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{{Tradeskills}}
{| width="100%"
|rowspan="4"|__TOC__
|-
| [[Bags]] (includes tradeskill created bags)
|-
| [[Gotcharms's tradeskill guide]]
|-
| [[Tradeskill quests]]
|}
== Links ==
== Links ==
* [http://www.eqtraders.com/ EQ Traders]
* [http://www.eqtraders.com/ EQ Traders]
* [http://www.eqtraders.com/articles/article_page.php?article=g28&menustr=080000000000 EQ Traders: Recipes]
* [http://www.eqtraders.com/articles/article_page.php?article=g28&menustr=080000000000 EQ Traders: Recipes]
* [http://mboards.eqtraders.com/eq/showthread.php?t=30177 EQ Traders Complete Tradeskill Guide 5.0] - rev.10/2007
* [http://mboards.eqtraders.com/eq/showthread.php?t=30177 EQ Traders Complete Tradeskill Guide 5.0]
* [http://mboards.eqtraders.com/eq/showthread.php?33385-Complete-Tradeskill-Guide-6-1-%28Serverwide-Drop-Edition%29-Rev-Apr-2009 '''EQ Traders Complete Tradeskill Guide 6.1'''] - Last Update: January 2023
* [http://mboards.eqtraders.com/eq/showthread.php?33385-Complete-Tradeskill-Guide-6-1-%28Serverwide-Drop-Edition%29-Rev-Apr-2009 EQ Traders Complete Tradeskill Guide 6.1]
* [http://mboards.eqtraders.com/eq/showthread.php?37646-The-Ultimate-EQ-Tradeskill-Guide EQ Traders The Ultimate EQ Tradeskill Guide]
* [http://mboards.eqtraders.com/eq/showthread.php?37646-The-Ultimate-EQ-Tradeskill-Guide EQ Traders The Ultimate EQ Tradeskill Guide]
* [http://mboards.eqtraders.com/eq/showthread.php?44565-New-Lists-to-help-with-tracking-the-new-tradeskill-AAs EQ Traders: New Lists to help with tracking the new tradeskill AAs] - February 2017
* [http://mboards.eqtraders.com/eq/showthread.php?44565-New-Lists-to-help-with-tracking-the-new-tradeskill-AAs EQ Traders: New Lists to help with tracking the new tradeskill AAs] - February 2017
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* [http://web.archive.org/web/20140331040732/http://www.editgrid.com:80/user/kyroskrane/Jewelcrafting Jewelcrafting Spreadsheet] (Via Internet Wayback Machine)
* [http://web.archive.org/web/20140331040732/http://www.editgrid.com:80/user/kyroskrane/Jewelcrafting Jewelcrafting Spreadsheet] (Via Internet Wayback Machine)
* [http://www.hcweb.net/mikenune/EverQuest/Tailoring.php Tailored Armor (by class and race)]
* [http://www.hcweb.net/mikenune/EverQuest/Tailoring.php Tailored Armor (by class and race)]
* [https://www.townshiprebellion.com/tradeskills-home Adetia's Tradeskill Emporium] - The focus of this site is on honing your existing tradeskills in EverQuest, and the journey from 300 in traditional tradeskills to 350.
* [http://www.townshiprebellion.com/tradeskills-home Adetia's Tradeskill Emporium]
* [https://forums.daybreakgames.com/eq/index.php?threads/tradeskills-1-300.277568/ Daybreak forum thread: Tradeskills 1 - 300]
* [https://www.eqprogression.com/ EQProgression] - Tradeskills up to 300
* [https://bonzz.com/master.htm Bonzz's Guide to Mastering Tradeskills (0-300)]
 
== General information ==
* The chance of a skill increase is higher on a successful combine than on a failure.
 
Edit: Tatanka 7/16/22:  This is true for lower values of INT/WIS (or whatever the applicable stat happens to be).  Once you hit a stat value of 420, then successes and failures have the same chance to give a skillup.  Since most trades depend on INT/WIS, I'll address that here.  Somewhere around level 66-68 (sorry, my notes weren't any more specific than that), you will be able to get enough AAs to raise your INT/WIS cap quite a bit.  That, combined with now being high enough to have the enchanter buff Precognition land on you, will now get your INT/WIS to at least 420.
 
Edit: Tatanka 8/10/23.  Thanks to Cadira, who pointed something out on the EQ forums.  This breakpoint (where your chance of skillup is the same whether you succeed or fail the combine) depends on the tradeskill.  These are the breakpoints for each skill:  215: research, 400: smithing, poisonmaking, 415: tailoring, tinkering, 615: baking, brewing, 800: fletching, 815: alchemy, jewelcraft, pottery.


