Editing NPCs
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Creatures now uniformly belong to one of the following categories: | Creatures now uniformly belong to one of the following categories: | ||
* | * Special damage targets - Greater Akheva, Draz Nurakk, and Zek. | ||
* | * Animals - Non-magical living organisms, not plants, not quite humanoids. | ||
* | * Construct/Elemental - Conjured, Elemental, or animated matter, including Clockworks. | ||
* | * Dragons - Draconic creatures (Dragons, Drakes, Wurms, Wyverns). Excludes dinosaurs and Drakkin. | ||
* | * Extraplanar - Death-Touching creature, typically the Avatar of a God. | ||
* | * Giants - Large bipedal creatures descended from the creations of Rallos Zek. | ||
* | * Humanoids - Living non-magical sentient bipedal organisms. | ||
* | * Magical - Magical creatures and anything that does not fit into another category. | ||
* | * Plants - Potentially sentient living photosynthetic or fungus-based non-animal organism. | ||
* | * Undead - Deceased souls, optionally corporeal, distinct from animist spirits and other magical beings. | ||
== Merchants == | == Merchants == |