Editing Tradeskills
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Edit: Tatanka 7/16/22: This is true for lower values of INT/WIS (or whatever the applicable stat happens to be). Once you hit a stat value of 420, then successes and failures have the same chance to give a skillup. Since most trades depend on INT/WIS, I'll address that here. Somewhere around level 66-68 (sorry, my notes weren't any more specific than that), you will be able to get enough AAs to raise your INT/WIS cap quite a bit. That, combined with now being high enough to have the enchanter buff Precognition land on you, will now get your INT/WIS to at least 420. | Edit: Tatanka 7/16/22: This is true for lower values of INT/WIS (or whatever the applicable stat happens to be). Once you hit a stat value of 420, then successes and failures have the same chance to give a skillup. Since most trades depend on INT/WIS, I'll address that here. Somewhere around level 66-68 (sorry, my notes weren't any more specific than that), you will be able to get enough AAs to raise your INT/WIS cap quite a bit. That, combined with now being high enough to have the enchanter buff Precognition land on you, will now get your INT/WIS to at least 420. | ||
== Fanra's tips == | == Fanra's tips == | ||
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|} | |} | ||
Click images for larger view: | Click images for larger view: | ||
<gallery widths= | <gallery widths=200px heights=200px> | ||
File:Brewmaster's Mug.png|Brewmaster's Mug | File:Brewmaster's Mug.png|Brewmaster's Mug | ||
File:Intricate Jewelers Glass.jpg|Intricate Jewelers Glass | File:Intricate Jewelers Glass.jpg|Intricate Jewelers Glass | ||
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<code>//run the base success formula | <code>//run the base success formula | ||
if ($data['trivial'] < 68) { | |||
$success = $skill - $data['trivial'] + 66; | $success = $skill - $data['trivial'] + 66; | ||
} else { | } else { |