Editing Mercenaries
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Tanks are similar to Warriors, in that they use a lot of the same Disc's. As with the Cleric, they are never as good as a real player, however, they are much better than a silk class tanking. | Tanks are similar to Warriors, in that they use a lot of the same Disc's. As with the Cleric, they are never as good as a real player, however, they are much better than a silk class tanking. | ||
They will try to keep Aggro if | They will try to keep Aggro if designated the MA of the group, and they seem to be able to use their discs to the group's advantage. | ||
(Tank mercs can not be designated MA at this time. You get the message that | (Tank mercs can not be designated MA at this time. You get the message that npcs can't be main assist) | ||
Currently, tanks are bugged and they will sometimes wake up mezzed mobs. This bug is known to SOE and they are working on it. | |||
== DPS == | == DPS == | ||
DPS, or damage dealing, mercs have been added. You may choose a rogue or wizard mercenary. | DPS, or damage dealing, mercs have been added. You may choose a rogue or wizard mercenary. | ||
=== | ===Control=== | ||
To control whether or not your tank will attack any mob nearby, use the "Active" and "Passive" commands. You can set a hot key for each. If Active is on, the tank will attack mobs that have aggro on you. If Passive is on, they will do nothing. | |||
==Controlling your merc== | ==Controlling your merc== |