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{{Zones}}
:''See also: [[Expansions]] for the zones in each expansion''
'''Zones''' are areas of the map with designated themes, mobs, and scenery. They are connected to other zones by "zone lines"; crossing over to another zone is called "zoning". Zoning can take anywhere from several seconds to several minutes, depending on the player's computer. Zones are, in essence, the smallest unit of seamless playable area in the game, and are stored on the player's hard drive.<ref name=fandom>https://everquest.fandom.com/wiki/Zones</ref>
{{TOC left}}


An area such as a city might be comprised of two or three smaller zones (like Freeport), while a large zone might contain an entire small city and a vast forest (like Greater Faydark). Zones represent a wide variety of geographical features that can be found in EverQuest, including plains, oceans, cities, deserts, forests, and alternate planes of existence.<ref name=fandom/>
{| align="center" style="background-color:#f9f9f9; font-size:105%;"
 
| style=white-space:nowrap | [[Alphabetical list of zones]] ||  &nbsp;&nbsp;&nbsp;&nbsp;&nbsp; [[Atlas]]
With the many expansions for EverQuest released over the years, there is a noticeable difference in the appearance of older zones and newer zones. Newer zones tend to have more advanced graphics and some advanced features such as interactive objects or scripted events with non-player characters. One feature introduced in ''[[Lost Dungeons of Norrath]]'' is "instanced zones" where a group of players can have an "instance" of the zone all to themselves, and a large number of instances can exist simultaneously.<ref name=fandom/>
|-
 
| [[Gnome Memorial Mountain]] ||  &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;[[Guide to the Katta Castrum portals]]
== Zoning time ==
|-
When you move from one zone to another, the game must load that zone as well as other information.  One thing it has to load are all the items your character has equipped, in their inventory, their bank, and in [[Player housing|their houses]].  This means the more items you have in those places, the slower you will zone. [[Dragon's Hoard]] was created in an attempt to help relieve this issue.
| [[Hardcore Heritage]] ||  &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;[[Lost Dungeons of Norrath#LDoN_camps|LDoN camps]]
 
|-
Reducing the number of items in your bank and, most importantly, in your houses, may help reduce zoning times.
| [[Load-balanced zones]] || &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;[[Maps]]
 
|-
{{Cquote|<br />Server-side, the main slowness in zoning is caused by real estate items. When a server first comes up it will also be slowed down by lots of characters loading.||| [https://forums.daybreakgames.com/eq/index.php?threads/why-does-it-take-so-long-to-zone.288822/#post-4197207 niente, EQ Developer, February 10, 2023]}}
| [[Player housing]] || &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;[[The Bazaar]]
 
|-
{{Cquote|<br />With each item that is added to a plot that you have permissions for, this does add additional lag to zoning including into combat zones. All items that are in all plots are always loaded and processed with you each time you zone. ||| [https://forums.daybreakgames.com/eq/index.php?threads/the-ama-responses-are-here.296796/#post-4293159 JChan, EQ Producer, March 13, 2024]}}
| [[The Plane of War]] || &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;[[Zones by expansion]]
|}


== Hot Zones ==
== Hot Zones ==
[[File:461 (Franklin Teek).jpg|right|250px]]
[[File:461 (Franklin Teek).jpg|right|250px]]
* [https://www.everquest.com/news/new-hot-zone-system EverQuest News: New and Improved Hot Zone System]
For a number of years, selected zones have been labeled "Hot Zones".  These zones offer an extra experience bonus and bonus [[augmentations]].  Every so often the selected zones would change.
For a number of years, selected zones have been labeled "Hot Zones".  These zones offer an extra experience bonus and bonus [[augmentations]].  Every so often the selected zones would change.


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* In April 2018, ''[[The Darkened Sea]]'' should be unlocked.
* In April 2018, ''[[The Darkened Sea]]'' should be unlocked.


== Sanctus Seru ==
==Sanctus Seru==
* [http://everquest.allakhazam.com/db/zone.html?zstrat=142 AllaKhazam's Sanctus Seru page]
* [http://everquest.allakhazam.com/db/zone.html?zstrat=142 AllaKhazam's Sanctus Seru page]


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[[Image:Seru maze.png]]
[[Image:Seru maze.png]]


== References ==
{{reflist|30em}}


[[Category:EverQuest]]
[[Category:EverQuest]]
[[Category:Zones]]
[[Category:Zones]]
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