== Fanra's tips ==
==Tradeskills==
* Do not spend any AAs on increasing your skill above 300 until you have evolved your trophy to level seven.  Some combines are trivial just above 300 and you won't be able to use them to improve your trophy if your skill is too high.
* [[Alchemy]] (Shaman only tradeskill, minimum lvl to learn is 25)
* When working on increasing your skills or trophies, look at the Cultural (racial) recipes.  There might be ones that are cheaper or require less farming than general ones.
* [[Baking]]
* Once you reach 50 in a tradeskill get a [[#Tradeskill_trophies|trophy for that skill]]. The trophy quests get harder at higher skill levels and it is a good idea to have your trophy as you skill up so the trophy also improves.  There is no trophy for [[Fishing]].
* [[Brewing]]
* Having access to a mid-level enchanter is a great help in learning tradeskills.  Many combines require enchanter spell created items. Using the [[Heroic Characters]] option can be useful to quickly get an enchanter to level 85 or 100.
* [[Fishing]]
* [[Fletching]]
* [[Jewelcraft]]
* [[Make Poison]]
* [[Pottery]]
* [[Smithing]]
* [[Spell Research]]
* [[Tailoring]]
* [[Tinkering]]


== Stillwaters' Guide to Tradeskills ==
== Stillwaters' Guide to Tradeskills ==
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Once you reach 50 in a tradeskill you can get a trophy for that skill.  It is recommended that you do so at that time, as the trophy quests get harder at higher skill levels and it is a good idea to have your trophy as you skill up so the trophy also improves.
Once you reach 50 in a tradeskill you can get a trophy for that skill.  It is recommended that you do so at that time, as the trophy quests get harder at higher skill levels and it is a good idea to have your trophy as you skill up so the trophy also improves.


Combines with a trivial of more than 100 points over your current skill will not count toward trophy evolution.  For the purposes of evolving the tradeskill trophies, all combines with a trivial of higher than 350 are considered as 350.
Combines with a trivial of more than 100 points over your current skill will not count toward trophy evolution.  For the purposes of evolving the tradeskill trophies, all combines with a trivial of higher then 350 are considered as 350.


Once a trophy has reached level 6/7 (six of seven), you must have at least 300 (unmodified) skill to increase it any more.
Once a trophy has reached level 6/7 (six of seven), you must have at least 300 (unmodified) skill to increase it any more.


[https://everquest.allakhazam.com/db/npc.html?id=20284 Event Coordinator Baublie Diggs (Tradeskill Quests)] in West Freeport gives out the quests.
[http://eqbeastiary.allakhazam.com/search.shtml?id=20284 Event Coordinator Baublie Diggs] in West Freeport gives out the quests.
 
Once your trophy has reached level 7 you can place it in your house and access it through your Plot Items > Trophies when needed.  No need to carry or equip it.  In order to gain the trophy benefits when placed in your house, you need to activate the Tribute Benefits (Alt-U) for your trophies.  The Active Cost for them is zero.  You can have more than one tradeskill trophy active at once.
 
There is no trophy for [[Fishing]].


=== Trophies listing ===
=== Trophies listing ===
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! Alchemy Trophies
! Alchemy Trophies
! Baking Trophies
! Baking Trophies
! Blacksmithing Trophies
! Brewing Trophies
|-
|-
| align="center | [https://everquest.allakhazam.com/db/item.html?item=47555 Beginner Alchemist Trophy]
| align="center | [http://everquest.allakhazam.com/db/item.html?item=47555 Beginner Alchemist Trophy]
| align="center | [https://everquest.allakhazam.com/db/item.html?item=47272 Beginner Baker Trophy]
| align="center | [http://everquest.allakhazam.com/db/item.html?item=47272 Beginner Baker Trophy]
| align="center | [https://everquest.allakhazam.com/db/item.html?item=47250 Beginner Smith Trophy]
| align="center | [http://everquest.allakhazam.com/db/item.html?item=47677 Beginner Brewer Trophy]
|-
|-
| align="center | [https://everquest.allakhazam.com/db/item.html?item=56751 Apprentice Alchemist Trophy]
| align="center | [http://everquest.allakhazam.com/db/item.html?item=56751 Apprentice Alchemist Trophy]
| align="center | [https://everquest.allakhazam.com/db/item.html?item=47503 Apprentice Baker Trophy]
| align="center | [http://everquest.allakhazam.com/db/item.html?item=47503 Apprentice Baker Trophy]
| align="center | [https://everquest.allakhazam.com/db/item.html?item=49409 Apprentice Smith Trophy]
| align="center | [http://everquest.allakhazam.com/db/item.html?item=47674 Apprentice Brewer Trophy]
|-
|-
| align="center | [https://everquest.allakhazam.com/db/item.html?item=51121 Freshman Alchemist Trophy]
| align="center | [http://everquest.allakhazam.com/db/item.html?item=51121 Freshman Alchemist Trophy]
| align="center | [https://everquest.allakhazam.com/db/item.html?item=47499 Freshman Baker Trophy]
| align="center | [http://everquest.allakhazam.com/db/item.html?item=47499 Freshman Baker Trophy]
| align="center | [https://everquest.allakhazam.com/db/item.html?item=51284 Freshman Smith Trophy]
| align="center | [http://everquest.allakhazam.com/db/item.html?item=56315 Freshman Brewer Trophy]
|-
|-
| align="center | [https://everquest.allakhazam.com/db/item.html?item=47252 Journeyman Alchemist Trophy]
| align="center | [http://everquest.allakhazam.com/db/item.html?item=47252 Journeyman Alchemist Trophy]
| align="center | [https://everquest.allakhazam.com/db/item.html?item=50766 Journeyman Baker Trophy]
| align="center | [http://everquest.allakhazam.com/db/item.html?item=50766 Journeyman Baker Trophy]
| align="center | [https://everquest.allakhazam.com/db/item.html?item=48125 Journeyman Smith Trophy]
| align="center | [http://everquest.allakhazam.com/db/item.html?item=51296 Journeyman Brewer Trophy]
|-
|-
| align="center | [https://everquest.allakhazam.com/db/item.html?item=51122 Expert Alchemist Trophy]
| align="center | [http://everquest.allakhazam.com/db/item.html?item=51122 Expert Alchemist Trophy]
| align="center | [https://everquest.allakhazam.com/db/item.html?item=54932 Expert Baker Trophy]
| align="center | [http://everquest.allakhazam.com/db/item.html?item=54932 Expert Baker Trophy]
| align="center | [https://everquest.allakhazam.com/db/item.html?item=51282 Expert Smith Trophy]
| align="center | [http://everquest.allakhazam.com/db/item.html?item=47701 Expert Brewer Trophy]
|-
|-
| align="center | [https://everquest.allakhazam.com/db/item.html?item=51123 Master Alchemist Trophy]
| align="center | [http://everquest.allakhazam.com/db/item.html?item=51123 Master Alchemist Trophy]
| align="center | [https://everquest.allakhazam.com/db/item.html?item=47271 Master Baker Trophy]
| align="center | [http://everquest.allakhazam.com/db/item.html?item=47271 Master Baker Trophy]
| align="center | [https://everquest.allakhazam.com/db/item.html?item=47248 Master Smith Trophy]
| align="center | [http://everquest.allakhazam.com/db/item.html?item=50769 Master Brewer Trophy]
|-
|-
| align="center | [https://everquest.allakhazam.com/db/item.html?item=50704 Mundunugu Medicine Stick]
| align="center | [http://everquest.allakhazam.com/db/item.html?item=50704 Mundunugu Medicine Stick]
| align="center | [https://everquest.allakhazam.com/db/item.html?item=47060 Denmother's Rolling Pin]
| align="center | [http://everquest.allakhazam.com/db/item.html?item=47060 Denmother's Rolling Pin]
| align="center | [https://everquest.allakhazam.com/db/item.html?item=51283 Blacksmith's Adamantine Hammer]
| align="center | [http://everquest.allakhazam.com/db/item.html?item=47678 Brewmaster's Mug]
|-
|-
! Brewing Trophies
! Fletching Trophies
! Fletching Trophies
! Jewelry Making Trophies
! Jewelcraft Trophies
 
