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'''Night of Shadows''' ('''NoS''') is EverQuest's 29th [[expansions|expansion]]. Beta and pre-order began October 11, 2022. It was released on December 6, 2022.
'''Night of Shadows''' ('''NoS''') is EverQuest's 29th [[expansions|expansion]]. Beta and pre-order began October 11, 2022. It was released on December 6, 2022.


* [https://www.everquest.com/news/eq-night-of-shadows-beta Night of Shadows Beta and Pre-Orders]
* [https://www.everquest.com/night-of-shadows EverQuest: Night of Shadows]
* [https://www.everquest.com/night-of-shadows EverQuest: Night of Shadows]
* [https://forums.daybreakgames.com/eq/index.php?threads/night-of-shadows-now-live.287433/ Night of Shadows Now Live!]
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* [https://everquest.allakhazam.com/db/item.html?item=144439 Lost Turnip Sign] - [[Claim items|Claim item]] personal teleport device. Obtained with purchase of the Collector's, Premium, or Family & Friends Editions. Ports to Ruins of Shadow Haven.
* [https://everquest.allakhazam.com/db/item.html?item=144439 Lost Turnip Sign] - [[Claim items|Claim item]] personal teleport device. Obtained with purchase of the Collector's, Premium, or Family & Friends Editions. Ports to Ruins of Shadow Haven.
* [https://everquest.allakhazam.com/db/item.html?item=145001 Shadow Haven Teleport Pad] - Claim item [[Player housing|house]] or [[Guild halls|guild hall]] teleport device. Obtained with purchase of the Premium or Family & Friends Editions. Ports to Ruins of Shadow Haven.
* [https://everquest.allakhazam.com/db/item.html?item=145001 Shadow Haven Teleport Pad] - Claim item [[Player housing|house]] or [[Guild halls|guild hall]] teleport device. Obtained with purchase of the Premium or Family & Friends Editions. Ports to Ruins of Shadow Haven.
* The Shar Vahl Teleport Stone in the Plane of Knowledge offers the option to go to Shar Vahl, Divided (it actually sends you to Shadeweaver's Tangle).


=== Unlocking ===
=== Unlocking ===
In order to enter [[Deepshade]] you must complete the mission ''Hero of Shadow Haven: When One Door Closes''.  This enables you to get past the looked door in Ruins of Shadow Haven to reach the zone line to Deepshade. However, if (I believe) someone on the server has completed the raid, ''When One Door Closes'', the locked door disappears from the Ruins of Shadow Haven and anyone may now enter Deepshade.
In order to enter [[Deepshade]] and [[Darklight Caverns]], you must complete the mission ''Hero of Shadow Haven: When One Door Closes''.  In addition, to enter Darklight Caverns someone must remove the rocks blocking the doorway in Deepshade next to the Darklight Caverns zone line by hailing ''[https://everquest.allakhazam.com/db/npc.html?id=58546 a spirit of perseverance]''. Hailing ''a spirit of perseverance'' will remove the rocks for about 30 seconds. The character hailing ''a spirit of perseverance'' must have completed [https://everquest.allakhazam.com/db/quest.html?quest=12243 Partisan of Deepshade] for the rocks to be removed.


To enter Darklight Caverns someone must temporarily remove the rocks blocking the doorway in Deepshade next to the Darklight Caverns zone line by hailing ''[https://everquest.allakhazam.com/db/npc.html?id=58546 a spirit of perseverance]''. Hailing ''a spirit of perseverance'' will remove the rocks for about 30 seconds. The character hailing ''a spirit of perseverance'' must have completed [https://everquest.allakhazam.com/db/quest.html?quest=12243 Partisan of Deepshade] for the rocks to be removed. 
Characters may also use a [[Campfires|fellowship campfire]] or a [[Guild banners|guild banner]] to enter Darklight Caverns if they have completed the mission ''Hero of Shadow Haven: When One Door Closes'' ([https://everquest.allakhazam.com/db/quest.html?quest=12486 Allakhazam], [https://nos.eqresource.com/whenonedoorcloses.php EQ Resource]).
 
