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[https://forums.daybreakgames.com/eq/index.php?threads/game-update-faq.246622/ Game Update FAQ] | [https://forums.daybreakgames.com/eq/index.php?threads/game-update-faq.246622/ Game Update FAQ] | ||
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<nowiki>1 game day = 72 real minutes</nowiki> | <nowiki>1 game day = 72 real minutes</nowiki> | ||
<nowiki>1 game hour = 3 real minutes</nowiki> | <nowiki>1 game hour = 3 real minutes</nowiki></center> | ||
}} | }} | ||
<p style="clear:both;"></p> | <p style="clear:both;"></p> | ||
* [https://forums.daybreakgames.com/eq/index.php?threads/how-to-recover-your-account.275492/ How to Recover Your Account] | |||
== Improving your computer EQ experience == | == Improving your computer EQ experience == | ||
How to get your computer to run EQ better and get better frame rates. | How to get your computer to run EQ better and get better frame rates. | ||
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* '''Heroic Strength:''' Increases endurance pool, endurance regen, and the maximum amount of endurance regen a character can have. Also increases damage done by melee attacks and improves the bonus granted to armor class while using a shield. | * '''Heroic Strength:''' Increases endurance pool, endurance regen, and the maximum amount of endurance regen a character can have. Also increases damage done by melee attacks and improves the bonus granted to armor class while using a shield. | ||
** 10 Heroic STR increases melee damage by 1 point. | ** 10 Heroic STR increases melee damage by 1 point. | ||
* '''Heroic Stamina:''' Increases hit point pool, hit point regen, and the maximum amount of hit point regen a character can have. Also increases endurance pool, endurance regen, and the maximum amount of endurance regen a character can have | * '''Heroic Stamina:''' Increases hit point pool, hit point regen, and the maximum amount of hit point regen a character can have. Also increases endurance pool, endurance regen, and the maximum amount of endurance regen a character can have. | ||
* '''Heroic Agility:''' Increases endurance pool, endurance regen, and the maximum amount of endurance regen a character can have. Also increases the chance to dodge an attack, grants a bonus to defense skill, and reduces falling damage. | * '''Heroic Agility:''' Increases endurance pool, endurance regen, and the maximum amount of endurance regen a character can have. Also increases the chance to dodge an attack, grants a bonus to defense skill, and reduces falling damage. | ||
** Every 25 = +0.1% chance to dodge. | ** Every 25 = +0.1% chance to dodge. | ||
* '''Heroic Dexterity:''' Increases endurance pool, endurance regen, and the maximum amount of endurance regen a character can have. Also increases damage done by ranged attacks, improves chance to successfully assassinate or headshot, and improves the chance to riposte, block, and parry incoming attacks | * '''Heroic Dexterity:''' Increases endurance pool, endurance regen, and the maximum amount of endurance regen a character can have. Also increases damage done by ranged attacks, improves chance to successfully assassinate or headshot, and improves the chance to riposte, block, and parry incoming attacks. | ||
** Every 25 = +0.1% chance to riposte. | ** Every 25 = +0.1% chance to riposte. | ||
* '''Heroic Wisdom:''' Increases mana pool, mana regen, and the maximum amount of mana regen a wis-based caster can have. | * '''Heroic Wisdom:''' Increases mana pool, mana regen, and the maximum amount of mana regen a wis-based caster can have. | ||
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== Keyboard issues == | == Keyboard issues == | ||
If certain keys don't work in EQ but work fine elsewhere; tildes, apostrophes, quotations, etc., | If certain keys don't work in EQ but work fine elsewhere; tildes, apostrophes, quotations, etc., | ||
[https://forums.daybreakgames.com/eq/index.php?threads/keyboard-issues-multiple-keys-not-working-inside-of-eq.153320/ this thread] offers suggestions on how to fix it. | |||
== Network issues == | == Network issues == | ||
