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=====You must be in pursuit range of mob_02 ===== Heres another interesting one that I have been playing with recently and it seems to be the solution to aggro-linked mobs. I'm just gettin a hang of this, but i think it could be veeeeery useful, situationally. There is a range limit beyond which mobs will just stop chasing you, hey Im a bard, I think most mobs just give up. So how can we use this to split unsplittable mobs? Basically this technique needs LOADS of space, so mostly outdoor technique. What I do is tag a mob and they all come, I tag from my max range (300) and flee at full speed, after a short time I will be out of pursuit range and they will stop chasing and look around stupidly, but they are still aggro and will stay aggro until they reset (which takes a long time). What I do then is edge back in step by step till im only in pursuit range of the nearest, it will chase, but all the rest will continue to mooch about because under no circumstances will a mob pursue someone out of pursuit range... evah! Bingo, unsplittable mob is split.
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