! Poison Making Trophies
|-
|-
| align="center | [https://everquest.allakhazam.com/db/item.html?item=47677 Beginner Brewer Trophy]
| align="center | [http://everquest.allakhazam.com/db/item.html?item=50821 Beginner Fletcher Trophy]
| align="center | [https://everquest.allakhazam.com/db/item.html?item=50821 Beginner Fletcher Trophy]
| align="center | [http://everquest.allakhazam.com/db/item.html?item=47149 Beginner Jeweler Trophy]
| align="center | [https://everquest.allakhazam.com/db/item.html?item=47149 Beginner Jeweler Trophy]
| align="center |  
|-
|-
| align="center | [https://everquest.allakhazam.com/db/item.html?item=47674 Apprentice Brewer Trophy]
| align="center | [http://everquest.allakhazam.com/db/item.html?item=56642 Apprentice Fletcher Trophy]
| align="center | [https://everquest.allakhazam.com/db/item.html?item=56642 Apprentice Fletcher Trophy]
| align="center | [http://everquest.allakhazam.com/db/item.html?item=63819 Apprentice Jeweler Trophy]
| align="center | [https://everquest.allakhazam.com/db/item.html?item=63819 Apprentice Jeweler Trophy]
| align="center |  
|-
|-
| align="center | [https://everquest.allakhazam.com/db/item.html?item=56315 Freshman Brewer Trophy]
| align="center | [http://everquest.allakhazam.com/db/item.html?item=54511 Freshman Fletcher Trophy]
| align="center | [https://everquest.allakhazam.com/db/item.html?item=54511 Freshman Fletcher Trophy]
| align="center | [http://everquest.allakhazam.com/db/item.html?item=51134 Freshman Jeweler Trophy]
| align="center | [https://everquest.allakhazam.com/db/item.html?item=51134 Freshman Jeweler Trophy]
| align="center |  
|-
|-
| align="center | [https://everquest.allakhazam.com/db/item.html?item=51296 Journeyman Brewer Trophy]
| align="center | [http://everquest.allakhazam.com/db/item.html?item=50820 Journeyman Fletcher Trophy]
| align="center | [https://everquest.allakhazam.com/db/item.html?item=50820 Journeyman Fletcher Trophy]
| align="center | [http://everquest.allakhazam.com/db/item.html?item=50792 Journeyman Jeweler Trophy]
| align="center | [https://everquest.allakhazam.com/db/item.html?item=50792 Journeyman Jeweler Trophy]
| align="center |  
|-
|-
| align="center | [https://everquest.allakhazam.com/db/item.html?item=47701 Expert Brewer Trophy]
| align="center | [http://everquest.allakhazam.com/db/item.html?item=54761 Expert Fletcher Trophy]
| align="center | [https://everquest.allakhazam.com/db/item.html?item=54761 Expert Fletcher Trophy]
| align="center | [http://everquest.allakhazam.com/db/item.html?item=47339 Expert Jeweler Trophy]
| align="center | [https://everquest.allakhazam.com/db/item.html?item=47339 Expert Jeweler Trophy]
| align="center |  
|-
|-
| align="center | [https://everquest.allakhazam.com/db/item.html?item=50769 Master Brewer Trophy]
| align="center | [http://everquest.allakhazam.com/db/item.html?item=54480 Master Fletcher Trophy]
| align="center | [https://everquest.allakhazam.com/db/item.html?item=54480 Master Fletcher Trophy]
| align="center | [http://everquest.allakhazam.com/db/item.html?item=47148 Master Jeweler Trophy]
| align="center | [https://everquest.allakhazam.com/db/item.html?item=47148 Master Jeweler Trophy]
| align="center |  
|-
|-
| align="center | [https://everquest.allakhazam.com/db/item.html?item=47678 Brewmaster's Mug]
| align="center | [http://everquest.allakhazam.com/db/item.html?item=82399 Fletcher's Arrow]
| align="center | [https://everquest.allakhazam.com/db/item.html?item=82399 Fletcher's Arrow]
| align="center | [http://everquest.allakhazam.com/db/item.html?item=54566 Intricate Jewelers Glass]
| align="center | [https://everquest.allakhazam.com/db/item.html?item=54566 Intricate Jewelers Glass]
| align="center |  
|-
|-
! Make Poison Trophies
! Pottery Trophies
! Pottery Trophies
! Research Trophies
! Smithing Trophies
! Spell Research Trophies
|-
|-
| align="center | [https://everquest.allakhazam.com/db/item.html?item=47359 Beginner Toxicologist Trophy]
| align="center |  
| align="center | [https://everquest.allakhazam.com/db/item.html?item=47657 Beginner Potter Trophy]
| align="center |  
| align="center | [https://everquest.allakhazam.com/db/item.html?item=47276 Beginner Researcher Trophy]
| align="center |  
|-
|-
