The Barbarians[edit | edit source]
Overview[edit | edit source]
The stoic Barbarians of the North have lived in their rugged city of Halas for many years, eking out an existence in the harsh tundra of Everfrost. Particular devotees to The Tribunal and Mithaniel Marr, the Barbarians are a sturdy people who largely keep to themselves, though they do maintain trade routes through to the Human city of Qeynos and hold a grudging fondness of the Dwarves and their ability to drink ales.
Owing to their great innate strength, the majority of Barbarians choose to become Berserkers or Warriors – several great legends of Norrath were Barbarian heroes, equally adept with sword or axe. The more spiritual of their race often become Beastlords or Shamans, and though they are not innately wise, their rugged way of life suits these professions as it grants them a particularly high stamina. The few Barbarians who find no interest in these paths in life often become Rogues, and though they are tall in size, their skill with a dagger is well-known; anyone fool enough to mock a Barbarian Rogue rarely lives long enough to regret it.
The Barbarians, as the Humans, are cursed with poor night vision, and so may find it difficult navigating underground areas without some light source at hand. Thanks to their enormous stature however, they have the innate ability to slam their opponents with their body, potentially stunning them. They are also innately resistant to cold-based magic.
Special Abilities[edit | edit source]
- +10 Cold Resistance
Starting Statistics[edit | edit source]