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See also: Faction, Pulling guide

Aggro (short for Aggravation) or Hate, is a slang term for attention given by a hostile mob (monster). If near a number of players who it would normally attack, a mob will attack the one highest on its "hate" list.

The distance between a mob and a player in which the mob will aggro on the player varies with the different mob types.

Depending upon the con of mobs, those who are "ready to attack" and "threateningly" will normally attack on sight.

Aggro Meter[edit]

With the launch of the Rain of Fear expansion on November 28, 2012, the game introduced an "Aggro Meter".

- The new Aggro Meter displays your current percentage of hate compared to the entity that is most hated by the NPC that is the focus of the meter. By default, this shows your current target, but the current aggro target can also be locked so that it won't change when you change your current target.
- The meter can be toggled open and closed using the EQ button, /aggrometer, or by assigning a key binding to it.
- Aggro meter displays can be toggled in the Player, Group, Target, and Extended Target Window using the right click menu for each window.
- Added the ability to set the low, warning, and most hated colors for the aggro ratings. By default they are green, yellow, and red for low, warning, and most hated.
- Added the slash command /aggrolock that functions just like "Set Aggro Target" on the Aggro Meter.

Game Update Notes: Rain of Fear


A number of items can increase or decrease the hate of mobs towards the owner. Some work by changing your faction toward the mob. Faction will not matter once combat begins.

Items with procs can create hate directly (Anger), or through stuns or runes.


There are some augmentations that increase hatred when placed in weapons. Most of them are for crafted armor. Here are some of the best augs:


A large number of face items for Paladins, Shadowknights, and Warriors include an Anger proc. These have a chance to increase hatred toward the wearer.