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== Behind the scenes == The following is believed to be true, however it has not been confirmed by Daybreak. {{Cquote|<br />EQ uses bitmasks when referring to specific fields. Following are unique identifiers for class: WAR=1 CLE=2 PAL=4 RNG=8 SHD=16 DRU=32 MNK=64 BRD=128 ROG=256 SHM=512 NEC=1024 WIZ=2048 MAG=4096 ENC=8192 BST=16384 BER=32768 As an example, in order to specify you wanted an item to be only used by SKs, you would have its 'usable-by' field set to 16. If you wanted that item to be usable by only SKs and Warriors then it would be 17. SHD/WAR/PAL would be 21. 0 would equal none, 65535 would equal ALL. Edit to add: An explanation for those not familiar: "Simply" put, you take the number given and compare it to where it fits within the given range, let's say 67. 67 isn't on there so we bounce down to 64 (Monk). That leaves 3 but there is no 3 so let's bounce down to the next option which is 2 (Cleric). Now we're left with a 1 which is (Warrior). That item would be tagged as usable by those classes. ||| [https://forums.daybreakgames.com/eq/index.php?threads/64-bit-potential-original-new-race-class-ideas-for-future-xpacs.278837/page-2#post-4081192 Khat Nip, November 17, 2021]}} {{Classes and Races}} [[Category:EverQuest]]
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