| align="center | [https://everquest.allakhazam.com/db/item.html?item=50795 Apprentice Toxicologist Trophy]
| align="center |  
| align="center | [https://everquest.allakhazam.com/db/item.html?item=54443 Apprentice Potter Trophy]
| align="center |  
| align="center | [https://everquest.allakhazam.com/db/item.html?item=64805 Apprentice Researcher Trophy]
| align="center |  
|-
|-
| align="center | [https://everquest.allakhazam.com/db/item.html?item=51290 Freshman Toxicologist Trophy]
| align="center |  
| align="center | [https://everquest.allakhazam.com/db/item.html?item=56491 Freshman Potter Trophy]
| align="center |  
| align="center | [https://everquest.allakhazam.com/db/item.html?item=49773 Freshman Researcher Trophy]
| align="center |  
|-
|-
| align="center | [https://everquest.allakhazam.com/db/item.html?item=51293 Journeyman Toxicologist Trophy]
| align="center |  
| align="center | [https://everquest.allakhazam.com/db/item.html?item=51287 Journeyman Potter Trophy]
| align="center |  
| align="center | [https://everquest.allakhazam.com/db/item.html?item=47275 Journeyman Researcher Trophy]
| align="center |  
|-
|-
| align="center | [https://everquest.allakhazam.com/db/item.html?item=47360 Expert Toxicologist Trophy]
| align="center |  
| align="center | [https://everquest.allakhazam.com/db/item.html?item=56492 Expert Potter Trophy]
| align="center |  
| align="center | [https://everquest.allakhazam.com/db/item.html?item=47298 Expert Researcher Trophy]
| align="center |  
|-
|-
| align="center | [https://everquest.allakhazam.com/db/item.html?item=47361 Master Toxicologist Trophy]
| align="center |  
| align="center | [https://everquest.allakhazam.com/db/item.html?item=47654 Master Potter Trophy]
| align="center |  
| align="center | [https://everquest.allakhazam.com/db/item.html?item=63772 Master Researcher Trophy]
| align="center |  
|-
|-
| align="center | [https://everquest.allakhazam.com/db/item.html?item=47302 Peerless Pestle]
| align="center |  
| align="center | [https://everquest.allakhazam.com/db/item.html?item=47658 Clay Flinger's Loop]
| align="center |  
| align="center | [https://everquest.allakhazam.com/db/item.html?item=50703 Ethereal Quill]
| align="center |  
|-
|-
! Tailoring Trophies
! Tailoring Trophies
! Tinkering Trophies
! Tinkering Trophies
|-
|-
| align="center | [https://everquest.allakhazam.com/db/item.html?item=47242 Beginner Tailor Trophy]
| align="center |  
| align="center | [https://everquest.allakhazam.com/db/item.html?item=47282 Beginner Mechanist Trophy]
| align="center |  
|-
|-
| align="center | [https://everquest.allakhazam.com/db/item.html?item=51386 Apprentice Tailor Trophy]
| align="center |  
| align="center | [https://everquest.allakhazam.com/db/item.html?item=64791 Apprentice Mechanist Trophy]
| align="center |  
|-
|-
| align="center | [https://everquest.allakhazam.com/db/item.html?item=47243 Freshman Tailor Trophy]
| align="center |  
| align="center | [https://everquest.allakhazam.com/db/item.html?item=51274 Freshman Mechanist Trophy]
| align="center |  
|-
|-
| align="center | [https://everquest.allakhazam.com/db/item.html?item=51251 Journeyman Tailor Trophy]
| align="center |  
| align="center | [https://everquest.allakhazam.com/db/item.html?item=50774 Journeyman Mechanist Trophy]
| align="center |  
|-
|-
| align="center | [https://everquest.allakhazam.com/db/item.html?item=47544 Expert Tailor Trophy]
| align="center |  
| align="center | [https://everquest.allakhazam.com/db/item.html?item=47281 Expert Mechanist Trophy]
| align="center |  
|-
|-
| align="center | [https://everquest.allakhazam.com/db/item.html?item=55787 Master Tailor Trophy]
| align="center |  
| align="center | [https://everquest.allakhazam.com/db/item.html?item=51272 Master Mechanist Trophy]
| align="center |  
|-
|-
| align="center | [https://everquest.allakhazam.com/db/item.html?item=47545 Mystical Bolt]
| align="center |  
| align="center | [https://everquest.allakhazam.com/db/item.html?item=51273 Hovering Contraption]
| align="center |  
|}
|}
Click images for larger view:
<gallery widths="200px" heights="200px">
File:Brewmaster's Mug.png|Brewmaster's Mug
File:Intricate Jewelers Glass.jpg|Intricate Jewelers Glass
</gallery>


