Editing Mercenaries

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{{Cquote|They only memorize spells appropriate for their level.  Though I suppose if you were desperate you could shroud down to force the merc to mem those level spells.  Or temporarily transfer ownership to the lower level player.||| [http://forums.station.sony.com/eq/posts/list.m?topic_id{{=}}142183 Steven S. Klug, EverQuest Assistant Lead Programmer]}}
{{Cquote|They only memorize spells appropriate for their level.  Though I suppose if you were desperate you could shroud down to force the merc to mem those level spells.  Or temporarily transfer ownership to the lower level player.||| [http://forums.station.sony.com/eq/posts/list.m?topic_id{{=}}142183 Steven S. Klug, EverQuest Assistant Lead Programmer]}}
=== Curing ===
{{Cquote|<br />So the main issue here is limited intelligence in the AI. The AI calculates DPS you are taking and tries to choose between healing or doing other things. Part of that is curing. If in it's limited intelligence it thinks you will die if it does something else, it would try and heal you instead of curing you.
And sometimes they are just dumb about it. In a larger group, they prioritize the person in combat with the NPC, even if another character, not in combat, might be dying from a DoT. Sometimes this seems to be taken too far and if you are not in combat at all, it ignores the DoT killing you.
If we give curing too much priority, it might cure you while you have a DoT AND are taking NPC damage, and then while it is curing you, you die from the DoT damage.
Basics, the Mercs are dumb. While smarter than normal NPCs, they are still dumb.
If you can come up with a consistent, reproducible situation, we might be able to look further into this.||| [https://forums.daybreakgames.com/eq/index.php?threads/cleric-merc-no-longer-cures-diseases.281435/page-2#post-4117251 Adam "Ngreth" Bell, Senior Designer, EverQuest, April 4, 2022]}}


==Tank==
==Tank==
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