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== AA proc chance == {{Cquote|Descriptions for AA abilities that allow you to trigger spells (proc) on offensive and defensive actions now list the "''proc chance modifier''" as part of the description. These descriptions take the form of 'grants your '''Action''' a chance ('''Chance Modifier''') to trigger '''Spell, Spell Description'''. Since procs that don't have a 100% chance to trigger are variable on several factors there's not a clean way to currently display how often the effect is going to trigger, so including the '''Chance Modifier''' was the best way I had to convey the difference between two ranks of an ability that only increases the proc chance. I can see where the confusion comes in because Presence of Fear is the only ability with a reduced chance to trigger (as opposed to most abilities which have an increased chance), Ex: <br /><br /> :<u>Rabid Bear Rank 6</u><br /> :This ability, when activated, grants your melee attacks a chance ('''with a 150% bonus''') to trigger Feral Bite III...<br /><br /> :<u>Rabid Bear Rank 7</u><br /> :This ability, when activated, grants your melee attacks a chance ('''with a 180% bonus''') to trigger Feral Bite IV... ||| [https://forums.daybreakgames.com/eq/index.php?threads/sk-aa-presence-of-fear.253046/#post-3722249 Dzarn, EQ Deveoper]}} {{Cquote|<br />Defensive procs factor in your agility, the attacker's melee speed, and sometimes a level difference, with the theoretical normalization somewhere around 2 procs per minute with a 0% chance modifier. ||| [https://forums.daybreakgames.com/eq/index.php?threads/sk-aa-presence-of-fear.253046/#post-3722370 Dzarn, EQ Deveoper]}}
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