=== Leveling ===
=== Leveling ===
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* Trophies (below level 5/7) do not gain experience on combines more than 100 points above your raw skill.
* Trophies (below level 5/7) do not gain experience on combines more than 100 points above your raw skill.
* The experience gained on a success is equal to the trivial of the combine up to 350. All 350+ combines give only 350 experience. Therefore, your trophy would evolve faster making 350 trivial combines than 301 but even at 301, it would eventually get there.
* The experience gained on a success is equal to the trivial of the combine up to 350. All 350+ combines give only 350 experience. Therefore, your trophy would evolve faster making 350 trivial combines than 301 but even at 301, it would eventually get there.
* Your level 6 trophy will not gain any new experience toward level 7 until you first hit 300 skill.




Line 235: Line 230:


Brewing - 350,000 (1000 350+ successes)
Brewing - 350,000 (1000 350+ successes)
Jewelcraft - 350,000 (1000 350+ successes)


Pottery - 350,000 (1000 350+ successes)
Pottery - 350,000 (1000 350+ successes)
Jewelcraft - 262,500 (750 350+ successes)


Smithing - 262,500 (750 350+ successes)
Smithing - 262,500 (750 350+ successes)
Line 253: Line 248:


Research - 157,500 (450 350+ successes)</blockquote>
Research - 157,500 (450 350+ successes)</blockquote>
=== [https://forums.daybreakgames.com/eq/index.php?members/tatanka.2753/ Tatanka] on leveling trophies ===
The basic: Get the trophy quest early (once you hit 50), since the quest combines are much easier (clarification: the mats you must gather are easier to get), and you get the trophy quickly. Then, once you have it, just keep using it as you go, and it will evolve. There's really not much more to it.
If you wait, and get the trophy quest later, the trophy still starts out at level 1, but you get a certificate to evolve it up to the level your skill is at (more specifically, corresponding to the quest you did).
The trophy can't get ahead of itself. Each level corresponds to a 50 point spread in the skill. So once a level one trophy evolve to level 2, if you haven't hit skill level 101 yet, it stops evolving until you do. So you can see, your trophy can't get to level 6 til you've hit a skill of 250, and it can't go past level 6 til you hit skill 300.
If you get behind, then the trophy levels a bit faster til it catches up.
To get to level 7, you have to make combines with trivials higher than 300. There's a chart in the guide on EQTraders (in the forums) showing how many successes it takes to gain 1% on the trophy for each skill. Unlike general skillups (you can get a TS skillup on both successes and failures), trophies only evolve on successes.
Here's where the rub comes.... some skills are a pain to get to 300, mostly due to mats being hard to gather. Most skills require 30-40 combines per skillup once you hit 250, so that's a LOT of mats needed. One way around that is to use a Drought of the Craftsman on combines likely to fail, since you CAN get skillups on failures. Since you want to MINIMIZE the likelihood of a success, you probably don't want to use your trophy. So, in those cases, your trophy won't be level 6 once you hit 300, and you'll have to do some catching up before it can start evolving to level 7.
Two more helpful points:
Getting a trophy allows you to obtain a 12 slot bag. Completing the evolution allows you to get a 24 slot tradeskill-materials-only bag (not that useful in an era of extraplanar bags)
Once you trophy is fully evolved, you can put it in your house, and use it via the real estate tribute window (found using the EQ button). But to evolve it, you must wield it.


