Editing Auras

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{{Quote box
|quote = An aura is often an invisible NPC casting a spell.
|source = — [https://forums.daybreakgames.com/eq/index.php?threads/recent-hotfix-and-worse-lag.297189/#post-4298350 Cairbrae, EQ Developer, March 31, 2024]
|align = right
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'''Auras''' are effects that provide either a benefit or a disadvantage to those that are close enough to receive it.  There are two main types of auras, those that affect your group (including you), and those that affect all those within its range.  There are also several specialized auras that can affect others with different effects.
'''Auras''' are effects that provide either a benefit or a disadvantage to those that are close enough to receive it.  There are two main types of auras, those that affect your group (including you), and those that affect all those within its range.  There are also several specialized auras that can affect others with different effects.


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Player auras generally show up in your Short Duration Buff Windows (song window).  There is also a window that shows only the current auras you have running and allow you to stop them.
Player auras generally show up in your Short Duration Buff Windows (song window).  There is also a window that shows only the current auras you have running and allow you to stop them.
{{Cquote|<br />An aura is often an invisible NPC casting a spell.||| [https://forums.daybreakgames.com/eq/index.php?threads/recent-hotfix-and-worse-lag.297189/#post-4298350 Cairbrae, EQ Developer, March 31, 2024]}}


In order to see NPC (mob) and zone area auras, it is recommended that you have Enable Post Effects checked (Options > Display > Advanced Options). Additional settings that may help can be found '''[[Graphics_and_performance_settings_guide#Necessary_effects|here]]'''.
In order to see NPC (mob) and zone area auras, it is recommended that you have Enable Post Effects checked (Options > Display > Advanced Options). Additional settings that may help can be found '''[[Graphics_and_performance_settings_guide#Necessary_effects|here]]'''.
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