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=== Druid === Druids have 3 good choices of Specialization: Conjuration, Alteration, and Evocation. Most druids will serve as healers in groups and raids, and will want to specialize in Alteration to optimize mana used for healing. Alteration is the basis of most of the Druid's buffs, heals, and teleports. Most buffs and teleports are not cast frequently, so they aren't a big consideration in the choice. Conjuration is mainly useful for Druid's who solo as it is the basis for most of their DoT spells. If kiting, this can save you considerable mana and make you much more effective. Evocation is the basis of all the Druid DD spells. These are quite mana hungry, and Druid's certainly get some nasty spells in this line. Evocation Specialization is good for both grouping and soloing Druid's. If you are a Druid you really need to think about your game-style. Alteration is a pretty good choice if can't make up your mind, and you can always change it later if need be. I previously recommend Alteration, with Evocation as your secondary. Many high level druids recommend Evocation as the primary, Conjuration as secondary. This is because in the end game, healing mana is not an issue while damage dealing mana is. Evocation is our Nature's Wrath line of DoTs as well as our nukes. Conjuration is our other DoTs. Click the link to see the [https://forums.daybreakgames.com/eq/index.php?threads/is-something-wrong-with-mana-regen-and-druid-heals.285035/#post-4160986 recommendations of Wyre Wintermute in this Daybreak forum post].
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