Agent of Change: Difference between revisions

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(→‎Details: Added mercs can count as part of the six players needed)
(→‎Details: Added details)
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* In some cases the instance zone out is weird.
* In some cases the instance zone out is weird.
* Trash mobs generally don't respawn in Agent of Change instanced zones or they may have limited trash pop to start with.
* Trash mobs generally don't respawn in Agent of Change instanced zones or they may have limited trash pop to start with.
* You need six players to start an AoC instance.  One online and the other five can be offline.  It is reported that [[mercenaries]] can count.
* You need six players to start an AoC instance.  One online and the other five can be offline.  [[Mercenaries]] can count.
* Once started, there is no need for others to zone into the instance.
* Once started, there is no need for others to zone into the instance.
* Most trash mobs do not respawn, there are exceptions.
* Most trash mobs do not respawn, there are exceptions.
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* Experience may be reduced since the purpose of the AoC instance is to make raid mobs available, not for experience.
* Experience may be reduced since the purpose of the AoC instance is to make raid mobs available, not for experience.
* Named mobs may appear.
* Named mobs may appear.
* You will gain 6 day 12 hour lockouts.  One is a Loot Lockout, upon any kill for loot.  The others are for each boss mob killed.
* You also will get a 2 day 12 hour Replay Timer.




[[Category:EverQuest]]
[[Category:EverQuest]]
[[Category:Raids]]
[[Category:Raids]]

Revision as of 15:49, 1 November 2021

An Agent of Change (AoC) is an NPC that offers you a raid instance for raid mobs created before raid instancing was added to the game. Originally only on Progression servers, the September 15, 2021 game update is expected to add them for All Access members on all servers.

To access the instanced raid, you need speak to an Agent of Change outside the zone.

Details

  • Regular named can and will spawn in the instance.
  • The instance zone-in location can vary.
  • In some cases the instance zone out is weird.
  • Trash mobs generally don't respawn in Agent of Change instanced zones or they may have limited trash pop to start with.
  • You need six players to start an AoC instance. One online and the other five can be offline. Mercenaries can count.
  • Once started, there is no need for others to zone into the instance.
  • Most trash mobs do not respawn, there are exceptions.
  • Raid mobs will spawn when the instance is created.
  • Quest mobs have a chance to spawn but this is not automatic.
  • Experience may be reduced since the purpose of the AoC instance is to make raid mobs available, not for experience.
  • Named mobs may appear.
  • You will gain 6 day 12 hour lockouts. One is a Loot Lockout, upon any kill for loot. The others are for each boss mob killed.
  • You also will get a 2 day 12 hour Replay Timer.