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The following chest items are reported to have a robe look: | The following chest items are reported to have a robe look: | ||
* [ | * [http://everquest.allakhazam.com/db/item.html?item=93544 Nightmarish Leather Coat] | ||
* [ | * [http://everquest.allakhazam.com/db/item.html?item=90071 Quentin's Outfit] | ||
The following robes may be worn by monks: | The following robes may be worn by monks: | ||
* [ | * [http://everquest.allakhazam.com/db/item.html?item=2091 Robe of the Oracle], [http://everquest.allakhazam.com/db/item.html?item=3940 Crystal Covered Shroud], [http://everquest.allakhazam.com/db/item.html?item=2101 Robe of Living Fungus], [http://everquest.allakhazam.com/db/item.html?item=2087 Advisor Robe] | ||
All classes may wear robes sold by [ | All classes may wear robes sold by [http://everquest.allakhazam.com/db/npc.html?id=41281 Master Hunter Jilare (Quests)] in [[Shard's Landing]]. | ||
== Parcel delivery system == | == Parcel delivery system == | ||
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=== Level 101+ Pre-CotF XP nerf === | === Level 101+ Pre-CotF XP nerf === | ||
{{Cquote|<br />Once you hit level 101, content released prior to [[Call of the Forsaken]] will grant less experience. This includes tasks, rewards, and farming NPCs.||| [https://forums.station.sony.com/eq/index.php?threads/sense-heading-grinding-xp-in-the-darkened-sea.214449/#post-3135999 Sense Heading: Grinding XP in The Darkened Sea]}} | {{Cquote|<br />Once you hit level 101, content released prior to [[Call of the Forsaken]] will grant less experience. This includes tasks, rewards, and farming NPCs.||| [https://forums.station.sony.com/eq/index.php?threads/sense-heading-grinding-xp-in-the-darkened-sea.214449/#post-3135999 Sense Heading: Grinding XP in The Darkened Sea]}} | ||
== Trivial Loot Code == | == Trivial Loot Code == | ||
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== Saving / Moving EQ == | == Saving / Moving EQ == | ||
Note that '''charactername''' and '''servername''' in the file names below need to be changed to match the character name(s) and server name(s) which you wish to save/move | Note that '''charactername''' and '''servername''' in the file names below need to be changed to match the character name(s) and server name(s) which you wish to save/move. | ||
* The file '''eqclient.ini''' stores your keybinds, character model and mount display options, etc. Settings which are account wide and set through the | * The file '''eqclient.ini''' stores your keybinds, character model and mount display options, etc. Settings which are account wide and set through the Station LaunchPad options or in-game Options Window. | ||
* The file ''' | * The file '''UI_charactername_servername.ini''' stores your UI settings such as the location of windows, window transparencies and fade delay settings, chat channels, autojoin channels, logins and passwords. | ||
* The file ''' | * The file '''charactername_servername.ini''' stores your actions window /doabilities, blocked buffs, blocked pet buffs, disciplines, hotbar settings, socials, and /memspellsets. | ||
* The file '''AT_default_charactername_servername.ini''' in the folder '''userdata''' stores your audio triggers. | * The file '''AT_default_charactername_servername.ini''' in the folder '''userdata''' stores your audio triggers. | ||
* The folder '''AudioTriggers / shared''' stores the actual .wav files for any audio triggers you may have as defined in '''AT_default_character_server.ini'''. | * The folder '''AudioTriggers / shared''' stores the actual .wav files for any audio triggers you may have as defined in '''AT_default_character_server.ini'''. | ||
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staff block<br /> | staff block<br /> | ||
regular strikethrough ||| [https://forums.daybreakgames.com/eq/index.php?threads/raid-strike-through-question.263215/#post-3869089 niente, EQ Developer, February 14, 2020]}} | regular strikethrough ||| [https://forums.daybreakgames.com/eq/index.php?threads/raid-strike-through-question.263215/#post-3869089 niente, EQ Developer, February 14, 2020]}} | ||
[[Category:EverQuest]] | [[Category:EverQuest]] | ||
[[Category:Tips]] | [[Category:Tips]] |