Characters may also use a [[Campfires|fellowship campfire]] or a [[Guild banners|guild banner]] to enter Darklight Caverns. However, it may be required to have completed the mission ''Hero of Shadow Haven: When One Door Closes'' ([https://everquest.allakhazam.com/db/quest.html?quest=12486 Allakhazam], [https://nos.eqresource.com/whenonedoorcloses.php EQ Resource]) to do so.


=== Zone connections maps ===
=== Zone connections maps ===
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'''Shar Vahl – Pit Fight''' - Grimlings, due to all the unrest in Shar Vahl, have become bolder. Citizens have been disappearing. Sergeant Hujiid wants to teach them not to mess with the Vah Shir, but just can't spare the people with all the issues in the city. So, she is sending adventurers like you. What she doesn't know is that the grimlings are gathering with the intent of sacking the city and taking what they can before the Akheva arrive.
'''Shar Vahl – Pit Fight''' - Grimlings, due to all the unrest in Shar Vahl, have become bolder. Citizens have been disappearing. Sergeant Hujiid wants to teach them not to mess with the Vah Shir, but just can't spare the people with all the issues in the city. So, she is sending adventurers like you. What she doesn't know is that the grimlings are gathering with the intent of sacking the city and taking what they can before the Akheva arrive.


'''Shar Vahl – Mean Streets''' - A rebellious uprising has created turmoil—and maybe even caused death—and its mysterious leader must be found and destroyed. Beware, all those who enter, illusions and manipulation abound, and achieving triumph will take cunning and resolve.
'''Shar Vahl – Mean Streets''' = A rebellious uprising has created turmoil—and maybe even caused death—and its mysterious leader must be found and destroyed. Beware, all those who enter, illusions and manipulation abound, and achieving triumph will take cunning and resolve.
 
'''Ruins of Shadow Haven - When One Door Closes''' - Something has clearly caused massive destruction in Shadow Haven. Some witnesses—though not consistent with others—claim that a monster rampaged through the old door smashing it to pieces. It then wreaked havoc inside, eventually returning through the shattered doorway. However, looking at it now, it seems that such a tale can't be true since the door is there and as solid as ever…
 
'''Deepshade – Myconid Mutiny''' - Sporali living in the Deepshade have been restless under the thumb of some sort of manic artist. Their chaotic, dangerous behavior is hindering efforts to find out what lies at the heart of the moonquake and the destruction happening around it. The only way forward is to stop the sporali before they bring their chaos to other places on Luclin.
 
'''Deepshade – Dance of the Demiurge''' - Madness has gripped the mysterious Malthshisku who believes he can be a greater creator of all things than those that came before. He is apparently planning his future efforts in the form of a play. He watches from an unknown location as his minions play out what his reign would look like. There is only one way to bring this self-appointed deity out to face justice.
 
'''Darklight Caverns – The Spirit Fades''' - The great spirits have freed Grakaw, but even they dare not approach him. He has been imprisoned and tortured for so long that he doesn't trust anyone. And even now, magic binds him—magic that the spirits can’t even see, much less remove. Heroes are needed to help finally free Grakaw.
 
'''Firefall Pass – The Shadows Move''' - The Akheva have begun their push to take Shar Vahl. Knowing that the army is coming, the Vah Shir choose to meet them in the pass where their superior numbers won't mean as much as they are bottle-necked by the narrow tunnel through the mountain. Moreover, their military resources are depleted by turmoil in the city, so they now ask brave souls to help them at least reduce the enemy's numbers before arriving at Shar Vahl.
 
'''Shar Vahl – Under Siege''' - Once the Akheva get through Firefall Pass, they will arrive at Shar Vahl in large enough numbers to take the city if the heroes do not once again assist the Vah Shir. Hold the bridge, defeat their leader, and save the treasure that is Shar Vahl and the citizens who call it home.


