Editing Jewelry Making
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Jeweler tool trick: | Jeweler tool trick: | ||
If it annoys you to toggle back and forth between the full tradeskill menu and the smaller "experiment" menu to quickly cycle through your jeweler tool, open both menus. Use the table next to | If it annoys you to toggle back and forth between the full tradeskill menu and the smaller "experiment" menu to quickly cycle through your jeweler tool, open both menus. Use the table next to Dogle pit, then use a jeweler kit from your inventory. Whenever you need to change the tool, just toss it in experiment window that the jeweler kit opened and combine till you have what you need. | ||
=== Vendor sold components === | === Vendor sold components === | ||
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The furniture can get pretty tedious, but once you're in that skill range, keep in mind that skillups will take a ballpark of 20 combinations for each skillup (less needed if you have higher stats though.) | The furniture can get pretty tedious, but once you're in that skill range, keep in mind that skillups will take a ballpark of 20 combinations for each skillup (less needed if you have higher stats though.) | ||
There is a 10 slot Jewelry table right between | There is a 10 slot Jewelry table right between Dogle Pitt and Jeweler Nonny that you can use for the larger combines. | ||
=== Recipes that require drops === | === Recipes that require drops === |