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| {{Cquote|Proc chance is a function of your base hardcapped Dexterity / 35 + Heroic Dexterity / 25.||| Elidroth, EQ Developer, Feb. 13, 2014 Dev Chat}} | | {{Cquote|Proc chance is a function of your base hardcapped Dexterity / 35 + Heroic Dexterity / 25.||| Elidroth, EQ Developer, Feb. 13, 2014 Dev Chat}} |
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| '''<font size="2">Updated by [https://forums.daybreakgames.com/eq/index.php?threads/gamparse-help-needed.252587/page-2#post-3719709 this EQ developer post by niente]:</font>'''
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| <blockquote>These are all the special melee attack types and the order in which they are checked:
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| Flurry
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| Lucky
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| Critical
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| Wild Rampage
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| Rampage
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| Double Bow Shot
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| Finishing Blow
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| Crippling Blow
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| Assassinate
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| Deadly Strike
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| Slay Undead
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| Headshot
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| They can combine to an extent but will always occur in exactly that order.
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| Heals and DoTs get the following:
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| Lucky
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| Critical
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| Twincast
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| [https://forums.daybreakgames.com/eq/index.php?threads/gamparse-help-needed.252587/page-3#post-3719748 Decapitate wasn't included because it's a spell, oddly enough.]
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| </blockquote>
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| == Worn effect caps == | | == Worn effect caps == |