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== Raid Progression == === Release schedule === Tier 1 raids will be available beginning Saturday, January 7, 2023. Tier 2 raids will be available beginning Saturday, February 4, 2023. Tier 3 raids will be available beginning Saturday, March 4, 2023. {{Raid progression in Night of Shadows}} '''Paludal Caverns – Insatiable an Appetite''' - Fueled by her unending hunger for absolute dominance, Skihnar Queen Hashiss is spawning an army of minions to flood Norrath in order to obliterate its denizens and take control. It’s up to you adventurers to face this infestation and stop it. '''Shar Vahl – Pit Fight''' - Grimlings, due to all the unrest in Shar Vahl, have become bolder. Citizens have been disappearing. Sergeant Hujiid wants to teach them not to mess with the Vah Shir, but just can't spare the people with all the issues in the city. So, she is sending adventurers like you. What she doesn't know is that the grimlings are gathering with the intent of sacking the city and taking what they can before the Akheva arrive. '''Shar Vahl – Mean Streets''' - A rebellious uprising has created turmoil—and maybe even caused death—and its mysterious leader must be found and destroyed. Beware, all those who enter, illusions and manipulation abound, and achieving triumph will take cunning and resolve. '''Ruins of Shadow Haven - When One Door Closes''' - Something has clearly caused massive destruction in Shadow Haven. Some witnesses—though not consistent with others—claim that a monster rampaged through the old door smashing it to pieces. It then wreaked havoc inside, eventually returning through the shattered doorway. However, looking at it now, it seems that such a tale can't be true since the door is there and as solid as ever… '''Deepshade – Myconid Mutiny''' - Sporali living in the Deepshade have been restless under the thumb of some sort of manic artist. Their chaotic, dangerous behavior is hindering efforts to find out what lies at the heart of the moonquake and the destruction happening around it. The only way forward is to stop the sporali before they bring their chaos to other places on Luclin. '''Deepshade – Dance of the Demiurge''' - Madness has gripped the mysterious Malthshisku who believes he can be a greater creator of all things than those that came before. He is apparently planning his future efforts in the form of a play. He watches from an unknown location as his minions play out what his reign would look like. There is only one way to bring this self-appointed deity out to face justice. '''Darklight Caverns – The Spirit Fades''' - The great spirits have freed Grakaw, but even they dare not approach him. He has been imprisoned and tortured for so long that he doesn't trust anyone. And even now, magic binds him—magic that the spirits can’t even see, much less remove. Heroes are needed to help finally free Grakaw. '''Firefall Pass – The Shadows Move''' - The Akheva have begun their push to take Shar Vahl. Knowing that the army is coming, the Vah Shir choose to meet them in the pass where their superior numbers won't mean as much as they are bottle-necked by the narrow tunnel through the mountain. Moreover, their military resources are depleted by turmoil in the city, so they now ask brave souls to help them at least reduce the enemy's numbers before arriving at Shar Vahl. '''Shar Vahl – Under Siege''' - Once the Akheva get through Firefall Pass, they will arrive at Shar Vahl in large enough numbers to take the city if the heroes do not once again assist the Vah Shir. Hold the bridge, defeat their leader, and save the treasure that is Shar Vahl and the citizens who call it home.
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