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=== Rare (named) mobs === Rares will spawn inside of the Heroic Adventures, and will have set positions along the tasks and routes, so you can learn where to find them if you're hunting a particular one. They will not spawn every time you progress along that route, but will have a % chance to spawn. {{Cquote|The current spawn rates were calculated using the average completion time of each HA on Live and a modified time-goal for how long it should take a group to get the rare. The goal was to achieve a similar balance to how much time it takes to get a Rare to spawn in an open zone. (As you noted, the old HA spawn rates made them significantly worse than open-world Rares.) The new spawn rates bounce between 20% and 70%, according to how long it takes to complete the HA. Placeholders are there to help players realize the Rare spawn step has occurred, since the step that spawns the Rare changes between HAs. If you notice it without the PH, that's great.||| [http://forums.station.sony.com/eq/index.php?threads/whom-it-may-concern-heroic-adventures.207034/#post-3039553 Augur, EQ Developer]}} {{Cquote|The old spawn rates were a flat 30% for every HA. The new spawn rates for the original HAs are between 30-70%. The new Hate Rising HAs are all close to 20% because of how much quicker they are to complete. A coordinated group should be able to farm Rares inside of HAs slightly faster than you could in an open-world zone. Average groups will be a bit slower. Obviously, a solo player will be lagging behind open-world zone farm times. We're happy with that current comparison. That said, we're always watching the completion times for HAs and will adjust the spawn rates as necessary. Let us know if there's an HA in particular you want us to check.||| [http://forums.station.sony.com/eq/index.php?threads/whom-it-may-concern-heroic-adventures.207034/page-2#post-3039670 Augur, EQ Developer]}} {{Cquote|All Rares inside of an HA should be Findable [using Ctrl-F]. If you encounter any that aren't, please report them here and we'll make the adjustment.||| [http://forums.station.sony.com/eq/index.php?threads/whom-it-may-concern-heroic-adventures.207034/page-3#post-3042992 Augur, EQ Developer]}} {{Cquote|This is the solution that I'll be implementing for the next patch [Feb. 2014], which will apply to all HA Rares: * Chat box emote and screen pop-up on Rare spawn (Pop-up is delayed a few seconds after the Collections pop-up that happens on the same step) * Findable * No emotes or pop-ups for placeholder spawn||| [http://forums.station.sony.com/eq/index.php?threads/whom-it-may-concern-heroic-adventures.207034/page-4#post-3045093 Augur, EQ Developer]}}
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