Load-balanced zones

Daybreak has created the ability for the game to automatically created instanced versions of some zones when they become overpopulated.

The /pickzone command (or just /pick) is used to move between them.

Zones
The following is a list of some of the zones will create instances when necessary. Daybreak is constantly adding more.


 * Befallen
 * Blackburrow
 * Butcherblock Mountains
 * Commonlands
 * Crushbone
 * Dagnor's Cauldron
 * Erud's Crossing
 * Everfrost Peaks
 * Freeport Sewers
 * Greater Faydark
 * High Keep
 * Highpass Hold
 * Innothule Swamp
 * Kedge Keep
 * Kithicor Forest
 * Lake Rathetear
 * Misty Thicket
 * Nagafen's Lair
 * Najena
 * Nektulos Forest
 * North Desert of Ro
 * North Qeynos
 * Paineel
 * Permafrost Keep
 * Qeynos Hills
 * Solusek's Eye
 * South Desert of Ro
 * Steamfont Mountains
 * Surefall Glade
 * Temple of Cazic-Thule
 * The Castle of Mistmoore
 * The City of Guk
 * The Eastern Plains of Karana
 * The Estate of Unrest
 * The Feerrott
 * The Gorge of King Xorbb
 * The Lair of the Splitpaw
 * The Lavastorm Mountains
 * The Lesser Faydark
 * The Liberated Citadel of Runnyeye
 * The Northern Plains of Karana
 * The Ocean of Tears
 * The Qeynos Aqueduct System
 * The Rathe Mountains
 * The Ruins of Old Guk
 * The Ruins of Old Paineel
 * The Southern Plains of Karana
 * The Western Plains of Karana
 * Toxxulia Forest
 * West Freeport