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Sendaii, the Hive Queen
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==Surviving the Queen== Casts 2 AE's during her fight: * Venomous Fog # Decrease HP when cast by 1500 # Decrease Hitpoints by 800 per tick # Increase Poison Counter by 35 > Duration: 6 ticks > Recast Time: 30 > Resist: Poison (-400) > Range to target: 200 * Tangled Webbing # Decrease Movement by 70% # Increase Poison Counter by 15 > Duration: 1 min > Recast Time: 45 > Resist: Poison (-100) > Range to target: 70 The queen hits hard and fast (Known max of 5k, average about 3k). A LOT of HP’s, you’ll be fighting for a while. Fast heals are recommended due to her spikes (where she hits for A LOT for a round or two). Kill Queen to 75% and then the Queen Splits in four. Find the “real” queen (She’ll be hitting for the hardest, and will be a tad bit bigger than the “fakes”). Offtank the three fake queens and BURN the queen, at 45% the adds despawn. At 25% the queen then spawns a random number of adds between 30 and 50, these adds are half snare-able and half-mezzable (random number again). Dealing with these adds is a major problem. Several different ideas have been made to deal with them: * Have a paladin or shadow knight gather up the adds and bring to the group of enchanters (who should be stationed at the zone in) and have them Alternate between AE Stunning and AE Mezzing), also if things get out of control the ones who are snareable will NOT move when snared. > These adds HURT, they hit for 1100 and Quad, get them locked down As SOON AS POSSIBLE. > Burn down the Queen, then dispatch the adds with AE Ramp, AE Spells, AE EVERYTHING. The adds > DO-NOT despawn after the queen dies. Everything has to be dead to win this event. * Move some dps off Queen and on to adds. You need to be killing the adds at roughly the same pace as they spawn. Balance out your dps so that they die as fast as they spawn. > Don't AE. It just kills the person casting the AE. > Adds have under 6k hp. <-- Thats the key to your biggest problem. * Wanna kill adds on Queen fast? > Rangers + Trueshot + Hail of Arrows + Shaman Epic2 click. > Hail of Arrows is a directional AE in the same manner as the new Shaman one. The spell is similar to a berserker colley ability. It essentially "cast" 4 60dmg arrows (normal bow + arrow damage is mid 50s) at each target in the cone. Since the spiders in this case are standing still, damage is doubled. The trueshot disc doubles the damage again. Add in the crit dmg mod from the shaman epic click and you have single arrows doing 4.5k+ damage (remember up to 4 are fired at a mob). The net result is rangers can clean up rather well here.
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