Editing Guild halls
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'''Guild halls''' are special instanced zones for members of the guild associated. Upon creation of a guild, members gain access to a guild member only Standard Guild Hall. Entering the Standard Guild Hall is through a door in the north area of the Guild Lobby, off of the Plane of Knowledge. | '''Guild halls''' are special instanced zones for members of the guild associated. Upon creation of a guild, members gain access to a guild member only Standard Guild Hall. Entering the Standard Guild Hall is through a door in the north area of the Guild Lobby, off of the Plane of Knowledge. | ||
You can access a standard guild hall without joining a player run guild, in essence, you join the server's guild with the name ''Novices of <server name>''. This is done by completing the [https://everquest.allakhazam.com/db/quest.html?quest=8451 Guilds & The Guild Lobby] quest. Upon completing the quest you can zone into a guild hall, with access to the guild portal, a guild banker to put stuff in that you don't want and others might, personal banker, and tradeskill equipment. A parcel merchant, seller of distillers for augmentations, and the port stone seller are there as well. You must zone into the guild | You can access a standard guild hall without joining a player run guild, in essence, you join the server's guild with the name ''Novices of <server name>''. This is done by completing the [https://everquest.allakhazam.com/db/quest.html?quest=8451 Guilds & The Guild Lobby] quest. Upon completing the quest you can zone into a guild hall, with access to the guild portal, a guild banker to put stuff in that you don't want and others might, personal banker, and tradeskill equipment. A parcel merchant, seller of distillers for augmentations, and the port stone seller are there as well. You must zone into the guild one time for other things to work, like removing yourself from the guild. | ||
== Neighborhood Guild Hall == | == Neighborhood Guild Hall == |