning mercenaries.