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=== The Map window === The Map window has two tabs - The current map and Atlas. <gallery widths=350px heights=350px perrow=2> File:Mapwindow currenttab.png|Current map tab File:Mapwindow atlastab.png|Atlas map tab </gallery> When you enter a zone, the current map will automatically update to the current zone. The Atlas is a full-color interactive map of the world that can be used to point-and-click from a world view, to a continent view, to a zone view of the maps regardless of which zone you are located. It's very useful for planning your travels. Your character's location on the map is designated by an arrow symbol. The arrow indicates the direction that your character is facing. Customized maps can be created for most zones. However, there may be some zones that restrict access of making a map. '''Moving the Map''' - You can move the view of the map around using the scroll and + and - buttons or you can use the mouse. <p style="border:0px solid #AAA;padding:2"> <span style="background:#FFF;color:#000;">[[File:Cartimage04.jpg|middle]] These buttons allow you to scroll up, down, left, or right. Click in the middle of this area to center the map.</span></p> <p style="border:0px solid #AAA;padding:2"> <span style="background:#FFF;color:#000;">[[File:Cartimage05.jpg|middle]] These buttons allow you to zoom in and out.</span></p> To use the mouse to move the map, hold down the left mouse button while over the map area, then you can drag the map around. Use the Mouse Wheel to zoom in and out. '''Group''' - The Group button toggles the display of group members in the current zone. '''Layers''' - Each zone map has four layers. The first layer is reserved for default maps that we provide. You can create three additional layers for your maps. You will be able to turn on or off any of these map layers in any combination. '''Visible''' - This determines which layers are visible. * Base β The base layer is the default map for the zone. * 1 2 3 β This lets you view custom layers that you make. If you make a custom map and don't want the default map to show, make sure Base is not depressed. '''Active''' - This determines which layer is active 1, 2 or 3. You can only have 1 active layer at a time. '''Labels''' - This toggles displaying of labels on and off. Labels can be used to enhance your maps. They are markers (a "+" symbol) with text attached. You can choose the color for the label text as well as one of three text sizes. Labels can be edited or removed easily, and you can toggle labels on and off. '''Height Filter''' - With this you can toggle filtering lines based on your position and the high and low values. * Low - How much below your current position to draw map lines. * High - How much above your current position to draw map lines. You can use the Height Filter to filter out parts of the map that are above or below a certain level relative to your character. When the Height Filter turned off, the entire map will be displayed. If the Height Filter is turned on the map will only display the number of units above (High) and below (Low) the character. You can set the Low and High setting to the numbers that suit you best. In some locations, such as tall buildings or towers, levels of the map too far above or below you aren't really useful, and may be very confusing so the Height Filter will help you to only display what is near you. The default settings for High and Low is 10. '''Current''' - If you use the Atlas to scout out different zones, this button will reset the map to the current zone.
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