== Spells ==
== Spells ==
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'''Rank II'''
'''Rank II'''


Rank II spells are gotten by clicking Deepshade Runestone drops from named mobs, mission chests, or randomly off of trash mobs. The items that grant rank II spells (below) will also offer rank II ''[[Terror of Luclin]]'' spells. Beginning six months after the release of NoS, higher level spell runestones offer the option to become lower level ones.
Rank II spells are gotten by clicking Deepshade Runestone drops from named mobs, mission chests, or randomly off of trash mobs. The items that grant rank II spells (below) will also offer rank II ''[[Terror of Luclin]]'' spells.


* [https://everquest.allakhazam.com/db/item.html?item=144988 Minor Deepshade Runestone] - Level 116
* [https://everquest.allakhazam.com/db/item.html?item=144988 Minor Deepshade Runestone] - Level 116
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'''Rank III'''
'''Rank III'''


Rank III spells are gotten from clicking Symbol of Shar Vahl gotten from raid chests in NoS raids The items that grant rank III spells (below) will also offer rank III ''[[Terror of Luclin]]'' spells. Beginning six months after the release of NoS, higher level spell symbols offer the option to become lower level ones.
Rank III spells are gotten from clicking Symbol of Shar Vahl gotten from raid chests in NoS raids The items that grant rank III spells (below) will also offer rank III ''[[Terror of Luclin]]'' spells.


* [https://everquest.allakhazam.com/db/item.html?item=144989 Minor Symbol of Shar Vahl] - Level 116
* [https://everquest.allakhazam.com/db/item.html?item=144989 Minor Symbol of Shar Vahl] - Level 116
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== Items ==
== Items ==
=== Links ===
=== Links ===
* [https://eqtraders.com/articles/article_page.php?article=g1514 EQ Traders: A Brief Guide for Tradeskills in Night of Shadows]
 


=== Visible armor ===
=== Visible armor ===
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* [https://nos.eqresource.com/raidarmor.php EQ Resource: Raid Armor]
* [https://nos.eqresource.com/raidarmor.php EQ Resource: Raid Armor]


Many items needed for armor may be purchased from [https://everquest.allakhazam.com/db/npc.html?id=57975 Chialle (Merchant)] in Shar Vahl, Divided.
Many items needed for armor may be purchased from Chialle (Merchant) in Shar Vahl, Divided.


'''Group'''
'''Group'''
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Tier 1 gear is called ''Ascending Spirit'', obtained by taking a dropped ''Faded Ascending Spirit <slot name> Armor'' piece; along with an emblem of your class, and [https://everquest.allakhazam.com/db/item.html?item=144222 Ascending Spirit Honed Luclinite]
Tier 1 gear is called ''Ascending Spirit'', obtained by taking a dropped ''Faded Ascending Spirit <slot name> Armor'' piece; along with an emblem of your class, and [https://everquest.allakhazam.com/db/item.html?item=144222 Ascending Spirit Honed Luclinite]


Tier 2 gear is called ''Celestial Zenith'', obtained by taking a dropped ''Faded Celestial Zenith <slot name> Armor'' piece; along with an emblem of your class and [https://everquest.allakhazam.com/db/item.html?item=144223 Celestial Zenith Honed Luclinite].
Tier 2 gear is called ''Celestial Zenith'', obtained by taking a dropped ''Faded Celestial Zenith <slot name> Armor'' piece; along with an emblem of your class and Spectral Luminosity Honed Luclinite.




'''Raid'''
'''Raid'''


Raid armor is called ''<class type> <slot name> of Spectral Luminosity''.  It is obtained by taking a raid dropped ''Faded Spectral Luminosity <slot name> Armor'' piece; along with an emblem of your class and [https://everquest.allakhazam.com/db/item.html?item=144224 Spiritual Luminosity Honed Luclinite], both of which can be purchased from Chialle (Merchant) in Shar Vahl, Divided.
Raid armor is known as ''Spectral Luminosity''.  It is obtained by taking a raid dropped ''Faded Spectral Luminosity <slot name> Armor'' piece; along with an emblem of your class and Spiritual Luminosity Honed Luclinite, both of which can be purchased from Chialle (Merchant) in Shar Vahl, Divided.




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There is both group and raid created armor.
There is both group and raid created armor.


