Editing NPCs
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* [[Akhevan language and social structure]] | * [[Akhevan language and social structure]] | ||
* [[Distribution Facilitator XCV]] (Living Legacy quests reward distributor) | * [[Distribution Facilitator XCV]] (Living Legacy quests reward distributor) | ||
* [[Faction]] | * [[Faction]] | ||
* [[Marcia Attamilgad]] - The Shadiest Swashbuckler | * [[Marcia Attamilgad]] - The Shadiest Swashbuckler | ||
* [[Mercenaries]] | * [[Mercenaries]] | ||
* [[Old Man McKenzie]] | * [[Old Man McKenzie]] | ||
* [[Pulling guide]] | * [[Pulling guide]] | ||
* [[Quillmane]] | * [[Quillmane]] | ||
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== Mob debuff / DoT limit == | == Mob debuff / DoT limit == | ||
According to [http://forums.station.sony.com/eq/index.php?threads/mob-debuff-dot-limit.5208/page-4#post-66838 this thread], the maximum debuffs / DoTs that may be placed on mob is 97. The 97 consists of 55 hard coded (which are displayed by the UI) + 42 that everybody has (which are not displayed on mobs). | |||
== Rare creatures == | == Rare creatures == | ||
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Note that this is one of many ways that an NPC can cast a spell.</blockquote> | Note that this is one of many ways that an NPC can cast a spell.</blockquote> | ||
== Debuff slots == | |||
{{Cquote|<br /><nowiki>NPC debuff slots = 55 (NPC) + 42 (player) = 97</nowiki><br />Only the first 55 are visible||| [https://forums.daybreakgames.com/eq/index.php?threads/total-debuffs-on-mobs.263671/#post-3876504 niente, EQ Developer, March 5, 2020]}} | |||
== Body types == | == Body types == | ||
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Creatures now uniformly belong to one of the following categories: | Creatures now uniformly belong to one of the following categories: | ||
* | * Special damage targets - Greater Akheva, Draz Nurakk, and Zek. | ||
* | * Animals - Non-magical living organisms, not plants, not quite humanoids. | ||
* | * Construct/Elemental - Conjured, Elemental, or animated matter, including Clockworks. | ||
* | * Dragons - Draconic creatures (Dragons, Drakes, Wurms, Wyverns). Excludes dinosaurs and Drakkin. | ||
* | * Extraplanar - Death-Touching creature, typically the Avatar of a God. | ||
* | * Giants - Large bipedal creatures descended from the creations of Rallos Zek. | ||
* | * Humanoids - Living non-magical sentient bipedal organisms. | ||
* | * Magical - Magical creatures and anything that does not fit into another category. | ||
* | * Plants - Potentially sentient living photosynthetic or fungus-based non-animal organism. | ||
* | * Undead - Deceased souls, optionally corporeal, distinct from animist spirits and other magical beings. | ||
[[Category:EverQuest]] | [[Category:EverQuest]] | ||
[[Category:NPCs]] | [[Category:NPCs]] |