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== Muramite Proving Grounds group trials == At level 120, after spending all the AAs, you might think the highest you can get your resists is 900. But that is wrong, you can get them up to 950 (Corruption cap 775). There are six MPG group trials that can be done in any order. Each trial completed raises your resist cap. Completion of all trials results in a total of 50 to resist cap. It's +8 resist cap for the first five trials, and the last one you do gives +10 resist. In order to start each one, tell the NPC inside the instance: ''Begin''. * [https://everquest.allakhazam.com/db/quest.html?quest=3007 The Mastery of Destruction] * [https://everquest.allakhazam.com/db/quest.html?quest=3009 The Mastery of Efficiency] * [https://everquest.allakhazam.com/db/quest.html?quest=3005 The Mastery of Fear] * [https://everquest.allakhazam.com/db/quest.html?quest=3011 The Mastery of Ingenuity] * [https://everquest.allakhazam.com/db/quest.html?quest=3013 The Mastery of Subversion] * [https://everquest.allakhazam.com/db/quest.html?quest=3004 The Mastery of Weaponry] As of Aug 21, 2013, there is no longer a lockout timer on the MPG trials. <ref>[https://forums.station.sony.com/eq/index.php?threads/game-update-notes-wednesday-august-21-2013.202621 Game Update Notes: Wednesday, August 21, 2013]</ref> Given levels currently, it's trivial to molo/solo these, however I'd recommend hooking up with others to help out. As with any group mission, there's a minimum requirement to request the instance (2 or 3 players in this case). Completing any of these will grant you a level in the Special AA "Trials of Mata Muram", granting resistance bonuses. Entering Muramite Proving Grounds or the Plane of Knowledge will synch up your Trials of Mata Muram resist bonus AAs and grant any you may be eligible for. These are listed in the [[Achievements]] window under Hero's Journey > Conquest > Trials of Mata Muram (Proving Grounds 70+).
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