To make group gear you need to take the mob or chest drop Otherworldly <slot name> Armor Lining and combine it in a tradeskilled ''Spiritually Faded Luclinite <slot name> Armor'' with [https://everquest.allakhazam.com/db/item.html?item=141819 Luclinite Enrichment Medium], and an emblem of your class.
To make group gear you need to take ''Spiritually Faded Luclinite <slot name> Armor'' and combine in it an Otherworldly <slot name> Armor Lining, [https://everquest.allakhazam.com/db/item.html?item=141819 Luclinite Enrichment Medium], and an emblem of your class.
 
To make raid gear you need to take a raid chest Apparitional <slot name> Armor Lining and combine it in a tradeskiled ''Spiritually Faded Luclinite <slot name> Armor'' with [https://everquest.allakhazam.com/db/item.html?item=141819 Luclinite Enrichment Medium], some [https://everquest.allakhazam.com/db/item.html?item=144066 Spiritual Luclinite Powder] ([https://www.eqtraders.com/items/show_item.php?item=70325&menustr=035000000000 EQ Traders]), and an emblem of your class.


The raid tradeskilled gear is called ''Spectral Luclinite <class type> of <slot name>''.
To make raid gear you need to take ''Spiritually Faded Luclinite <slot name> Armor'' and combine in it an Apparitional <slot name> Armor Lining, [https://everquest.allakhazam.com/db/item.html?item=141819 Luclinite Enrichment Medium], some [https://everquest.allakhazam.com/db/item.html?item=144066 Spiritual Luclinite Powder] ([https://www.eqtraders.com/items/show_item.php?item=70325&menustr=035000000000 EQ Traders]), and an emblem of your class.


The containers are consumed during the combine.
The containers are consumed during the combine.
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For each of the below, the name of the item begins with either Otherworldly (group) or Apparitional (raid):
For each of the below, the name of the item begins with either Otherworldly (group) or Apparitional (raid):
* Amice Fastener - Shoulder
* Amice Fastener - Shoulder
* Belt Buckle - Waist: [https://eqtraders.com/search/reverse_recipe_search.php?item=70551 Otherworldly (group) recipes]
* Belt Buckle - Waist
* Charm Polishing Cloth - Charm: [https://www.eqtraders.com/search/reverse_recipe_search.php?item=70553&menustr=035000000000 Otherworldly (group) recipes], [https://www.eqtraders.com/search/reverse_recipe_search.php?item=70495&menustr=035000000000 Apparitional (raid) recipes]
* Charm Polishing Cloth - Charm
** Luclinite Charm of Brilliance - This charm improves as you complete quests and missions within the Night of Shadows
** Luclinite Charm of Security - This charm improves as you wear more class-specific armor from Night of Shadows
** Luclinite Charm of Vigor - This charm improves as you kill rare creatures within the Night of Shadows
* Cloak Fastener - Back
* Cloak Fastener - Back
* Earring Clasp - Ear: [https://eqtraders.com/search/reverse_recipe_search.php?item=70557&menustr=010000000000 Otherworldly (group) recipes], [https://eqtraders.com/search/reverse_recipe_search.php?item=70505&menustr=010000000000 Apparitional (raid) recipes]
* Earring Clasp - Ear - [https://eqtraders.com/search/reverse_recipe_search.php?item=70557&menustr=010000000000 Otherworldly (group) recipes], [https://eqtraders.com/search/reverse_recipe_search.php?item=70505&menustr=010000000000 Apparitional (raid) recipes]
* Essence of Finesse - 1H Weapon
* Essence of Finesse - 1H Weapon
* Essence of Power - 2H Weapon
* Essence of Power - 2H Weapon
* Idol Polishing Cloth - Range (non-bow): [https://www.eqtraders.com/search/reverse_recipe_search.php?item=70576&menustr=035000000000 Otherworldly (group) recipes], [https://www.eqtraders.com/search/reverse_recipe_search.php?item=70524&menustr=035000000000 Apparitional (raid) recipes]
* Idol Polishing Cloth - Range
* Mask Fastener - Face
* Mask Fastener - Face
* Necklace Clasp - Neck
* Necklace Clasp - Neck
* Ring Polishing Cloth - Ring
* Ring Polishing Cloth - Ring
* Shield Enarmes - Shield
* Shield Enarmes - Shield
* String Serving - Bow for Paladins, Rangers, Rogues, Shadow Knights, Warriors.
* String Serving - Bow


