Editing Night of Shadows

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Rank II spells are gotten by clicking Deepshade Runestone drops from named mobs, mission chests, or randomly off of trash mobs. The items that grant rank II spells (below) will also offer rank II ''[[Terror of Luclin]]'' spells. Beginning six months after the release of NoS, higher level spell runestones offer the option to become lower level ones.
Rank II spells are gotten by clicking Deepshade Runestone drops from named mobs, mission chests, or randomly off of trash mobs. The items that grant rank II spells (below) will also offer rank II ''[[Terror of Luclin]]'' spells. Beginning six months after the release of NoS, higher level spell runestones offer the option to become lower level ones.


* [https://everquest.allakhazam.com/db/item.html?item=144988 Minor Deepshade Runestone] - Level 116
* Minor Deepshade Runestone - Level 116
* [https://everquest.allakhazam.com/db/item.html?item=144923 Lesser Deepshade Runestone] - Level 117
* Lesser Deepshade Runestone - Level 117
* [https://everquest.allakhazam.com/db/item.html?item=144985 Median Deepshade Runestone] - Level 118
* Median Deepshade Runestone - Level 118
* [https://everquest.allakhazam.com/db/item.html?item=144980 Greater Deepshade Runestone] - Level 119
* Greater Deepshade Runestone - Level 119
* [https://everquest.allakhazam.com/db/item.html?item=144978 Glowing Deepshade Runestone] - Level 120
* Glowing Deepshade Runestone - Level 120


'''Rank III'''
'''Rank III'''
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Rank III spells are gotten from clicking Symbol of Shar Vahl gotten from raid chests in NoS raids The items that grant rank III spells (below) will also offer rank III ''[[Terror of Luclin]]'' spells. Beginning six months after the release of NoS, higher level spell symbols offer the option to become lower level ones.
Rank III spells are gotten from clicking Symbol of Shar Vahl gotten from raid chests in NoS raids The items that grant rank III spells (below) will also offer rank III ''[[Terror of Luclin]]'' spells. Beginning six months after the release of NoS, higher level spell symbols offer the option to become lower level ones.


* [https://everquest.allakhazam.com/db/item.html?item=144989 Minor Symbol of Shar Vahl] - Level 116
* Minor Symbol of Shar Vahl - Level 116
* [https://everquest.allakhazam.com/db/item.html?item=144984 Lesser Symbol of Shar Vahl] - Level 117
* Lesser Symbol of Shar Vahl - Level 117
* [https://everquest.allakhazam.com/db/item.html?item=144986 Median Symbol of Shar Vahl] - Level 118
* Median Symbol of Shar Vahl - Level 118
* [https://everquest.allakhazam.com/db/item.html?item=144981 Greater Symbol of Shar Vahl] - Level 119
* Greater Symbol of Shar Vahl - Level 119
* [https://everquest.allakhazam.com/db/item.html?item=144979 Glowing Symbol of Shar Vahl] - Level 120
* Glowing Symbol of Shar Vahl - Level 120


=== Type 3 augmentations ===
=== Type 3 augmentations ===
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=== Progressive spells ===
=== Progressive spells ===
:''Main article: [[Progressive spells]]''
:''Main article: [[Progressive spells]]''
''Night of Shadows'' includes an upgrade to the [[Progressive spells]] called '''Ecliptic'''.  The base spells/discs/songs are sold by NPC vendor [https://everquest.allakhazam.com/db/npc.html?id=58002 Elder Veteran Muhrak (Progressive Spells)] in [[Shar Vahl, Divided]].
''Night of Shadows'' includes an upgrade to the [[Progressive spells]] called '''Ecliptic'''.  The base spells/discs/songs are sold by NPC vendor Elder Veteran Muhrak (Progressive Spells) in [[Shar Vahl, Divided]].


== Items ==
== Items ==
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