Quests

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Achievements


Artisan's Prize


Coldain Prayer Shawl quests


Tradeskill quests

Rewards window[edit]

Most newer quests will place a reward in the Quests > Rewards window (Select a Reward). The Rewards window can be accessed by the EQ button, Quests, Rewards.

A maximum of ten rewards may be saved in the window. Should you have more than ten rewards in the window, you must claim enough to drop to ten or below, or you lose the excess rewards when you zone or camp.

Every time you log in a character, it will show the rewards window if that character has any unclaimed quest rewards.

Quest Journal[edit]

Most newer quests are placed in the Quest Journal. To bring up the Quest Journal window the default is Alt-Q or you can use the EQ button > Quests > Quest Journal. The maximum number of quests you can have active at once in the Quest Journal appears to be 29 solo quests and one group quest.

Original EverQuest[edit]

The Planes of Power[edit]

Gates of Discord[edit]

Omens of War[edit]

Dragons of Norrath[edit]

Depths of Darkhollow[edit]

The Serpent's Spine[edit]

The Buried Sea[edit]

  • Katta Castrum Portal Quests
    • Portal Activation: Sanctuary
    • Portal Activation: Dangerous Grounds
    • Portal Activation: War Torn Portals

Secrets of Faydwer[edit]

Seeds of Destruction[edit]


  • Bonus quests. If you tell a Herald in one of the SoD zones, "Special", you may be given a "Bonus" task. This will give you extra chronobines, experience, and faction for completing one of the regular tasks.

Underfoot[edit]

These tasks allow you to exchange two raid weapons for a single weapon from the same tier:

House of Thule[edit]



Veil of Alaris[edit]

Rain of Fear[edit]

Epic quests[edit]

  • Druid
  • Monk
  • Epic 2.5 (An Epic Augment) - See The Demiplane of Blood raid for the raid to obtain the piece needed.
  • An Epic Request - This quest will grant an augmentation that give the appearance of your epic on any weapon you use it on. You can do the quest for each of the epic quests you have completed. Lady Carolline in Felwithe gives out the quests (she sees invisible for those evil races that don't want hassles). In addition, completing this quest allows your character to enter the Arcane Fair zone.

Special quests[edit]

For limited time only quests, see Annual events.


No longer in game

Multi-Questing[edit]


Old style quests have a flag that allows or disallows multi-questing.
Approximately 10% of quests are flagged to disallow.
The message you'll see is "You must turn in all quest items at once in order to complete this quest."

Prathun, EQ Developer

LDoN and Heroic scaling[edit]


LDoN [Lost Dungeons of Norrath] Adventures used different zone headers, spawns, encounters, NPCs, and loot tables in order to scale. It required a massive amount of design data to implement as all the data was duplicated across each level bracket.
The different leveled versions are 5 levels apart, starting at 20 and ending at 65 (hard). Requesting a hard adventure would give you the next bracket above what the group would normally get and the final 65 (hard) was a special case.

Heroic Adventures use the same NPC files for all levels. A scaling system recalculates their levels, stats, spells, and the rewards so that they are appropriate for the level of the zone. The NPCs will recalculate if the level of the highest level character changes. For example: the highest level character leaving the zone, a higher level character entering the zone, or a character gaining a level. The NPCs can technically scale to any level, though the design side wasn't intended to go below level 65. Also worth noting is that as of a recent update the HAs don't scale any higher than whatever the max level was when the content was introduced.

It's a simple matter to see the Heroic Adventure system in action. Have someone higher level zone into an in-progress HA instance and note how the levels of the NPCs change.

Prathun, EQ Developer