The final group tradeskilled tems are called ''Phantasmal Luclinite''. Group items are approximately 10.7k HP, Mana, End.
The final group tradeskilled tems are called ''Phantasmal Luclinite''. Group items are approximately 10.7k HP, Mana, End.
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The final raid tradeskiled items are called ''Spectral Luclinite''.  Raid items are approximately 14k HP, Mana, End.
The final raid tradeskiled items are called ''Spectral Luclinite''.  Raid items are approximately 14k HP, Mana, End.


==== Augmentations ====
 
'''Augmentations'''


To create [[augmentations]], the same process is used as for items.  The mob drop is called ''Acolyte's, Devotee's, or Otherworldly Focus''.
To create [[augmentations]], the same process is used as for items.  The mob drop is called ''Acolyte's, Devotee's, or Otherworldly Focus''.
'''Type 18/19'''
:''Main article: [[Type 18/19 augmentations#Night of Shadows|Type 18/19 augmentations > Night of Shadows]]''
* [https://everquest.allakhazam.com/db/item.html?item=145161 Acolyte's Focus of the Selenelion] ([https://www.eqtraders.com/search/reverse_recipe_search.php?item=71853&menustr=035000000000 EQ Traders Recipes]) - This is used to create [[type 18/19 augmentations]]. The created item is No Trade, therefore you must create them with the character that uses them.
* [https://everquest.allakhazam.com/db/item.html?item=145161 Acolyte's Focus of the Selenelion] ([https://www.eqtraders.com/search/reverse_recipe_search.php?item=71853&menustr=035000000000 EQ Traders Recipes]) - This is used to create [[type 18/19 augmentations]]. The created item is No Trade, therefore you must create them with the character that uses them.
:* [https://everquest.allakhazam.com/db/item.html?item=145407 Acolyte's Assault of the Selenelion] - Square Cut Spiritual Luclinite Topaz x2, Pear Cut Spiritual Luclinite Topaz
:* [https://everquest.allakhazam.com/db/item.html?item=145407 Acolyte's Assault of the Selenelion] - Square Cut Spiritual Luclinite Topaz x2, Pear Cut Spiritual Luclinite Topaz
:* [https://everquest.allakhazam.com/db/item.html?item=145409 Acolyte's Fortification of the Selenelion] - Trillon Cut Spiritual Luclinite Topaz x2, Pear Cut Spiritual Luclinite Topaz
:* [https://everquest.allakhazam.com/db/item.html?item=145409 Acolyte's Fortification of the Selenelion] - Trillon Cut Spiritual Luclinite Topaz x2, Pear Cut Spiritual Luclinite Topaz
:* [https://everquest.allakhazam.com/db/item.html?item=145728 Acolyte's Stealth of the Selenelion] - Halfmoon Cut Spiritual Luclinite Topaz x2, Pear Cut Spiritual Luclinite Topaz
:* Acolyte's Stealth of the Selenelion - Halfmoon Cut Spiritual Luclinite Topaz x2, Pear Cut Spiritual Luclinite Topaz
:* [https://everquest.allakhazam.com/db/item.html?item=145408 Acolyte's Strategy of the Selenelion] - Oval Cut Spiritual Luclinite Topaz, Pear Cut Spiritual Luclinite Topaz, Round Cut Spiritual Luclinite Topaz
:* [https://everquest.allakhazam.com/db/item.html?item=145408 Acolyte's Strategy of the Selenelion] - Oval Cut Spiritual Luclinite Topaz, Pear Cut Spiritual Luclinite Topaz, Round Cut Spiritual Luclinite Topaz


