Editing Load-balanced zones

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The goal of this system is to have available open air content scale relative to the amount of players who are interested in tackling that content. This is especially important on Progression servers that can have hundreds of characters hunting in the same zone, like Greater Faydark on a new server that starts in Classic. But the functionality exists on all servers.||| [https://forums.daybreakgames.com/eq/index.php?threads/unofficial-february-11-2020-patch-notes.263102/#post-3868177 Prathun, EQ Developer, February 12, 2020]}}
The goal of this system is to have available open air content scale relative to the amount of players who are interested in tackling that content. This is especially important on Progression servers that can have hundreds of characters hunting in the same zone, like Greater Faydark on a new server that starts in Classic. But the functionality exists on all servers.||| [https://forums.daybreakgames.com/eq/index.php?threads/unofficial-february-11-2020-patch-notes.263102/#post-3868177 Prathun, EQ Developer, February 12, 2020]}}


As of the February 11, 2020 game patch, almost all zones have load balancing enabled.
As of the February 11, 2020 game patch, [https://forums.daybreakgames.com/eq/index.php?threads/unofficial-february-11-2020-patch-notes.263102/#post-3868177 all zones should have load balancing enabled].
 
{{Cquote|<br />All expansions have been load balanced, in that most of the zones of each expansion now have load balancing enabled.
Not all zones within a given expansion have load balancing enabled.
Plane of Justice, for example, does not, because switching over in the middle of your (or someone else's) trials would be bad.||| [https://forums.daybreakgames.com/eq/index.php?threads/unofficial-february-11-2020-patch-notes.263102/page-2#post-3868584 Prathun, EQ Developer, February 12, 2020]}}


== Named (rare) mob spawn rate ==
== Named (rare) mob spawn rate ==
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