=== Tradeskill trophy bags ===
=== Tradeskill trophy bags ===
Each trophy can make temporary bags.  In addition, if you turn in a temporary bag to [https://eqbeastiary.allakhazam.com/search.shtml?id=8608 Jolum] (loc 153, -425) in [[The Bazaar]], he will give you a token.  Place the token in the proper tradeskill combiner for that skill (forge, loom, brew barrel, etc.), hit combine, and it will make a permanent no trade lore bag.
Each trophy can make temporary bags.  In addition, if you turn in a temporary bag to [http://eqbeastiary.allakhazam.com/search.shtml?id=8608 Jolum] (loc 153, -425) in [[The Bazaar]], he will give you a token.  Place the token in the proper tradeskill combiner for that skill (forge, loom, brew barrel, etc.), hit combine, and it will make a permanent no trade lore bag.


== Skill bonus items ==
== Skill bonus items ==
* [https://www.eqprogression.com/tradeskill-skill-modifier-guide/ EQProgression: Tradeskills +% Skill Modifier Item Guide]
In addition to the [[#Tradeskill_trophies|Tradeskill trophies]], there are a number of other items which also give bonuses to tradeskills.  Note that you can only benefit from one bonus item at a time, if you have more than one, only the highest bonus applies.  So if you have a trophy which gives a 15% bonus and an item which gives a 5% bonus, your bonuses in total are 15%.
In addition to the [[#Tradeskill_trophies|Tradeskill trophies]], there are a number of other items which also give bonuses to tradeskills.  Note that you can only benefit from one bonus item at a time, if you have more than one, only the highest bonus applies.  So if you have a trophy which gives a 15% bonus and an item which gives a 5% bonus, your bonuses in total are 15%.