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:* [https://everquest.allakhazam.com/db/item.html?item=145358 Devotee's Fortification of the Selenelion]
:* [https://everquest.allakhazam.com/db/item.html?item=145358 Devotee's Fortification of the Selenelion]
:* Devotee's Stealth of the Selenelion
:* Devotee's Stealth of the Selenelion
:* [https://everquest.allakhazam.com/db/item.html?item=145792 Devotee's Strategy of the Selenelion]
:* Devotee's Strategy of the Selenelion


'''Type 4/7/8 and Type 5'''
* [https://everquest.allakhazam.com/db/item.html?item=144124 Otherworldly Focus of Fortitude] ([https://www.eqtraders.com/search/reverse_recipe_search.php?item=70513&menustr=035000000000 EQ Traders recipes]) - This is used to create type 4/8 and 7/8 augmentations.
:''Main articles: [[Type 4/7/8 augmentations#Night of Shadows|Type 4/7/8 augmentations > Night of Shadows]], [[Type 5 augmentations#Night of Shadows|Type 5 augmentations > Night of Shadows]]''
* [https://everquest.allakhazam.com/db/item.html?item=144124 Otherworldly Focus of Fortitude] ([https://www.eqtraders.com/search/reverse_recipe_search.php?item=70513&menustr=035000000000 EQ Traders recipes]) - This is used to create [[Type 4/7/8 augmentations#Night of Shadows|type 4/8 and 7/8 augmentations]].
* [https://everquest.allakhazam.com/db/item.html?item=144125 Otherworldly Focus of Heroism] ([https://www.eqtraders.com/search/reverse_recipe_search.php?item=70514&menustr=035000000000 EQ Traders recipes]) - This is used to create [[type 5 augmentations]].
* [https://everquest.allakhazam.com/db/item.html?item=144125 Otherworldly Focus of Heroism] ([https://www.eqtraders.com/search/reverse_recipe_search.php?item=70514&menustr=035000000000 EQ Traders recipes]) - This is used to create [[type 5 augmentations]].


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There are further advanced cloaks.
There are further advanced cloaks.


For the best version, six achievements in NoS are required.
For the best version, all achievements in NoS may be required.


