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* [https://almarsguides.com/EQ/Achievements/ Almar's Guides: Everquest Achievement Guides]
* [https://achievements.eqresource.com/search.php EQ Resource: Achievements Search]
* [https://achievements.eqresource.com/search.php EQ Resource: Achievements Search]




== Slayer ==
== Slayer ==
* [https://everquest.allakhazam.com/wiki/EQ%3ASlayer_System Allakhazam - EQ:Slayer System]
* [https://www.bonzz.com/slayerach.htm Bonzz's Page of Achievements - Category: Slayer] - In addition to listing the slayer mobs needed, this webpage has suggested places to find the mobs needed.
* [https://forums.daybreakgames.com/eq/index.php?threads/slayer-walkthough.4169/ Daybreak forum thread: Slayer Walkthough]
Slayer achievements were introduced in ''[[Rain of Fear]]''.
Slayer achievements were introduced in ''[[Rain of Fear]]''.


Every mob that you kill in Norrath has an achievement attached to it. The achievements compile based on the number of each type of mob that you kill.
Every mob that you kill in Norrath has an achievement attached to it. The achievements compile based on the number of each type of mob that you kill.


The primary rewards for this new system are a new special AA and titles. As you kill more and more of each type of mob, you begin to learn more about the weaknesses of each individual race. Once you've slain enough of a particular group of mobs you'll earn a special [[Spells,_Songs,_Disciplines,_and_AAs|Alternate Advancement]] (AA): Banestrike (Special > Banestrike) that increases the base power of your beneficial and detrimental spells, songs, and combat abilities, as well as base melee damage.
The primary rewards for this new system are new special AAs and titles. As you kill more and more of each type of mob, you begin to learn more about the weaknesses of each individual race. Once you've slain enough of a particular group of mobs you'll earn a special AA (Banestrike) that deals damage to that particular race.


There is also a premiere title you can earn for completing all parts of the hunter system. With over 721 different mob types in game, this new system presents a massive wall of achievements to be earned.
There is also a premiere title you can earn for completing all parts of the hunter system. With 722 different mob types in game, this new system presents a massive wall of achievements to be earned.


When killing an NPC that is part of a Slayer achievement, you'll automatically get updated and your current kill counts can be viewed in the achievement window.
When killing an NPC that is part of a Slayer achievement, you'll automatically get updated and your current kill counts can be viewed in the achievement window.
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* Halflings and Elves in [[Al'Kabor's Nightmare]].
* Halflings and Elves in [[Al'Kabor's Nightmare]].
* Human pirates in The Buried Sea.
* Human pirates in The Buried Sea.
* Humans and Elves in Bloody Kithicor and Old Commonlands.
* Humans and Elves in Bloody Kithicor and Old Commonlands.  
* Fairicide - Kill wood nymphs in Dragonscale Hills.  The faction can help complete some quests.  




If you do ruin a faction, you ''might'' be able to fix it by purchasing potions from the [[Alternate_currency#Loyalty_Tokens_.28Crowns.29|Loyalty vendor]].
If you do ruin a faction, you ''might'' be able to fix it by purchasing potions from the [[Alternate_currency#Loyalty_Tokens_.28Crowns.29|Loyalty vendor]].
=== Locating mobs ===
In addition to the Slayer links above, some further assistance in locating mobs.
* Manticores - While you can farm their rare appearances in [https://everquest.allakhazam.com/db/zone.html?zstrat=110 Eastern Wastes] near the north west giant fort, using  [[Lost Dungeons of Norrath]] (LDoN) adventures is likely to be faster. Go to the LDoN camp at Everfrost Peaks and request an adventure (a group with two players and one mercenary are the minimum required). Easiest to do are to get boss kill adventures. You want adventures in these zones with these bosses:
:* The Grand Library - Bilach of Avarice, Riddlesting, Sionul the Savage
:* The Heart of the Menagerie - Synarcanic Essence, Synarcanic Presence, The Fireborn
:* The Morbid Laboratory - The Flesh of Osoros, Painsinger, The Nibbler
:* The Theater of Imprisoned Horrors - Orgogzolok, Soulroar, Jebreusulun
::Should the adventure offered to you have a different boss to kill than one of the ones listed above, you can drop the adventure and after a minute or so, request another. Manticores may be in other LDoN zones and missions, these are just the ones known.


=== Banestrike ===
=== Banestrike ===
The [https://forums.daybreakgames.com/eq/index.php?threads/game-update-notes-march-15-2023.289389/ March 15, 2023 game update] overhauled the Banestrike ability in order to provide a more consistent and appreciable power increase as well as reduce zone latency caused by its previous functionality. Rather than periodically dealing direct damage to your target, based on its race, Banestrike now provides you a 2, 4, 7, or 10% increase to the base power of your beneficial and detrimental spells, songs, and combat abilities, as well as base melee damage.  This bonus works on all targets, not just the races slayed.
Once you kill enough of a type of mob, you will be granted the AA Banestrike. Once every 60 seconds (this can be reduced down to 45 seconds with enough achievements) you can press the button to launch an extra attack against that type of mob.


