Ambleshift's Automated Archaeological Antiquity Analyzer: Difference between revisions

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(→‎Reagents needed: Added Scrying Stone)
(→‎Reagents needed: Adjusted that you need all three for advanced lock opening and you need also for opening locks. Sensing traps is unknown, so I left it off)
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== Reagents needed ==
== Reagents needed ==
In order to disarm traps, it appears you need a [https://everquest.allakhazam.com/db/item.html?item=24334 Lesser Scrying Stone] for each attempt to disarm.  You might need a [https://everquest.allakhazam.com/db/item.html?item=24335 Scrying Stone] or [https://everquest.allakhazam.com/db/item.html?item=24336 Greater Scrying Stone] if your A5 has advanced through handing in enough items to Archivist Dominic Moore, but that needs to be determined. The scrying stone is used up upon casting.
In order to disarm traps and open locks, it you need either a [https://everquest.allakhazam.com/db/item.html?item=24334 Lesser Scrying Stone], [https://everquest.allakhazam.com/db/item.html?item=24335 Scrying Stone] or [https://everquest.allakhazam.com/db/item.html?item=24336 Greater Scrying Stone] for each attempt. Which is needed depends upon the type/level of the object.
 
The scrying stone is used up upon casting.


Note that nowhere in the description does it mention this.
Note that nowhere in the description does it mention this.

Revision as of 19:24, 26 June 2021

Ambleshift's Automated Archaeological Antiquity Analyzer, also known as A5, is a device which is received by giving one of 24 collection items to Archivist Dominic Moore (Historian) in The Dead Hills. This item was introduced with the Call of the Forsaken expansion.

The item is labeled in-game as Archaeologist's Automated Antiquity Analyzer and may also be referred to under that name. The reason why the item is labeled differently than the full name is due to limitations in the EQ game software, the full name is too long.



Achievement

The A5 is part of a Call of the Forsaken Conquest achievement, "Piecing Together History".

Purpose

The A5 may be used to sense and disarm object traps. It may also be used to pick object locks. It is helpful for opening certain Heroic Adventures objects. More information is need on whether it can be used for other purposes besides Heroic Adventures.

Improving

Handing in any one of the 24 collection times grants you the A5. Handing in additional items improves the power of the device.

Reagents needed

In order to disarm traps and open locks, it you need either a Lesser Scrying Stone, Scrying Stone or Greater Scrying Stone for each attempt. Which is needed depends upon the type/level of the object.

The scrying stone is used up upon casting.

Note that nowhere in the description does it mention this.

Using

As per the instructions, you place the A5 in the correct slot, target an object, and right click the A5. It may take multiple attempts to succeed.

Spell alternative

Caster and priest classes get spells which can disarm the same traps as the A5. They use the same scrying stones. Click on the links for the scrying stones above and look under Reagent for Spells: to see the list of spells.