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'''Heroic Adventures''' are a system of missions that scale the difficulty and rewards to the level of the highest level player in the adventure.  They were first released with the ''[[Call of the Forsaken]]'' expansion.  They may be considered a more advanced version of ''Lost Dungeons of Norrath''.
'''Heroic Adventures''' are a system of missions that scale the difficulty and rewards to the level of the highest level player in the adventure.  They were first released with the ''[[Call of the Forsaken]]'' expansion.  They may be considered a more advanced version of ''Lost Dungeons of Norrath''.


''Call of the Forsaken'' Heroic Adventures can be attempted by players level 75 and up.  ''[[The Darkened Sea]]'' Heroic Adventures can be attempted by players level 95 and up. They are designed primarily for 3 players + 3 [[Mercenaries|mercs]]. 2 players + 2 mercs should be viable in most cases, but they will need to have a bit more skill, gear, or class synergy to pull it off effectively.
{{Cquote|Mission style content that allow for unique experiences each time you play through them, including a chance at new loot, rares, and currency you can collect and spend at special merchants!||| [http://www.everquest.com/expansion-content/cof EverQuest.com - Expansion Content]}}


During Heroic Adventures tasks, there is a chance that a rare (named) mob will spawn, as well as a chance for tradable rank II spells to drop off of random mobs. There is also an extremely rare chance for raid level gear to drop off of random mobs, which is also true of all mobs in ''Call of the Forsaken'' and ''The Darkened Sea''.
Heroic Adventures can be attempted by players level 75 and up.  They are designed primarily for 3 players + 3 [[Mercenaries|mercs]]. 2 players + 2 mercs should be viable in most cases, but they will need to have a bit more skill, gear, or class synergy to pull it off effectively.
 
During Heroic Adventures tasks, there is a chance that a rare (named) mob will spawn, as well as a chance for tradable rank II spells to drop off of random mobs.
 
With the launch of ''[[The Darkened Sea]]'', each Heroic Adventure will has its own three hour lock out. Players will not receive a lockout unless they complete the Heroic Adventure.


With the launch of ''[[The Darkened Sea]]'', every Heroic Adventure has its own three hour lock out. Players will not receive a lockout unless they complete the Heroic Adventure.
{|
|__TOC__
|width=50%|{{Cquote|Mission style content that allow for unique experiences each time you play through them, including a chance at new loot, rares, and currency you can collect and spend at special merchants!||| [http://www.everquest.com/expansion-content/cof EverQuest.com - Expansion Content]}}
|}
== Official word ==
== Official word ==
From SOE (used with permission, updated as new information is revealed):
From SOE (used with permission):
=== What Heroic Adventures Are ===
=== What Heroic Adventures Are ===
A Heroic Adventure is a series of customized tasks, with multiple options for what can happen at each step of each task, and multiple routes to take you on each story. They are instanced, and designed for 2-3 players with mercs to finish them in 30-45 minutes.
A Heroic Adventure is a series of customized tasks, with multiple options for what can happen at each step of each task, and multiple routes to take you on each story. They are instanced, and designed for 2-3 players with mercs to finish them in 30-45 minutes.


=== Level ranges ===
=== Level ranges ===
''Call of the Forsaken'' Heroic Adventures can be attempted by players level 75 and up.  ''The Darkened Sea'' Heroic Adventures can be attempted by players level 95 and up. The difficulty (and rewards) will automatically scale based on the highest level player in the Adventure.
Heroic Adventures can be attempted by players level 75 and up. The difficulty (and rewards) will automatically scale based on the highest level player in the Adventure.


=== How You Get Them ===
=== How You Get Them ===
Inside several open world zones in CotF and TDS, you will find quest-givers for Heroic Adventurers, with the "Heroic Adventures" label under their name. When you request a Heroic Adventure from that NPC, you will get a task in that section of the zone.
Inside the open world zone for [[Bixie Warfront]] [also some in [[The Dead Hills]]], you will find 3 quest-givers for Heroic Adventurers, with the "Heroic Adventures" label under their name. Each of those NPCs is associated with a section of the zone (Industrial/Residential, Military, Main Hive). When you request a Heroic Adventure from that NPC, you will get a task in that section of the zone, chosen at random. You cannot specify which specific task you want inside that area.


=== How It Works Inside the Heroic Adventure ===
=== How It Works Inside the Heroic Adventure ===
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* Findable
* Findable
* No emotes or pop-ups for placeholder spawn||| [http://forums.station.sony.com/eq/index.php?threads/whom-it-may-concern-heroic-adventures.207034/page-4#post-3045093 Augur, EQ Developer]}}
* No emotes or pop-ups for placeholder spawn||| [http://forums.station.sony.com/eq/index.php?threads/whom-it-may-concern-heroic-adventures.207034/page-4#post-3045093 Augur, EQ Developer]}}
=== Flipping ===
{{Cquote|<br />It will still be possible to chain a particular Heroic Adventure to look for a rare or collection item so long as the task is dropped before completion, but that shouldn't also be the best way to get experience.||| Phathom, EQ Developer as highlighed here: [https://fanraeq.blogspot.com/2018/12/daybreak-bans-farming-missionshas.html Fanra's EverQuest Updates]}}
As [https://forums.daybreakgames.com/eq/index.php?threads/chase-item-evolving.253621/page-7#post-3734259 confirmed by Ngreth, EQ Developer, on January 16, 2019], it is not a violation of the rules to chain HAs get collection items or rare (named) mobs.


== Alternate currency ==
== Alternate currency ==
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== Daily bonus experience ==
== Daily bonus experience ==
* [http://everquest.allakhazam.com/db/npc.html?id=44270 Guard Hamarn (Daily Adventures)]
With the November 19, 2014 patch, daily Heroic Adventure quests were added.
With the November 19, 2014 patch, daily Heroic Adventure quests were added.
{{Cquote|<br />Guard Hamarn in Ethernere Tainted West Karana would like tales to tell of heroic adventures. Each day he will offer you bonus experience if you do any of four Heroic Adventures from Call of the Forsaken for him.||| [https://forums.daybreakgames.com/eq/index.php?threads/game-update-notes-november-19-2014.215265/ Game Update Notes: November 19, 2014]}}
{{Cquote|Guard Hamarn in Ethernere Tainted West Karana would like tales to tell of heroic adventures. Each day he will offer you bonus experience if you do any of four Heroic Adventures from Call of the Forsaken for him.||| [https://forums.station.sony.com/eq/index.php?threads/game-update-notes-november-19-2014.215265/ Game Update Notes: November 19, 2014]}}
 
{{Cquote|<br />It's intended that the bonus from doing the HA daily is substantial and it should be much more than completing the HA. Also, keep in mind that the experience rewarded for completing a HA will vary depending on the steps that are randomly selected.||| [https://forums.daybreakgames.com/eq/index.php?threads/update-bugs-11-19-14.215266/page-8#post-3150319 Prathun, Daybreak Developer]}}
 
With the [https://forums.daybreakgames.com/eq/index.php?threads/game-update-notes-february-15-2017.238466/ February 15, 2017 patch], Guard Hamarn no longer offers the daily bonus experience quests.  Instead, [http://everquest.allakhazam.com/db/npc.html?id=51878 Clayton Teek (Daily Adventures)], near the door to the Guild Lobby in the Plane of Knowledge, offers them and will also directly teleport you to the quest giver of any Heroic Adventure for which you have the daily bonus task to complete.


== Call of the Forsaken ==
== Call of the Forsaken ==
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