* [https://everquest.allakhazam.com/db/item.html?item=8881 Akhevan Shadow Shears] - [[Tailoring]] 15% bonus
* [http://everquest.allakhazam.com/db/item.html?item=8881 Akhevan Shadow Shears]
** [https://everquest.allakhazam.com/db/item.html?item=67489 Fabled Akhevan Shadow Shears] - [[Tailoring]] 15% bonus
* [http://everquest.allakhazam.com/db/item.html?item=67489 Fabled Akhevan Shadow Shears]
* [https://everquest.allakhazam.com/db/item.html?item=141088 Blessed Akhevan Shadow Shears] - [[Tailoring]] 15% bonus.  May be converted to an All/All tailoring bonus item.
* [http://everquest.allakhazam.com/db/item.html?item=67377 Fabled Gauntlets of Dark Embers]
* [https://everquest.allakhazam.com/db/item.html?item=16653 Fisherman's Companion] - Summons [https://everquest.allakhazam.com/db/item.html?item=16654 Brell's Fishin' Pole] - [[Fishing]] 3% bonus
* [http://everquest.allakhazam.com/db/item.html?item=16653 Fisherman's Companion] - Summons [http://everquest.allakhazam.com/db/item.html?item=16654 Brell's Fishin' Pole]
* [https://everquest.allakhazam.com/db/item.html?item=13156 Gauntlets of Dark Embers] - [[Blacksmithing]] 15% bonus
* [http://everquest.allakhazam.com/db/item.html?item=13156 Gauntlets of Dark Embers]
** [https://everquest.allakhazam.com/db/item.html?item=67377 Fabled Gauntlets of Dark Embers] - [[Blacksmithing]] 15% bonus
* [http://everquest.allakhazam.com/db/item.html?item=20134 Geerlok Alchemy Set]
* [https://everquest.allakhazam.com/db/item.html?item=20134 Geerlok Alchemy Set] - [[Alchemy]] 5% bonus
* [http://everquest.allakhazam.com/db/item.html?item=7352 Geerlok All Purpose Baking Utensil]
* [https://everquest.allakhazam.com/db/item.html?item=7352 Geerlok All Purpose Baking Utensil] - [[Baking]] 5% bonus
* [http://everquest.allakhazam.com/db/item.html?item=7354 Geerlok Automated Hammer]
* [https://everquest.allakhazam.com/db/item.html?item=7354 Geerlok Automated Hammer] - [[Blacksmithing]] 5% bonus
* [http://everquest.allakhazam.com/db/item.html?item=20136 Geerlok Automated Pestle]
* [https://everquest.allakhazam.com/db/item.html?item=20136 Geerlok Automated Pestle] - [[Make Poison]] 5% bonus
* [http://everquest.allakhazam.com/db/item.html?item=20138 Geerlok Automated Quill]
* [https://everquest.allakhazam.com/db/item.html?item=20138 Geerlok Automated Quill] - [[Research]] 5% bonus
* [http://everquest.allakhazam.com/db/item.html?item=20135 Geerlok Clockwork Contraption]
* [https://everquest.allakhazam.com/db/item.html?item=20135 Geerlok Clockwork Contraption] - [[Tinkering]] 5% bonus
* [http://everquest.allakhazam.com/db/item.html?item=7357 Geerlok Fermentation Device]
* [https://everquest.allakhazam.com/db/item.html?item=7357 Geerlok Fermentation Device] - [[Brewing]] 5% bonus
* [http://everquest.allakhazam.com/db/item.html?item=7353 Geerlok Gem Setter]  
* [https://everquest.allakhazam.com/db/item.html?item=7353 Geerlok Gem Setter] - [[Jewelry Making]] 5% bonus
* [http://everquest.allakhazam.com/db/item.html?item=63030 Geerlok Hypermodulating Tool <nowiki>[Baking]</nowiki>]
* [https://everquest.allakhazam.com/db/item.html?item=63030 Geerlok Hypermodulating Tool <nowiki>[Baking]</nowiki>] - [[Baking]] 5% bonus
* [http://everquest.allakhazam.com/db/item.html?item=62774 Geerlok Hypermodulating Tool <nowiki>[Blacksmithing]</nowiki>]
* [https://everquest.allakhazam.com/db/item.html?item=62774 Geerlok Hypermodulating Tool <nowiki>[Blacksmithing]</nowiki>] - [[Blacksmithing]] 5% bonus
* [http://everquest.allakhazam.com/db/item.html?item=60366 Geerlok Hypermodulating Tool <nowiki>[Brewing]</nowiki>]
* [https://everquest.allakhazam.com/db/item.html?item=60366 Geerlok Hypermodulating Tool <nowiki>[Brewing]</nowiki>] - [[Brewing]] 5% bonus
* [http://everquest.allakhazam.com/db/item.html?item=60392 Geerlok Hypermodulating Tool <nowiki>[Fletching]</nowiki>]
* [https://everquest.allakhazam.com/db/item.html?item=60392 Geerlok Hypermodulating Tool <nowiki>[Fletching]</nowiki>] - [[Fletching]] 5% bonus
* [http://everquest.allakhazam.com/db/item.html?item=60393 Geerlok Hypermodulating Tool <nowiki>[Jewelry Making]</nowiki>]
* [https://everquest.allakhazam.com/db/item.html?item=60393 Geerlok Hypermodulating Tool <nowiki>[Jewelry Making]</nowiki>] - [[Jewelry Making]] 5% bonus
* [http://everquest.allakhazam.com/db/item.html?item=64528 Geerlok Hypermodulating Tool <nowiki>[Pottery]</nowiki>]
* [https://everquest.allakhazam.com/db/item.html?item=64528 Geerlok Hypermodulating Tool <nowiki>[Pottery]</nowiki>] - [[Pottery]] 5% bonus
* [http://everquest.allakhazam.com/db/item.html?item=61642 Geerlok Hypermodulating Tool <nowiki>[Tailoring]</nowiki>]
* [https://everquest.allakhazam.com/db/item.html?item=61642 Geerlok Hypermodulating Tool <nowiki>[Tailoring]</nowiki>] - [[Tailoring]] 5% bonus
* [http://everquest.allakhazam.com/db/item.html?item=7308 Geerlok Planing Tool]
* [https://everquest.allakhazam.com/db/item.html?item=7308 Geerlok Planing Tool] - [[Fletching]] 5% bonus
* [http://everquest.allakhazam.com/db/item.html?item=7355 Geerlok Sculpting Tools]
* [https://everquest.allakhazam.com/db/item.html?item=7355 Geerlok Sculpting Tools] - [[Pottery]] 5% bonus
* [http://everquest.allakhazam.com/db/item.html?item=7356 Geerlok Sewing Contraption]
* [https://everquest.allakhazam.com/db/item.html?item=7356 Geerlok Sewing Contraption] - [[Tailoring]] 5% bonus
* [http://everquest.allakhazam.com/db/item.html?item=8779 Hammer of the Ironfrost]
* [https://everquest.allakhazam.com/db/item.html?item=8779 Hammer of the Ironfrost] - [[Blacksmithing]] 15% bonus
* [http://everquest.allakhazam.com/db/item.html?item=7398 Philosopher's Stone]
* [https://everquest.allakhazam.com/db/item.html?item=7398 Philosopher's Stone] - [[Alchemy]] 10% bonus
* [http://everquest.allakhazam.com/db/item.html?item=12413 Umbracite Swarm Orb]
* [https://everquest.allakhazam.com/db/item.html?item=13185 Scepter of Calekor] - [[Research]] 1% bonus
** [https://everquest.allakhazam.com/db/item.html?item=67390 Fabled Scepter of Calekor] - [[Research]] 1% bonus
* [https://everquest.allakhazam.com/db/item.html?item=12413 Umbracite Swarm Orb] - [[Alchemy]] 15% bonus


== Restock high quality ore ==
== Restock high quality ore ==
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== Over 300 ==
== Over 300 ==
:''See also the articles on each tradeskill''
'''Do not spend any AAs on increasing your skill above 300 until you have evolved your trophy in that skill to level seven. Some combines are trivial just above 300 and you won't be able to use them to improve your trophy if your skill is too high.'''
{{Cquote|<br />For a recipe to count toward the progression the following has to be true:
{{Cquote|<br />For a recipe to count toward the progression the following has to be true:
* Its trivial is greater than 0 (not a no-fail recipe)
* Its trivial is greater than 0 (not a no-fail recipe)
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** Recipes that require you to use a particular container do not count for progression; such as expendable containers or race specific forges.||| [https://forums.daybreakgames.com/eq/index.php?threads/info-share-on-300-tradeskills.237233/page-4#post-3497029 Dzarn, EQ Developer]}}
** Recipes that require you to use a particular container do not count for progression; such as expendable containers or race specific forges.||| [https://forums.daybreakgames.com/eq/index.php?threads/info-share-on-300-tradeskills.237233/page-4#post-3497029 Dzarn, EQ Developer]}}


