Editing Night of Shadows

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=== Unlocking ===
=== Unlocking ===
In order to enter [[Deepshade]] you must complete the mission ''Hero of Shadow Haven: When One Door Closes''.  This enables you to get past the looked door in Ruins of Shadow Haven to reach the zone line to Deepshade. However, if (I believe) someone on the server has completed the raid, ''When One Door Closes'', the locked door disappears from the Ruins of Shadow Haven and anyone may now enter Deepshade.
In order to enter [[Deepshade]] and [[Darklight Caverns]], you must complete the mission ''Hero of Shadow Haven: When One Door Closes''.  In addition, to enter Darklight Caverns someone must remove the rocks blocking the doorway in Deepshade next to the Darklight Caverns zone line by hailing ''[https://everquest.allakhazam.com/db/npc.html?id=58546 a spirit of perseverance]''. Hailing ''a spirit of perseverance'' will remove the rocks for about 30 seconds. The character hailing ''a spirit of perseverance'' must have completed [https://everquest.allakhazam.com/db/quest.html?quest=12243 Partisan of Deepshade] for the rocks to be removed.


To enter Darklight Caverns someone must temporarily remove the rocks blocking the doorway in Deepshade next to the Darklight Caverns zone line by hailing ''[https://everquest.allakhazam.com/db/npc.html?id=58546 a spirit of perseverance]''. Hailing ''a spirit of perseverance'' will remove the rocks for about 30 seconds. The character hailing ''a spirit of perseverance'' must have completed [https://everquest.allakhazam.com/db/quest.html?quest=12243 Partisan of Deepshade] for the rocks to be removed. 
Characters may also use a [[Campfires|fellowship campfire]] or a [[Guild banners|guild banner]] to enter Darklight Caverns if they have completed the mission ''Hero of Shadow Haven: When One Door Closes'' ([https://everquest.allakhazam.com/db/quest.html?quest=12486 Allakhazam], [https://nos.eqresource.com/whenonedoorcloses.php EQ Resource]).
 
Characters may also use a [[Campfires|fellowship campfire]] or a [[Guild banners|guild banner]] to enter Darklight Caverns. However, it may be required to have completed the mission ''Hero of Shadow Haven: When One Door Closes'' ([https://everquest.allakhazam.com/db/quest.html?quest=12486 Allakhazam], [https://nos.eqresource.com/whenonedoorcloses.php EQ Resource]) to do so.


=== Zone connections maps ===
=== Zone connections maps ===
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== Items ==
== Items ==
=== Links ===
=== Links ===
* [https://eqtraders.com/articles/article_page.php?article=g1514 EQ Traders: A Brief Guide for Tradeskills in Night of Shadows]
 


=== Visible armor ===
=== Visible armor ===
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* [https://nos.eqresource.com/raidarmor.php EQ Resource: Raid Armor]
* [https://nos.eqresource.com/raidarmor.php EQ Resource: Raid Armor]


Many items needed for armor may be purchased from [https://everquest.allakhazam.com/db/npc.html?id=57975 Chialle (Merchant)] in Shar Vahl, Divided.
Many items needed for armor may be purchased from Chialle (Merchant) in Shar Vahl, Divided.


'''Group'''
'''Group'''
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'''Raid'''
'''Raid'''


Raid armor is called ''<class type> <slot name> of Spectral Luminosity''.  It is obtained by taking a raid dropped ''Faded Spectral Luminosity <slot name> Armor'' piece; along with an emblem of your class and [https://everquest.allakhazam.com/db/item.html?item=144224 Spiritual Luminosity Honed Luclinite], both of which can be purchased from Chialle (Merchant) in Shar Vahl, Divided.
Raid armor is known as ''Spectral Luminosity''.  It is obtained by taking a raid dropped ''Faded Spectral Luminosity <slot name> Armor'' piece; along with an emblem of your class and [https://everquest.allakhazam.com/db/item.html?item=144224 Spiritual Luminosity Honed Luclinite], both of which can be purchased from Chialle (Merchant) in Shar Vahl, Divided.




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There is both group and raid created armor.
There is both group and raid created armor.


To make group gear you need to take the mob or chest drop Otherworldly <slot name> Armor Lining and combine it in a tradeskilled ''Spiritually Faded Luclinite <slot name> Armor'' with [https://everquest.allakhazam.com/db/item.html?item=141819 Luclinite Enrichment Medium], and an emblem of your class.
To make group gear you need to take ''Spiritually Faded Luclinite <slot name> Armor'' and combine in it an Otherworldly <slot name> Armor Lining, [https://everquest.allakhazam.com/db/item.html?item=141819 Luclinite Enrichment Medium], and an emblem of your class.


To make raid gear you need to take a raid chest Apparitional <slot name> Armor Lining and combine it in a tradeskiled ''Spiritually Faded Luclinite <slot name> Armor'' with [https://everquest.allakhazam.com/db/item.html?item=141819 Luclinite Enrichment Medium], some [https://everquest.allakhazam.com/db/item.html?item=144066 Spiritual Luclinite Powder] ([https://www.eqtraders.com/items/show_item.php?item=70325&menustr=035000000000 EQ Traders]), and an emblem of your class.
To make raid gear you need to take ''Spiritually Faded Luclinite <slot name> Armor'' and combine in it an Apparitional <slot name> Armor Lining, [https://everquest.allakhazam.com/db/item.html?item=141819 Luclinite Enrichment Medium], some [https://everquest.allakhazam.com/db/item.html?item=144066 Spiritual Luclinite Powder] ([https://www.eqtraders.com/items/show_item.php?item=70325&menustr=035000000000 EQ Traders]), and an emblem of your class.


The raid tradeskilled gear is called ''Spectral Luclinite <class type> of <slot name>''.
The raid tradeskilled gear is called ''Spectral Luclinite''.


The containers are consumed during the combine.
The containers are consumed during the combine.
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