=== Achievement ===
=== Achievement ===
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* [https://everquest.allakhazam.com/db/item.html?item=144228 Fungal Underbulk] [[Familiars|familiar]] is granted upon completion of the achievement ''Paragon of Night of Shadows'' (completion of all missions in ''Night of Shadows'').
* [https://everquest.allakhazam.com/db/item.html?item=144228 Fungal Underbulk] [[Familiars|familiar]] is granted upon completion of the achievement ''Paragon of Night of Shadows'' (completion of all missions in ''Night of Shadows'').
* Unlocking the ability to empower the [https://everquest.allakhazam.com/db/item.html?item=143511 Phantasmal Luclinite Gem of Striking], [https://everquest.allakhazam.com/db/item.html?item=143512 Phantasmal Luclinite Gem of Devastation], [https://everquest.allakhazam.com/db/item.html?item=143719 Indehiscent Fruit], and [https://everquest.allakhazam.com/db/item.html?item=143720 Stone Chitin Mandible] is granted upon completion of the achievement ''Challenger of Night of Shadows'' (completing all mission challenges).
* Unlocking the ability to empower the [https://everquest.allakhazam.com/db/item.html?item=143511 Phantasmal Luclinite Gem of Striking], [https://everquest.allakhazam.com/db/item.html?item=143512 Phantasmal Luclinite Gem of Devastation], [https://everquest.allakhazam.com/db/item.html?item=143719 Indehiscent Fruit], and [https://everquest.allakhazam.com/db/item.html?item=143720 Stone Chitin Mandible] is granted upon completion of the achievement ''Challenger of Night of Shadows'' (completing all mission challenges).
* [https://everquest.allakhazam.com/db/item.html?item=144229 Divine Medallion], a [[Type 5 augmentations|Type 5 augmentation]], is granted upon completion of the achievement ''Vanquisher of Night of Shadows'' (completing all raid challenges).
* [https://everquest.allakhazam.com/db/item.html?item=144229 Divine Medallion], a [[Type 5 augmentations|Type 5 augmentation]], is granted upon completion of the achievement ''Vanquisher of Night of Shaodws'' (completing all raid challenges).
* Great Spirit Familiar is granted upon completion of the achievement ''The Cunning of a Tiger: Cunning Copycat'' (during the [[Darklight Caverns]] mercenary quest ''The Cunning of a Tiger'').  The Great Spirit Familiar can be converted at will between [https://everquest.allakhazam.com/db/item.html?item=144232 Great Tiger Spirit Familiar], [https://everquest.allakhazam.com/db/item.html?item=145163 Great Bear Spirit Familiar], or [https://everquest.allakhazam.com/db/item.html?item=145164 Great Wolf Spirit Familiar].
* Great Spirit Familiar is granted upon completion of the achievement ''The Cunning of a Tiger: Cunning Copycat'' (during the [[Darklight Caverns]] mercenary quest ''The Cunning of a Tiger'').  The Great Spirit Familiar can be converted at will between [https://everquest.allakhazam.com/db/item.html?item=144232 Great Tiger Spirit Familiar], Great Bear Spirit Familiar, or Great Wolf Spirit Familiar.
* [https://everquest.allakhazam.com/db/item.html?item=144233 Spirit Drinker's Coating], a lifetap item which for a period of time returns 4% of the melee damage you inflict to heal you, is granted upon completion of the achievement ''The Strength of a Wolf: Leader of the Pack'' (during the Darklight Caverns mercenary quest ''The Strength of a Wolf'').
* [https://everquest.allakhazam.com/db/item.html?item=144233 Spirit Drinker's Coating], a lifetap item which for a period of time returns 4% of the melee damage you inflict to heal you, is granted upon completion of the achievement ''The Strength of a Wolf: Leader of the Pack'' (during the Darklight Caverns mercenary quest ''The Strength of a Wolf'').
* [https://everquest.allakhazam.com/db/item.html?item=144234 Valia's Unyielding Bravery], absorbs 100% of incoming damage for up to 8 hits, is granted upon completion of the achievement ''The Bravery of a Bear: Unyielding Bravery'' (during the Darklight Caverns mercenary quest ''The Bravery of a Bear'').
* [https://everquest.allakhazam.com/db/item.html?item=144234 Valia's Unyielding Bravery], absorbs 100% of incoming damage for up to 8 hits, is granted upon completion of the achievement ''The Bravery of a Bear: Unyielding Bravery'' (during the Darklight Caverns mercenary quest ''The Bravery of a Bear'').
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* [https://everquest.allakhazam.com/db/item.html?item=145000 Shaded Specie] - Obtained from missions in NoS. Used to buy items from [https://everquest.allakhazam.com/db/npc.html?id=58614 Gretara Solan (Group and Parcel Merchant)] in [[Shar Vahl, Divided]].
* [https://everquest.allakhazam.com/db/item.html?item=145000 Shaded Specie] - Obtained from missions in NoS. Used to buy items from [https://everquest.allakhazam.com/db/npc.html?id=58614 Gretara Solan (Group and Parcel Merchant)] in [[Shar Vahl, Divided]].
* [https://everquest.allakhazam.com/db/item.html?item=144924 Spiritual Medallion] - Obtained from raids in NoS. Used to buy raid items from [https://everquest.allakhazam.com/db/npc.html?id=58119 Merchant Ayyad (Raid Merchant)] in [[Shar Vahl, Divided]].
* [https://everquest.allakhazam.com/db/item.html?item=144924 Spiritual Medallion] - Obtained from raids in NoS. Used to buy raid items from [https://everquest.allakhazam.com/db/npc.html?id=58119 Merchant Ayyad (Raid Merchant)] in [[Shar Vahl, Divided]].
The amount of Spiritual Medallions earned per raid follows this schedule (changes the 6th of the month first shown on each line):
: January and Feburary 2023: 10
: March, April, May 2023: 20
: June, July, August 2023: 30
: September 2023 and beyond: 40


== Lore ==
== Lore ==
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