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| '''Binding''' is where you set various locations for your character. For most characters, the only one that matters is the first location, which is the place you respawn when you die. Druids and Wizards can set other points for teleporting purposes.
| | {{Cquote|Today's entirely unimportant 'did you know' about EverQuest covers: '''Bind Points'''. |
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| == Category ==
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| {{Cquote|For binding, there's 3 categories. No-bind, self-bind, and other-bind. If a character can cast Bind Affinity on themselves, they can bind almost anywhere. If a character is getting Bind Affinity cast on them from an outside source, that is restricted to "city" zones and places like [[Lost_Dungeons_of_Norrath#LDoN_camps|LDoN camps]].
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| Non-casters can't cast Bind Affinity, so they're normally restricted to the other-bind zones. But if they have an item like [http://everquest.allakhazam.com/db/item.html?item{{=}}1163 Locket of Escape] or the [[Legends of Norrath|LoN]] Bind potions, then they can Bind themselves anywhere a caster could.||| [https://forums.daybreakgames.com/eq/index.php?threads/seeking-zone-information.228908/#post-3366470 Iila, EQ forum]}}
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| == Bind points ==
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| {{Cquote|Today's entirely unimportant 'did you know' about EverQuest covers: Bind Points. | |
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| An EverQuest player character has up to 5 bind locations, but only two of these really matter. | | An EverQuest player character has up to 5 bind locations, but only two of these really matter. |
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| It's a little confusing, like most of EverQuest... :)||| [http://forums.station.sony.com/eq/index.php?threads/char-command.200670/page-2#post-2960801 Dzarn, EQ Developer, June 10, 2013]}} | | It's a little confusing, like most of EverQuest... :)||| [http://forums.station.sony.com/eq/index.php?threads/char-command.200670/page-2#post-2960801 Dzarn, EQ Developer, June 10, 2013]}} |
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| == Where you can ==
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| Casters and priests can bind in most places using the spell Bind Affinity. They may also bind other players. Tanks and melee can only bind themselves by speaking to a Soulbinder NPC, who are located in city zones.
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| The [[Lost Dungeons of Norrath]] camps permit binding. The message, "You have entered an area where Bind Affinity is allowed.", appears upon entering and, "You have exited the area where Bind Affinity is allowed.", when leaving.
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| Some areas prohibit binding.
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| === Prohibited areas ===
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| Here are some of the areas you cannot bind:
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| * [[Basilica of Adumbration]]
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| * [[Guild Hall]]
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| * Instanced zones
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| * Kedge Keep
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| * Nagafen's Lair
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| * Permafrost Keep
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| * Plane of Fear
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| * Plane of Sky
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| {{Guides}}
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| [[Category:EverQuest]] | | [[Category:EverQuest]] |
| [[Category:Tips]] | | [[Category:Tips]] |