The Banestike AA is found in the Alternate Advancement Window under the Special tab.
You can avoid the button mashing by using a social to do something like Kick and Banestrike or Cast spell and Banestrike with one key. Banestrike is /alt activate 15073.


You get 2% for completing any single Slayer achievement.
Banestrike will not work on any "raid" mob, which means mobs that show, "This creature would take an army to defeat!", when you /con it.
 
Completing any of one of these in the Slayer > General tab takes you to 4%, doing two gives you 7%, and doing all three gives you 10%:
 
* '''A Force of Nature''' - All achievements under Slayer > Conquest
* '''Highly Decorated''' - All achievements under Slayer > Special
* '''Progressive''' - All achievements under Slayer > Skill
 
The Megadeath achievement is just a combo of all three, once you have that you should have 10%.


== Collection ==
== Collection ==
:''See also: [[List of Collection items]]''
:''See also: [[List of Collection items]]''
* [https://forums.daybreakgames.com/eq/index.php?threads/cov-collections.272594/ Daybreak forum thread: COV Collections!]
* [https://forums.daybreakgames.com/eq/index.php?threads/tol-collects-and-where-to-find.279839/ Daybreak forum thread: TOL Collects and where to find!]
Collection items were introduced in ''[[Rain of Fear]]''. The items each fit into unique sets, and provide additional insight into the lore and stories of EverQuest.  
Collection items were introduced in ''[[Rain of Fear]]''. The items each fit into unique sets, and provide additional insight into the lore and stories of EverQuest.  


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So there are fixed coordinates, but it's still a very large list of options that it chooses from randomly with each spawn. ||| [http://forums.station.sony.com/eq/index.php?threads/collection-quest-ground-spawns.2316/page-14#post-51692 Augur, EQ Developer]}}
So there are fixed coordinates, but it's still a very large list of options that it chooses from randomly with each spawn. ||| [http://forums.station.sony.com/eq/index.php?threads/collection-quest-ground-spawns.2316/page-14#post-51692 Augur, EQ Developer]}}
{{Cquote|Ground-spawned collection items are generally done as two groups. Each will spawn in different areas of the zone. One group might spawn on the upper floors, one on the lower. Or one on the north side of the zone, one on the south. Whatever division makes sense. We have a script that spawns them that runs every minute or so on the zone. It is given a maximum number of items that can be up at once. If there are fewer than that in the zone, it will make one more, then wait another minute. We also assign one of these items to be rare, and it has about a six percent chance to spawn each time. Two will be uncommon, with about a ten percent chance to spawn. The rest spawn more commonly at about fourteen or so percent.
Collection items that drop off NPCs are done in sort of the same way. We pick some portion of the population to drop them, hopefully based on something story related, otherwise we just make sure there are enough to drop them. And each has a chance to drop items similar to the chances for the ground spawns. ||| [https://forums.daybreakgames.com/eq/index.php?threads/the-ama-responses-are-here.296796/#post-4293104 Absor, EQ Developer, March 13, 2024]}}


=== Heroic Adventures ===
=== Heroic Adventures ===
3 to 4 collection items spawn in each [[Heroic Adventures|Heroic Adventure]].  Beginning with the February 2014 patch, it was standardized to 4 per Heroic Adventure.
3 to 4 collection items spawn in each [[Heroic Adventures|Heroic Adventure]].  Beginning with the February 2014 patch, it will be standardized to 4 per Heroic Adventure.


== Rain of Fear ==
== Rain of Fear ==
* [[Crystal Circle Builder]]
* [[Crystal Circle Builder]]
* [https://everquest.allakhazam.com/db/quest.html?quest=6924 The Depths of Fear] - Completing this achievement will get you a class specific Dreadstone weapon.  Combining the Dreadstone weapon with [https://everquest.allakhazam.com/db/item.html?item=112556 Eye of Fear] (from RoF tier 4 raids) will make it a Possessed Dreadstone weapon.  See also: [https://rof.eqresource.com/t4weap.php EQ Resource: Rain of Fear Tier 4 Weapon Overview].
* [http://everquest.allakhazam.com/db/quest.html?quest=6924 The Depths of Fear] - Completing this achievement will get you a class specific Dreadstone weapon.  Combining the Dreadstone weapon with [http://everquest.allakhazam.com/db/item.html?item=112556 Eye of Fear] (from RoF tier 4 raids) will make it a Possessed Dreadstone weapon.  See also: [http://rof.eqresource.com/t4weap.php EQ Resource: Rain of Fear Tier 4 Weapon Overview].


== Call of the Forsaken ==
== Call of the Forsaken ==
* Piecing Together History - This achievement involves [[Ambleshift's Automated Archaeological Antiquity Analyzer]].
* Piecing Together History - This achievement involves [[Ambleshift's Automated Archaeological Antiquity Analyzer]].  
 
== [[Empires of Kunark]] ==
* [[Essence of the Dragon I|Essence of the Dragon I (Group)]] - The achievement grants you immunity to the Kar'Zok (green) sarnak deadly auras.  It is obtained by completing most of the ''[[Empires of Kunark]]'' [[Empires_of_Kunark_progression|progression]].


== Special ==
== Special ==
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