Editing Luck
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'''Luck''' is a stat added to some items. Introduced with ''[[The Burning Lands]]'' [[Expansions|expansion]], luck will give you random boosts to Block, Dodge, Parry, Riposte, Melee Crit, Direct Damage Spell Crit, Damage Over Time Spell Crit, Direct Heal Spell Crit, Heal Over Time Spell Crit, Alchemy Success, Bandage, Disarm, Disarm Traps, Forage, Pick Locks, Steal, Fishing, Sense Trap, Begging, Intimidate, Taunt, and Coin. | '''Luck''' is a stat added to some items. Introduced with ''[[The Burning Lands]]'' [[Expansions|expansion]], luck will give you random boosts to Block, Dodge, Parry, Riposte, Melee Crit, Direct Damage Spell Crit, Damage Over Time Spell Crit, Direct Heal Spell Crit, Heal Over Time Spell Crit, Alchemy Success, Bandage, Disarm, Disarm Traps, Forage, Pick Locks, Steal, Fishing, Sense Trap, Begging, Intimidate, Taunt, and Coin. | ||
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=== Forage === | === Forage === | ||
{{Cquote|<br />The threshold [total luck needed on character] for lucky Forage is 20 (with another boost at 50)||| [https://forums.daybreakgames.com/eq/index.php?threads/luck-gear.254325/page-2#post-3749984 Ngreth, EQ Developer]}} | {{Cquote|<br />The threshold [total luck needed on character] for lucky Forage is 20 (with another boost at 50)||| [https://forums.daybreakgames.com/eq/index.php?threads/luck-gear.254325/page-2#post-3749984 Ngreth, EQ Developer]}} | ||
== Fuse (combine) items == | == Fuse (combine) items == | ||
To fuse two luck items together requires both items be identical (except for the amount of luck). It also requires one [https://everquest.allakhazam.com/db/item.html?item=133079 Crystallized Luck]. | To fuse two luck items together requires both items be identical (except for the amount of luck). It also requires one [https://everquest.allakhazam.com/db/item.html?item=133079 Crystallized Luck]. | ||
=== Crystallized Luck === | === Crystallized Luck === |