* [https://drive.google.com/file/d/14xj1Y0ZAgETR9MemLVRO9LOPJvpZYCA4/view?usp=sharing Soulbanshee's Tradeskill Parser vNext download (code runs on your computer)] - Reads output file name and contents and matches learned recipes versus a master list of known recipes that count for 300+.  Also includes missing spells and achievements parser. This will also highlight ones you are missing that you can learn just by scribing merchant purchased books.
* [http://everquest.allakhazam.com/journal.html?user=1135830&mid=1534501818294629366 Low level weapon quests for 350 Smithing]
** [https://docs.google.com/document/d/1DmWtjWb9Q-LiCCVca560eS8yKwwd7jtmwKkTOikECKo/edit?usp=sharing Soulbanshee’s Parsers User Guide]
* This [https://everquest.allakhazam.com/wiki/EQ:Artisan's_Prize Artisan's Prize] article on Allakhazam has good advice on how to get your skills over 300.
* [http://www.townshiprebellion.com/tradeskills-home Adetia's Tradeskill Emporium] - The focus of this site is on honing your existing tradeskills in EverQuest, and the journey from 300 in traditional tradeskills to 350.
* [http://eqrecipes.free.fr/ EQRecipes (upload recipe files to website)] - Helps you find out what recipes you could learn to get to 350 in a specific tradeskill. Upload your EQ ''/outputfile recipes <tradeskill>'' file and it will tell you what ones you have not learned yet. This will also highlight ones you are missing that you can learn just by scribing merchant purchased books.


=== Tatanka's advice ===
=== Tatanka's advice ===
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Now, that trivial list on EQTraders also will show combines which don't count towards the list to get you to 350. But, you will use the list from Adetia's info to know which ones to skip.
Now, that trivial list on EQTraders also will show combines which don't count towards the list to get you to 350. But, you will use the list from Adetia's info to know which ones to skip.
It would, however, be strongly advised not to attempt even a low trivial combine that requires a rare material until you are at least 300 with max evolved trophy.  Once it's 95% chance of success, there's no point in putting it off, other than to just skip all expensive/rare-material combines. You can get to 350 in a skill without making every single last recipe for that tradeskill.
You can use the [http://eqtraders.com/calculators/main.php?menustr=130000000000 calculator page at EQTraders] to see what the expected success rate will be for any combine.
OK, upon further review, at lower skill levels, combines near but just slightly above your skill level still have a 30-40% chance to fail.


Of course, if you just want to get your skill up ASAP, then just use the guides to get to 250 the easiest way possible, buy your seals, do Eron's quest and Grimel's quest, and get the your skills up.
Of course, if you just want to get your skill up ASAP, then just use the guides to get to 250 the easiest way possible, buy your seals, do Eron's quest and Grimel's quest, and get the your skills up.
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<code>//run the base success formula
<code>//run the base success formula
    if ($data['trivial'] < 68) {
    if ($data['trivial'] < 68) {
         $success = $skill - $data['trivial'] + 66;
         $success = $skill - $data['trivial'] + 66;
     } else {
     } else {
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(I'm not aware of any changes to the success chance in those 10 years)||| [https://forums.daybreakgames.com/eq/index.php?threads/tradeskills-probabilty-of-success-formula.250617/#post-3686675 Adam "Ngreth" Bell, Senior Designer, EverQuest]}}  
(I'm not aware of any changes to the success chance in those 10 years)||| [https://forums.daybreakgames.com/eq/index.php?threads/tradeskills-probabilty-of-success-formula.250617/#post-3686675 Adam "Ngreth" Bell, Senior Designer, EverQuest]}}  


=== Minimum failure rate ===
{{Cquote|<br />Some recipes have success limiters added by design, and/or can have a minimum fail specified. Trivial does not directly calculate to success, there are logic branches so they can customize the outcome for each item for how many they want to come out. ||| [https://forums.daybreakgames.com/eq/index.php?threads/tradeskills.286474/#post-4175284 Soulbanshee, EQ forum post, October 27, 2022]}}
{{Cquote|<br />Confirming the hypothesis that both of these items <nowiki>[thus any item could]</nowiki> have minimum failure rates and you've reached them. ||| [https://forums.daybreakgames.com/eq/index.php?threads/tradeskills.286474/#post-4175396 Meeko, EQ Developer, October 27, 2022]}}
== /outputfile recipes ==
{{Cquote|<br />'''/outputfile recipes''' <nowiki>[bold added]</nowiki> includes recipes which:
- have > 16 trivial
- are not auto-learned
- do not require the player to know the recipe to attempt the combine
- can be created by experiment
- use specific types of containers (i.e. not quest containers)
The main purpose of /outputfile recipes was to help accumulate recipes that qualify for the Artisan's Prize; lots of recipes aren't included in that list.||| [https://forums.daybreakgames.com/eq/index.php?threads/outputfile-recipes-argument-missing-known-recipes.258993/#post-3811367 niente, EQ Developer, August 2, 2019]}}




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