Heroic Adventures: Difference between revisions

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{{Cquote|Mission style content that allow for unique experiences each time you play through them, including a chance at new loot, rares, and currency you can collect and spend at special merchants!||| [http://www.everquest.com/expansion-content/cof EverQuest.com - Expansion Content]}}
{{Cquote|Mission style content that allow for unique experiences each time you play through them, including a chance at new loot, rares, and currency you can collect and spend at special merchants!||| [http://www.everquest.com/expansion-content/cof EverQuest.com - Expansion Content]}}
== Bixie Warfront ==
The following Heroic Adventures begin in [[Bixie Warfront]].
* Assault the Main Hive
* Espionage Starts At Home
* The Great Hunt


== The Dead Hills ==
== The Dead Hills ==

Revision as of 14:25, 7 October 2013

Heroic Adventures are a system of missions that scale to your party's level and equipment. To be first released with the Call of the Forsaken expansion. They may be considered a more advanced version of Lost Dungeons of Norrath.


Mission style content that allow for unique experiences each time you play through them, including a chance at new loot, rares, and currency you can collect and spend at special merchants!

EverQuest.com - Expansion Content

Bixie Warfront

The following Heroic Adventures begin in Bixie Warfront.

  • Assault the Main Hive
  • Espionage Starts At Home
  • The Great Hunt

The Dead Hills

The following Heroic Adventures begin in The Dead Hills.

  • Artifacts of Great Importance
  • Clearing a Path
  • Death Peace
  • Disrupting the Ritual
  • Excavating an Answer
  • First Contact (part 1)
  • First Contact (part 2)
  • Into the Hills
  • Scouting Ahead
  • The Descending Tower
  • The Hills are Alive