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Creatures now uniformly belong to one of the following categories:
Creatures now uniformly belong to one of the following categories:
* '''Special damage targets''' - Greater Akheva, Draz Nurakk, and Zek.
* Special damage targets - Greater Akheva, Draz Nurakk, and Zek.
* '''Animals''' - Non-magical living organisms, not plants, not quite humanoids.
* Animals - Non-magical living organisms, not plants, not quite humanoids.
* '''Construct/Elemental''' - Conjured, Elemental, or animated matter, including Clockworks.
* Construct/Elemental - Conjured, Elemental, or animated matter, including Clockworks.
* '''Dragons''' - Draconic creatures (Dragons, Drakes, Wurms, Wyverns). Excludes dinosaurs and Drakkin.
* Dragons - Draconic creatures (Dragons, Drakes, Wurms, Wyverns). Excludes dinosaurs and Drakkin.
* '''Extraplanar''' - Death-Touching creature, typically the Avatar of a God.
* Extraplanar - Death-Touching creature, typically the Avatar of a God.
* '''Giants''' - Large bipedal creatures descended from the creations of Rallos Zek.
* Giants - Large bipedal creatures descended from the creations of Rallos Zek.
* '''Humanoids''' - Living non-magical sentient bipedal organisms.
* Humanoids - Living non-magical sentient bipedal organisms.
* '''Magical''' - Magical creatures and anything that does not fit into another category.
* Magical - Magical creatures and anything that does not fit into another category.
* '''Plants''' - Potentially sentient living photosynthetic or fungus-based non-animal organism.
* Plants - Potentially sentient living photosynthetic or fungus-based non-animal organism.
* '''Undead''' - Deceased souls, optionally corporeal, distinct from animist spirits and other magical beings.
* Undead - Deceased souls, optionally corporeal, distinct from animist spirits and other magical beings.


== Merchants ==
== Merchants ==
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