Shadow of Fear

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Shadow of Fear is a game update released on April 17, 2013. It is "Part 2" of Rain of Fear.


Shadow of Fear

Last year, we launched the Rain of Fear expansion (EverQuest’s 19th Expansion) and in April, we will be continuing the Rain of Fear story with the Shadow of Fear Game Update. Shadow of Fear will be available to everyone that has purchased the Rain of Fear expansion. It will include some new zones while introducing some new storylines of godly proportion and you will have some Spell and AA lines that you haven’t had before. Stay tuned for a Beta Announcement in March. You were signed up for Beta for the Rain of Fear, then you will be invited to come back and we’ll have a small window to invite some of you that missed it last year.

EverQuest: the Game, the Team: Today and Coming Soon!


Details

Shadow of Fear preview image. (Image: Sony Online Entertainment)

Shadow of Fear will feature two additional zones, including more raid content, spells, and all new AA.

Because there is no Non-Disclosure Agreement with the SoF Beta, we can present some details. Be advised, however, that all details are subject to change.

While there is no NDA for the Beta, we do ask that you still limit discussion of Beta to the Beta forums. Our developers are going to be very active in reading feedback in those forums specifically; if you post feedback elsewhere, it will be missed. Similarly, discussing Beta contents with people who aren’t in Beta isn’t very productive. If you want to discuss Beta, it’s much better to get involved in the Beta yourself. Once our signups are open we will be very quick in handing out invites, so don’t worry!

Piestro, EQ Community Relations Manager

Zones

  • Plane of Shadow – When Cazic's essence erupted from Norrath, a fear shard pierced the temple of Vex Thal and entered the portal to Luclin’s home, the realm of twilight.
  • Chelsith Reborn – This shadowy version of Chelsith, the great seaside Shissar city, is built with power harnessed from a fallen shard.


Travel to

To travel to the new zones, there should be portals in Shard's Landing. Doing the portal quests will enable them to work for you.

There is also a crystal that will take you Chelsith Reborn in The Grey (the lake the sun revenants are around has a crystal on the bottom of it), and one in Vex Thal that will take you to Plane of Shadow (as you exit the entry tunnel into the 'open area', go to your left along the wall).

Add this to your The Grey map:

P -1349.2715, -1472.2976, -20.6914, 127, 0, 0, 3, To_Chelsith_Reborn

Add this to your Vex Thal map:

P 899.1181, 220.2623, -43.9980, 127, 0, 0, 3, To_Plane_of_Shadow

(Information and map codes courtesy of Caudyr)

Quests

A Third Prayer Shawl quest is planned. Currently (all information subject to change), it requires you to have either the Blessed Serilis Prayer Shawl (shawl gained without the Head of the First Creation) or the Sacred Serilis Prayer Shawl (shawl gained with the Head of the First Creation).

In addition, both regular and tradeskill quests are planned.

Spells

All classes will be getting some new spells / disciplines. Spells may be obtained in the same manner in which you got them in earlier parts of Rain of Fear. Rank I spells are available on the NPC vendors. Rank II and III come from turning in items to the Tomekeeper in Shard's Landing.

Tradeskills

The Plane of Knowledge is gaining a Tradeskill Hub. Run by the New Tanaan Merchant Alliance, the Hub will have merchants and quest givers for tradeskill gameplay.

  • New Tanaan Merchant Alliance - Grand Master tradeskillers can join the New Tanaan Merchant Alliance. This is a quest.
  • The Third Shawl - If you have either the Blessed Serilis Prayer Shawl (shawl gained without the Head of the First Creation) or the Sacred Serilis Prayer Shawl (shawl gained with the Head of the First Creation) you can begin a series of quests to upgrade your shawl.