Editing Tradeskills
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* [http://www.eqtraders.com/articles/article_page.php?article=g28&menustr=080000000000 EQ Traders: Recipes] | * [http://www.eqtraders.com/articles/article_page.php?article=g28&menustr=080000000000 EQ Traders: Recipes] | ||
* [http://mboards.eqtraders.com/eq/showthread.php?t=30177 EQ Traders Complete Tradeskill Guide 5.0] - rev.10/2007 | * [http://mboards.eqtraders.com/eq/showthread.php?t=30177 EQ Traders Complete Tradeskill Guide 5.0] - rev.10/2007 | ||
* [http://mboards.eqtraders.com/eq/showthread.php?33385-Complete-Tradeskill-Guide-6-1-%28Serverwide-Drop-Edition%29-Rev-Apr-2009 | * [http://mboards.eqtraders.com/eq/showthread.php?33385-Complete-Tradeskill-Guide-6-1-%28Serverwide-Drop-Edition%29-Rev-Apr-2009 EQ Traders Complete Tradeskill Guide 6.1] - Last Update 6/2020 | ||
* [http://mboards.eqtraders.com/eq/showthread.php?37646-The-Ultimate-EQ-Tradeskill-Guide EQ Traders The Ultimate EQ Tradeskill Guide] | * [http://mboards.eqtraders.com/eq/showthread.php?37646-The-Ultimate-EQ-Tradeskill-Guide EQ Traders The Ultimate EQ Tradeskill Guide] | ||
* [http://mboards.eqtraders.com/eq/showthread.php?44565-New-Lists-to-help-with-tracking-the-new-tradeskill-AAs EQ Traders: New Lists to help with tracking the new tradeskill AAs] - February 2017 | * [http://mboards.eqtraders.com/eq/showthread.php?44565-New-Lists-to-help-with-tracking-the-new-tradeskill-AAs EQ Traders: New Lists to help with tracking the new tradeskill AAs] - February 2017 | ||
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== General information == | == General information == | ||
* The chance of a skill increase is higher on a successful combine than on a failure. | * The chance of a skill increase is higher on a successful combine than on a failure. | ||
== Fanra's tips == | == Fanra's tips == | ||
* Do not spend any AAs on increasing your skill above 300 until you have evolved your trophy to level seven. Some combines are trivial just above 300 and you won't be able to use them to improve your trophy if your skill is too high. | * Do not spend any AAs on increasing your skill above 300 until you have evolved your trophy to level seven. Some combines are trivial just above 300 and you won't be able to use them to improve your trophy if your skill is too high. | ||
== Stillwaters' Guide to Tradeskills == | == Stillwaters' Guide to Tradeskills == | ||
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Once you reach 50 in a tradeskill you can get a trophy for that skill. It is recommended that you do so at that time, as the trophy quests get harder at higher skill levels and it is a good idea to have your trophy as you skill up so the trophy also improves. | Once you reach 50 in a tradeskill you can get a trophy for that skill. It is recommended that you do so at that time, as the trophy quests get harder at higher skill levels and it is a good idea to have your trophy as you skill up so the trophy also improves. | ||
Combines with a trivial of more than 100 points over your current skill will not count toward trophy evolution. For the purposes of evolving the tradeskill trophies, all combines with a trivial of higher | Combines with a trivial of more than 100 points over your current skill will not count toward trophy evolution. For the purposes of evolving the tradeskill trophies, all combines with a trivial of higher then 350 are considered as 350. | ||
Once a trophy has reached level 6/7 (six of seven), you must have at least 300 (unmodified) skill to increase it any more. | Once a trophy has reached level 6/7 (six of seven), you must have at least 300 (unmodified) skill to increase it any more. | ||
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! Research Trophies | ! Research Trophies | ||
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! Tailoring Trophies | ! Tailoring Trophies | ||
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| align="center | [https://everquest.allakhazam.com/db/item.html?item=47242 Beginner Tailor Trophy] | | align="center | [https://everquest.allakhazam.com/db/item.html?item=47242 Beginner Tailor Trophy] | ||
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| align="center | [https://everquest.allakhazam.com/db/item.html?item=51386 Apprentice Tailor Trophy] | | align="center | [https://everquest.allakhazam.com/db/item.html?item=51386 Apprentice Tailor Trophy] | ||
