Editing Classes and Races
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Latest revision | Your text | ||
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The following is believed to be true, however it has not been confirmed by Daybreak. | The following is believed to be true, however it has not been confirmed by Daybreak. | ||
{{Cquote|<br />EQ uses bitmasks when referring to specific fields. Following are unique identifiers for class: | {{Cquote|<br />EQ uses bitmasks when referring to specific fields. Following are unique identifiers for class: | ||
:WAR=1 | |||
WAR | :CLE=2 | ||
:PAL=4 | |||
CLE | :RNG=8 | ||
:SHD=16 | |||
PAL | :DRU=32 | ||
:MNK=64 | |||
RNG | :BRD=128 | ||
:ROG=256 | |||
SHD | :SHM=512 | ||
:NEC=1024 | |||
DRU | :WIZ=2048 | ||
:MAG=4096 | |||
MNK | :ENC=8192 | ||
:BST=16384 | |||
BRD | :BER=32768 | ||
ROG | |||
SHM | |||
NEC | |||
WIZ | |||
MAG | |||
ENC | |||
BST | |||
BER | |||
As an example, in order to specify you wanted an item to be only used by SKs, you would have its 'usable-by' field set to 16. If you wanted that item to be usable by only SKs and Warriors then it would be 17. SHD/WAR/PAL would be 21. | As an example, in order to specify you wanted an item to be only used by SKs, you would have its 'usable-by' field set to 16. If you wanted that item to be usable by only SKs and Warriors then it would be 17. SHD/WAR/PAL would be 21. | ||
0 would equal none, 65535 would equal ALL. | 0 would equal none, 65535 would equal ALL. | ||
Edit to add: An explanation for those not familiar: | Edit to add: An explanation for those not familiar: | ||
"Simply" put, you take the number given and compare it to where it fits within the given range, let's say 67. | "Simply" put, you take the number given and compare it to where it fits within the given range, let's say 67. |