Editing House of Thule
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[[File:EverQuest box art House of Thule.jpg|left|250px]] | |||
EverQuest's seventeenth expansion. Released October 12, 2010. | EverQuest's seventeenth expansion. Released October 12, 2010. | ||
* [http://home.comcast.net/~mathadon/Guides/HoT/index.html Rasper's Repository's HoT section] | |||
* [http://home.comcast.net/~mathadon/Guides/HoT/Maps.html Rasper's '''maps'''] | |||
* [http://home.comcast.net/~mathadon/Guides/VoA/Handbook.html Rasper's Repository: Helpdesk's Handbook] - The handbook is a in-game "Story Window" page that contains the quest giver, request phrase, and zone-in phrase for every task, mission, and raid in House of Thule and Veil of Alaris. | |||
* [http://www.zoywiki.com Zoywiki] - Good guide to HoT quests and progression. | |||
[ | * [http://eqgrouping.webs.com Everquest Grouping] - HoT info and quests. | ||
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[http://zoywiki.com | * [[Player housing]] | ||
[[Player housing]] | * [[Quests#House_of_Thule|Quests]] | ||
[[Quests#House_of_Thule|Quests]] | |||
== Details == | == Details == | ||
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Pre-order's coming up so keep up to date on all of the upcoming House of Thule announcements!}} | Pre-order's coming up so keep up to date on all of the upcoming House of Thule announcements!}} | ||
== Zones == | == Zones == | ||
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== Spells == | == Spells == | ||
Note: Some spells require | Note: Some spells require Dream Delvers faction. Rank I spells are purchased with platinum, except for those spells that require faction, which are purchased with [[Alternate_currency#Dream_Motes|Dream Motes]]. | ||
I'd like more fluid quests, too. Say, a local baron wants to cenmet his claim on the throne in case *cough* the King dies soon, but he needs a certain relic to prove his lineage. Of course, he's not quite sure where that relic is or how to get it, but he's paying top coin to anyone who brings it in discreetly. The quest has a clear goal, but the means are variable. A Rogue might just go nick it from the local Church that has it in its relic vault, a Cleric might convince the clergy that it's needed elsewhere for a purification rite, a Warlock might pull a dog and pony trick to show that the relic is actually an Unholy trinket that the prior would be wise to part with, a Merchant might barter for it, a Politician might blackmail for it, a Warrior might defend the altar boy's honor for it, and a Death Knight might just kill everything in the area and take what he wants and burn the rest (so nobody knows exactly *what* went missing). Whatever the case, whatever your character's talents, there is a solution, and often, more than one. (A well-heeled Thief might just buy the thing instead of stealing it or whatever. A Merchant might hire a thief NPC to grab it.)Short story long, I want quests to feel more like a series of decisions and intellectual involvement with the world, rather than a bloodsoaked laundry list. | |||
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=== Rank II (and port) === | === Rank II (and port) === | ||
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=== Rank III === | === Rank III === | ||
These spells result from raid turn-ins. Gotten from Spensur in The Grounds (location -60, -1685, -100). As with the Rank II spells, you request a task from him and can actually choose which spell you want. | These spells result from raid turn-ins. Gotten from Spensur in The Grounds (location -60, -1685, -100). As with the Rank II spells, you request a task from him and can actually choose which spell you want. | ||
* Minor | * Minor ? | ||
* Lesser | * Lesser ? | ||
* Median | * Median ? | ||
* Greater | * Greater ? | ||
* Glowing | * Glowing ? | ||
== Armor == | == Armor == | ||
* [http:// | * [http://home.comcast.net/~mathadon/Guides/HoT/VisGear.html Rasper's Repository - House of Thule: Visible Armor] | ||
* [http://everquest.allakhazam.com/wiki/eq:House_of_Thule_Armor_Guide Allakhazam's House of Thule Armor Guide] | * [http://everquest.allakhazam.com/wiki/eq:House_of_Thule_Armor_Guide Allakhazam's House of Thule Armor Guide] | ||
Much like ''[[Underfoot]]'' [[Underfoot#Armor|clays]], HoT mobs can drop armor remnants. Armor remnants are separated into tier and combined with either vendor bought, trade skill, or previous tier armors. | Much like ''[[Underfoot]]'' [[Underfoot#Armor|clays]], HoT mobs can drop armor remnants. Armor remnants are separated into tier and combined with either vendor bought, trade skill, or previous tier armors. | ||
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** 2 bag slots | ** 2 bag slots | ||
** House of Thule Box Art Painting | ** House of Thule Box Art Painting | ||
[[Category:EverQuest]] | [[Category:EverQuest]] | ||