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| align="center | [https://everquest.allakhazam.com/db/item.html?item=47243 Freshman Tailor Trophy] | | align="center | [https://everquest.allakhazam.com/db/item.html?item=47243 Freshman Tailor Trophy] | ||
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| align="center | [https://everquest.allakhazam.com/db/item.html?item=51251 Journeyman Tailor Trophy] | | align="center | [https://everquest.allakhazam.com/db/item.html?item=51251 Journeyman Tailor Trophy] | ||
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| align="center | [https://everquest.allakhazam.com/db/item.html?item=47544 Expert Tailor Trophy] | | align="center | [https://everquest.allakhazam.com/db/item.html?item=47544 Expert Tailor Trophy] | ||
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| align="center | [https://everquest.allakhazam.com/db/item.html?item=55787 Master Tailor Trophy] | | align="center | [https://everquest.allakhazam.com/db/item.html?item=55787 Master Tailor Trophy] | ||
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| align="center | [https://everquest.allakhazam.com/db/item.html?item=47545 Mystical Bolt] | | align="center | [https://everquest.allakhazam.com/db/item.html?item=47545 Mystical Bolt] | ||
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=== Leveling === | === Leveling === | ||
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Brewing - 350,000 (1000 350+ successes) | Brewing - 350,000 (1000 350+ successes) | ||
Jewelcraft - 350,000 (1000 350+ successes) | |||
Pottery - 350,000 (1000 350+ successes) | Pottery - 350,000 (1000 350+ successes) | ||
Smithing - 262,500 (750 350+ successes) | Smithing - 262,500 (750 350+ successes) | ||
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== Skill bonus items == | == Skill bonus items == | ||
In addition to the [[#Tradeskill_trophies|Tradeskill trophies]], there are a number of other items which also give bonuses to tradeskills. Note that you can only benefit from one bonus item at a time, if you have more than one, only the highest bonus applies. So if you have a trophy which gives a 15% bonus and an item which gives a 5% bonus, your bonuses in total are 15%. | In addition to the [[#Tradeskill_trophies|Tradeskill trophies]], there are a number of other items which also give bonuses to tradeskills. Note that you can only benefit from one bonus item at a time, if you have more than one, only the highest bonus applies. So if you have a trophy which gives a 15% bonus and an item which gives a 5% bonus, your bonuses in total are 15%. | ||
* [https://everquest.allakhazam.com/db/item.html?item=8881 Akhevan Shadow Shears] - [[Tailoring]] 15% bonus | * [https://everquest.allakhazam.com/db/item.html?item=8881 Akhevan Shadow Shears] - [[Tailoring]] 15% bonus | ||
* [https://everquest.allakhazam.com/db/item.html?item=67489 Fabled Akhevan Shadow Shears] - [[Tailoring]] 15% bonus | |||
* [https://everquest.allakhazam.com/db/item.html?item= | * [https://everquest.allakhazam.com/db/item.html?item=67377 Fabled Gauntlets of Dark Embers] - [[Blacksmithing]] 15% bonus | ||
* [https://everquest.allakhazam.com/db/item.html?item=16653 Fisherman's Companion] - Summons [https://everquest.allakhazam.com/db/item.html?item=16654 Brell's Fishin' Pole] - [[Fishing]] 3% bonus | * [https://everquest.allakhazam.com/db/item.html?item=16653 Fisherman's Companion] - Summons [https://everquest.allakhazam.com/db/item.html?item=16654 Brell's Fishin' Pole] - [[Fishing]] 3% bonus | ||
* [https://everquest.allakhazam.com/db/item.html?item=13156 Gauntlets of Dark Embers] - [[Blacksmithing]] 15% bonus | * [https://everquest.allakhazam.com/db/item.html?item=13156 Gauntlets of Dark Embers] - [[Blacksmithing]] 15% bonus | ||
* [https://everquest.allakhazam.com/db/item.html?item=20134 Geerlok Alchemy Set] - [[Alchemy]] 5% bonus | * [https://everquest.allakhazam.com/db/item.html?item=20134 Geerlok Alchemy Set] - [[Alchemy]] 5% bonus | ||
* [https://everquest.allakhazam.com/db/item.html?item=7352 Geerlok All Purpose Baking Utensil] - [[Baking]] 5% bonus | * [https://everquest.allakhazam.com/db/item.html?item=7352 Geerlok All Purpose Baking Utensil] - [[Baking]] 5% bonus | ||
