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'''Luck''' is a stat added to some items. Introduced with ''[[The Burning Lands]]'' [[Expansions|expansion]], luck will give you random boosts to Block, Dodge, Parry, Riposte, Melee Crit, Direct Damage Spell Crit, Damage Over Time Spell Crit, Direct Heal Spell Crit, Heal Over Time Spell Crit, Alchemy Success, Bandage, Disarm, Disarm Traps, Forage, Pick Locks, Steal, Fishing, Sense Trap, Begging, Intimidate, Taunt, and Coin. | '''Luck''' is a stat added to some items. Introduced with ''[[The Burning Lands]]'' [[Expansions|expansion]], luck will give you random boosts to Block, Dodge, Parry, Riposte, Melee Crit, Direct Damage Spell Crit, Damage Over Time Spell Crit, Direct Heal Spell Crit, Heal Over Time Spell Crit, Alchemy Success, Bandage, Disarm, Disarm Traps, Forage, Pick Locks, Steal, Fishing, Sense Trap, Begging, Intimidate, Taunt, and Coin. | ||
When you loot an item in ''The Burning Lands'' and later expansions, the amount of luck it can have varies. You can increase the amount of luck an item has by getting another of the same item and combining them | When you loot an item in ''The Burning Lands'' and later expansions, the amount of luck it can have varies. You can increase the amount of luck an item has by getting another of the same item and combining them. This will give the new item the luck of the highest of the two, plus one luck point. | ||
{{Cquote|<br />Old Man Thorren says, 'The Luck stat is new for The Burning Lands! Luck increases your chances of avoiding an incoming attack, chances of crits, tradeskill success rate, coin looted, and more. The amount of Luck on a given item CAN VARY. Two of the same item can be fused together using | {{Cquote|<br />Old Man Thorren says, 'The Luck stat is new for The Burning Lands! Luck increases your chances of avoiding an incoming attack, chances of crits, tradeskill success rate, coin looted, and more. The amount of Luck on a given item CAN VARY. Two of the same item can be fused together using [[The_Burning_Lands#Alternate_currency|Crystalized Luck]] to increase that item's Luck value, up to the item's maximum Luck.}} | ||
When Luck helps you, it will tell you a lucky occurrence has happened. | When Luck helps you, it will tell you a lucky occurrence has happened. | ||
== Coin == | |||
{{Cquote|<br />The split [of coins off of mobs] is done first, thus everyone gets their normal "deserved" share. Then, as each person gets their split, each person gets their own [Luck] roll and magical coin is created from thin air if they win their roll.||| [https://forums.daybreakgames.com/eq/index.php?threads/luck.252240/page-9#post-3715975 Ngreth, EQ Designer]}} | {{Cquote|<br />The split [of coins off of mobs] is done first, thus everyone gets their normal "deserved" share. Then, as each person gets their split, each person gets their own [Luck] roll and magical coin is created from thin air if they win their roll.||| [https://forums.daybreakgames.com/eq/index.php?threads/luck.252240/page-9#post-3715975 Ngreth, EQ Designer]}} | ||
== Criticals == | |||
{{Cquote|<br />For the crits. Luck is rolled if you make a crit... so it "converts" a normal crit to a lucky crit. It's not an additional chance to crit. | {{Cquote|<br />For the crits. Luck is rolled if you make a crit... so it "converts" a normal crit to a lucky crit. It's not an additional chance to crit. | ||
To quote the internal documentation "Add to the damage of crits" So it makes crits you get better (randomly) ||| [https://forums.daybreakgames.com/eq/index.php?threads/luck-stat.261041/page-2#post-3943075 Ngreth, EQ Developer, June 29, 2020]}} | To quote the internal documentation "Add to the damage of crits" So it makes crits you get better (randomly) ||| [https://forums.daybreakgames.com/eq/index.php?threads/luck-stat.261041/page-2#post-3943075 Ngreth, EQ Developer, June 29, 2020]}} | ||
== Forage == | |||
{{Cquote|<br />The threshold [total luck needed on character] for lucky Forage is 20 (with another boost at 50)||| [https://forums.daybreakgames.com/eq/index.php?threads/luck-gear.254325/page-2#post-3749984 Ngreth, EQ Developer]}} | {{Cquote|<br />The threshold [total luck needed on character] for lucky Forage is 20 (with another boost at 50)||| [https://forums.daybreakgames.com/eq/index.php?threads/luck-gear.254325/page-2#post-3749984 Ngreth, EQ Developer]}} | ||
== More information == | == More information == |