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==Focus item slots== Beginning with the ''Secrets of Faydwer'' expansion, it was announced that spell focuses would be assigned specific slots. Here is a list of them: * '''Ear:''' Increase Spell Duration (Detrimental) * '''Head:''' Increase Spell Damage (Magic) [Bards: Brass Resonance] * '''Face:''' Increase Spell Range (Detrimental) * '''Chest:''' Class specific * '''Back:''' Increase Spell Duration (Beneficial) * '''Neck:''' Increase Healing * '''Shoulders:''' Decrease Spell Mana Cost (Detrimental) * '''Arms:''' Increase Spell Damage (Fire) [Clerics and Shaman: Increase Healing] [Bards: String Resonance] * '''Wrist:''' Increase Spell Damage (Poison) [Druids: Increase Healing] * '''Waist:''' None * '''Legs:''' Increase Spell Haste (Detrimental) [Bards: Wind Resonance] * '''Feet:''' Increase Spell Haste (Beneficial) [Bards: Singing Resonance] * '''Hands:''' Increase Spell Damage (Cold) [Bards: Percussion Resonance] * '''Fingers:''' Increase Spell Range (Beneficial). Decrease Spell Mana Cost (Beneficial) * '''Range:''' Increase Spell Damage (Corruption) * '''Secondary:''' None In the December 9, 2008 game patch, some changes were made. Exactly how this effects the slots is still to be determined, but here is the part from the patch message: <blockquote>- Class-specific armor for Clerics, Druids, and Shaman has had healing foci added to match the SoD armor. Clerics and Shaman will now have healing foci on their arms, while Druids will have healing foci on their wrists.</blockquote> <blockquote>- Druadic Frostlinked Leggings and Necrotic Chillsteel Greaves have had a detrimental spell haste focus added to match the other elemental leggings.</blockquote> === Changing wrist focus === For ''[[Seeds of Destruction]]'' Tier 3 and higher tier gear, the focus effect on non-druid wrists can be rotated between Increase Damage for Poison, Disease, and (possibly) Corruption by using a [https://everquest.allakhazam.com/db/item.html?item=77471 Silenced Tinea Deviation Chamber] purchased from Zebuxoruk for 15 chronobines. For later expansions, the same thing may be done by similar methods. ''[[Torment of Velious]]'' and ''[[Claws of Veeshan]]'' wrists are different, see below. === Torment of Velious and later expansions === The ''[[Torment of Velious]]'' expansion made changes to several items. Here is the list for items: * '''Ear:''' None * '''Head:''' Increase Spell Damage (Magic) [Bards: Brass Resonance] * '''Face:''' Increase Spell Range for all spells (Beneficial and Detrimental) * '''Chest:''' Class specific * '''Back:''' Increase Spell Duration all spells (Beneficial and Detrimental) * '''Neck:''' Increase Healing * '''Shoulders:''' None * '''Arms:''' Increase Spell Damage (Fire) [Bards: String Resonance] * '''Wrist:''' None [Beastlord, Cleric, Enchanter, Necromancer, Shadow Knight, and Shaman wrists have poison and chromatic damage increase] * '''Waist:''' Special focus effects * '''Legs:''' Increase Spell Haste (Detrimental) [Bards: Wind Resonance] * '''Feet:''' Increase Spell Haste (Beneficial) [Bards: Singing Resonance] * '''Hands:''' Increase Spell Damage (Cold) [Bards: Percussion Resonance] * '''Fingers:''' Decrease Spell Mana Cost for all spells * '''Range:''' Increase Spell Damage (Corruption and Disease) * '''Secondary:''' None ==== What has changed in ToV ==== * Removed Increase Spell Duration (Detrimental) from earrings * Changed the back item focus from Increase Spell Duration (Beneficial) to Duration Focus (increases all spell durations, both Beneficial and Detrimental). * Ring Decrease Spell Mana Cost (Beneficial) is now decrease spell mana cost for all spells. * Face items now increase range for all spells. * Ring Increase Range (Beneficial) is removed. * Removed Decrease Spell Mana Cost (Detrimental) from Shoulders * Removed healing focus from druid wrists * Beastlord, Cleric, Enchanter, Necromancer, Shadow Knight, and Shaman wrists have poison and chromatic damage increase * Some waist items have special focus effects * Range items have disease and corruption bonuses * Removed Cleric and Shaman healing from arms
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