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* [https://everquest.allakhazam.com/db/item.html?item=8779 Hammer of the Ironfrost] - [[Blacksmithing]] 15% bonus | * [https://everquest.allakhazam.com/db/item.html?item=8779 Hammer of the Ironfrost] - [[Blacksmithing]] 15% bonus | ||
* [https://everquest.allakhazam.com/db/item.html?item=7398 Philosopher's Stone] - [[Alchemy]] 10% bonus | * [https://everquest.allakhazam.com/db/item.html?item=7398 Philosopher's Stone] - [[Alchemy]] 10% bonus | ||
* [https://everquest.allakhazam.com/db/item.html?item=12413 Umbracite Swarm Orb] - [[Alchemy]] 15% bonus | * [https://everquest.allakhazam.com/db/item.html?item=12413 Umbracite Swarm Orb] - [[Alchemy]] 15% bonus | ||
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== Over 300 == | == Over 300 == | ||
{{Cquote|<br />For a recipe to count toward the progression the following has to be true: | {{Cquote|<br />For a recipe to count toward the progression the following has to be true: | ||
* Its trivial is greater than 0 (not a no-fail recipe) | * Its trivial is greater than 0 (not a no-fail recipe) | ||
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** Recipes that require you to use a particular container do not count for progression; such as expendable containers or race specific forges.||| [https://forums.daybreakgames.com/eq/index.php?threads/info-share-on-300-tradeskills.237233/page-4#post-3497029 Dzarn, EQ Developer]}} | ** Recipes that require you to use a particular container do not count for progression; such as expendable containers or race specific forges.||| [https://forums.daybreakgames.com/eq/index.php?threads/info-share-on-300-tradeskills.237233/page-4#post-3497029 Dzarn, EQ Developer]}} | ||
* [https://drive.google.com/ | * [http://everquest.allakhazam.com/journal.html?user=1135830&mid=1534501818294629366 Low level weapon quests for 350 Smithing] | ||
** [https://docs.google.com/document/d/1DmWtjWb9Q-LiCCVca560eS8yKwwd7jtmwKkTOikECKo/edit?usp=sharing | * [https://drive.google.com/open?id=12VbKr6AVkJY74ObIjbDpNroAh0680qDo Soulbanshee's Tradeskill Parser - Reads output file name and contents and matches learned recipes versus a master list of known recipes that count for 300+] | ||
** [https://docs.google.com/document/d/1DmWtjWb9Q-LiCCVca560eS8yKwwd7jtmwKkTOikECKo/edit?usp=sharing Soulbanshee's Tradeskill Parser instructions document] | |||
* This [https://everquest.allakhazam.com/wiki/EQ:Artisan's_Prize Artisan's Prize] article on Allakhazam has good advice on how to get your skills over 300. | * This [https://everquest.allakhazam.com/wiki/EQ:Artisan's_Prize Artisan's Prize] article on Allakhazam has good advice on how to get your skills over 300. | ||
* [http://www.townshiprebellion.com/tradeskills-home Adetia's Tradeskill Emporium] - The focus of this site is on honing your existing tradeskills in EverQuest, and the journey from 300 in traditional tradeskills to 350. | * [http://www.townshiprebellion.com/tradeskills-home Adetia's Tradeskill Emporium] - The focus of this site is on honing your existing tradeskills in EverQuest, and the journey from 300 in traditional tradeskills to 350. | ||
* [http://eqrecipes.free.fr/ EQRecipes | * [http://eqrecipes.free.fr/ EQRecipes] - Helps you find out what recipes you could learn to get to 350 in a specific tradeskill. Upload your EQ ''/outputfile recipes <tradeskill>'' file and it will tell you what ones you have not learned yet. | ||
=== Tatanka's advice === | === Tatanka's advice === | ||
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<code>//run the base success formula | <code>//run the base success formula | ||
if ($data['trivial'] < 68) { | |||
$success = $skill - $data['trivial'] + 66; | $success = $skill - $data['trivial'] + 66; | ||
} else { | } else { | ||
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(I'm not aware of any changes to the success chance in those 10 years)||| [https://forums.daybreakgames.com/eq/index.php?threads/tradeskills-probabilty-of-success-formula.250617/#post-3686675 Adam "Ngreth" Bell, Senior Designer, EverQuest]}} | (I'm not aware of any changes to the success chance in those 10 years)||| [https://forums.daybreakgames.com/eq/index.php?threads/tradeskills-probabilty-of-success-formula.250617/#post-3686675 Adam "Ngreth" Bell, Senior Designer, EverQuest]}} | ||